Player Matchup

Neith
Neith
CailinsAK47
Neith
Level 5
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Vulcan
Vulcan
Dysturby
Vulcan
Level 28
God Stats
1W - 3L
1,550 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Agni
Agni
ElshadowPR
Agni
Level 13
God Stats
3W - 1L
1,538 SR
Queue Stats
15W - 23L
1,432 Elo+
Solo
Bellona
Bellona
RFDGC
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,625 Elo+
Solo
Athena
Athena
Stryker2175
Athena
Level 29
God Stats
12W - 6L
1,680 SR
Queue Stats
131W - 159L
1,395 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,522 Elo+

VS

Team Averages
Level 18
1,592 SR
1,423 Elo+
Izanami
Izanami
HiroYamada
Izanami
Level 67
God Stats
0W - 1L
1,962 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 2
Fafnir
Fafnir
MwBS
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Ra
Ra
THEKRAKEN152
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,305 Elo+
Party 1
Ares
Ares
jbjhyu
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,144 Elo+
Solo
Nemesis
Nemesis
porksisig
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 5
13,382
515
24,529
20,252
6,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dysturby
Vulcan
20
4 / 3 / 4
12,686
488
8,099
17,079
7,006
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 4
13,284
511
15,115
12,220
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RFDGC
Bellona
16
3 / 4 / 10
11,756
452
11,438
22,525
22,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
2 / 2 / 10
12,113
466
7,224
27,372
25,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiroYamada
Izanami
19
13 / 4 / 5
13,143
506
31,667
26,228
10,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
MwBS
Fafnir
17
6 / 3 / 11
13,068
503
7,869
21,639
35,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 6 / 5
10,131
390
6,360
12,071
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
jbjhyu
Ares
11
0 / 2 / 6
8,413
324
2,528
11,852
7,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
porksisig
Nemesis
15
1 / 9 / 3
10,356
398
3,201
20,465
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
50
23
Kills
20
21
Deaths
24
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
9
5
1.28
W
Vulcan
Dysturby
Vulcan
4
3
4
2
W
5
3
4
2.33
L
Izanami
HiroYamada
Izanami
13
4
5
3.88
L
Fafnir
MwBS
Fafnir
6
3
11
3.83
W
Bellona
RFDGC
Bellona
3
4
10
2
W
Athena
2
2
10
3.5
L
0
6
5
0.42
L
Ares
jbjhyu
Ares
0
2
6
1.5
L
Nemesis
porksisig
Nemesis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,405
Damage
51,625
99,448
Taken
92,255
65,392
Mitigated
67,713
20,253
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,529
15,088
0
4,886
20,252
6,414
2,040
5,059
15,071
0
106,812
W
Vulcan
Dysturby
Vulcan
8,099
1,173
0
2,725
17,079
7,006
552
1,524
15,489
120,140
0
W
15,115
1,536
1,430
2,120
12,220
3,954
4,699
1,903
10,091
82,005
0
L
Izanami
HiroYamada
Izanami
31,667
23,890
0
7,209
26,228
10,869
0
10,236
15,221
0
115,111
L
Fafnir
MwBS
Fafnir
7,869
2,061
0
2,984
21,639
35,375
0
7,534
13,349
22,726
0
W
Bellona
RFDGC
Bellona
11,438
2,502
0
1,023
22,525
22,443
877
4,503
17,892
19,373
39,392
W
Athena
7,224
1,882
3,261
4,808
27,372
25,575
571
3,736
23,470
29,878
0
L
6,360
175
1,544
1,676
12,071
4,711
1,479
5,351
6,236
60,145
0
L
Ares
jbjhyu
Ares
2,528
261
0
0
11,852
7,157
1,042
2,015
9,560
16,694
0
L
Nemesis
porksisig
Nemesis
3,201
1,005
0
2,808
20,465
9,601
1,070
6,550
13,762
0
58,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,221
Gold Earned
55,111
526
Minions Killed
401
0
Camps Cleared
0
2,363,480
Distance Traveled
2,241,884
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,382
515
143
6
0
432,822
0
W
Vulcan
12,686
488
158
6
0
434,137
0
W
Agni
13,284
511
119
5
0
460,262
5
L
Izanami
13,143
506
149
6
0
452,859
0
L
Fafnir
13,068
503
25
1
0
479,822
0
W
Bellona
11,756
452
65
3
0
479,743
3
W
Athena
12,113
466
41
2
0
556,516
6
L
Ra
10,131
390
111
4
0
487,827
1
L
Ares
8,413
324
23
1
0
351,320
2
L
Nemesis
10,356
398
93
4
0
470,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role