Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AirMax07170
Xbalanque
Level 38
God Stats
2W - 5L
1,350 SR
Queue Stats
155W - 141L
1,424 Elo+
Solo
Ravana
Ravana
DnSTSpikey
Ravana
Level 38
God Stats
10W - 12L
1,446 SR
Queue Stats
110W - 129L
1,327 Elo+
Solo
Anubis
Anubis
FlorJs
Anubis
Level 22
God Stats
1W - 7L
1,195 SR
Queue Stats
37W - 64L
1,312 Elo+
Party 2
Nike
Nike
MoMoHappyxD
Nike
Level 49
God Stats
3W - 5L
1,289 SR
Queue Stats
229W - 237L
1,417 Elo+
Solo
Team Averages
Level 43
1,356 SR
1,396 Elo+

VS

Team Averages
Level 71
1,512 SR
1,455 Elo+
Chiron
Chiron
Asian Wookiee
Chiron
Level 35
God Stats
2W - 0L
1,690 SR
Queue Stats
55W - 25L
1,624 Elo+
Party 1
Loki
Loki
KACTPAT0P
Loki
Level 85
God Stats
9W - 13L
1,595 SR
Queue Stats
527W - 608L
1,430 Elo+
Solo
Chaac
Chaac
NoSk1ll93
Chaac
Level 52
God Stats
18W - 10L
1,230 SR
Queue Stats
89W - 102L
1,304 Elo+
Party 3
Olorun
Olorun
NoSkill99
Olorun
Level 25
God Stats
3W - 4L
1,308 SR
Queue Stats
168W - 203L
1,289 Elo+
Party 3
Chang'e
Chang'e
halo40k
Chang'e
Level 157
God Stats
2W - 0L
1,735 SR
Queue Stats
90W - 55L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 2 / 2
9,160
398
5,838
23,097
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
AirMax07170
Xbalanque
17
3 / 8 / 1
9,986
434
9,838
19,535
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
DnSTSpikey
Ravana
16
3 / 4 / 5
9,992
434
10,103
13,486
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FlorJs
Anubis
14
5 / 7 / 1
9,764
425
11,321
13,843
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 1 / 2
10,343
450
12,028
19,076
19,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 5
13,454
585
42,074
23,419
12,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
15
1 / 6 / 2
10,395
452
3,043
14,017
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
NoSk1ll93
Chaac
19
2 / 1 / 1
11,352
494
8,548
13,489
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
NoSkill99
Olorun
17
1 / 6 / 3
11,387
495
4,975
17,837
8,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
halo40k
Chang'e
18
2 / 0 / 15
12,838
558
10,452
16,119
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
22
22
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
L
Xbalanque
AirMax07170
Xbalanque
3
8
1
0.44
W
16
0
5
18.5
L
Ravana
DnSTSpikey
Ravana
3
4
5
1.38
L
Anubis
FlorJs
Anubis
5
7
1
0.79
W
Loki
1
6
2
0.33
L
1
1
2
2
W
Chaac
NoSk1ll93
Chaac
2
1
1
2.5
W
Olorun
NoSkill99
Olorun
1
6
3
0.42
W
Chang'e
halo40k
Chang'e
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,128
Damage
69,092
89,037
Taken
84,881
57,514
Mitigated
58,907
22,284
Healing
40,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,838
259
3,128
9,183
23,097
18,542
0
5,030
17,965
44,448
0
L
Xbalanque
AirMax07170
Xbalanque
9,838
3,964
439
3,463
19,535
6,986
0
2,045
17,440
0
77,595
W
42,074
17,387
2,859
11,165
23,419
12,118
10,876
5,826
17,293
0
127,621
L
Ravana
DnSTSpikey
Ravana
10,103
2,366
0
2,322
13,486
6,455
493
1,764
11,568
0
71,790
L
Anubis
FlorJs
Anubis
11,321
225
0
1,236
13,843
5,890
190
3,093
10,750
36,772
0
W
Loki
3,043
1,131
0
4,628
14,017
4,310
0
1,278
12,631
0
64,628
L
12,028
412
0
2,513
19,076
19,641
62
4,683
13,444
12,595
65,841
W
Chaac
NoSk1ll93
Chaac
8,548
703
0
4,985
13,489
13,980
497
1,883
11,606
11,641
57,974
W
Olorun
NoSkill99
Olorun
4,975
1,302
600
4,960
17,837
8,782
1,290
4,772
12,629
69,419
0
W
Chang'e
halo40k
Chang'e
10,452
1,802
4,111
7,527
16,119
19,717
2,334
5,161
10,495
49,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
59,426
515
Minions Killed
584
0
Camps Cleared
0
2,120,574
Distance Traveled
2,090,496
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,160
398
61
3
0
428,310
6
L
Xbalanque
9,986
434
129
6
0
406,476
2
W
Chiron
13,454
585
196
9
0
405,513
5
L
Ravana
9,992
434
110
5
0
464,686
5
L
Anubis
9,764
425
69
3
0
338,179
0
W
Loki
10,395
452
86
4
0
422,875
7
L
Nike
10,343
450
146
6
0
482,923
1
W
Chaac
11,352
494
127
6
0
465,517
6
W
Olorun
11,387
495
112
5
0
411,655
14
W
Chang'e
12,838
558
63
3
0
384,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role