Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Araein
Cu Chulainn
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeserkGod
Ah Muzen Cab
Level 159
God Stats
7W - 3L
1,538 SR
Queue Stats
381W - 399L
1,436 Elo+
Solo
Pele
Pele
Murtâgh
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,485 Elo+
Solo
Agni
Agni
begoj
Agni
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
44W - 23L
1,560 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,488 Elo+

VS

Team Averages
Level 102
1,552 SR
1,434 Elo+
Fenrir
Fenrir
GM_potloodmen12
Fenrir
Level 105
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Chronos
Chronos
JabbaHawk
Chronos
Level 94
God Stats
8W - 7L
1,554 SR
Queue Stats
404W - 375L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Krauzer92
Sylvanus
Level 71
God Stats
3W - 2L
1,655 SR
Queue Stats
163W - 147L
1,536 Elo+
Solo
Neith
Neith
MarkJB89
Neith
Level 160
God Stats
4W - 1L
1,580 SR
Queue Stats
302W - 330L
1,469 Elo+
Solo
Skadi
Skadi
tarrokko
Skadi
Level 79
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
3 / 4 / 18
14,373
719
9,373
26,468
32,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Araein
Cu Chulainn
20
10 / 6 / 13
14,655
733
29,545
38,680
55,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
BeserkGod
Ah Muzen Cab
20
12 / 6 / 11
16,674
834
49,833
24,590
13,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
16
0 / 11 / 17
11,430
572
11,591
20,716
15,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
begoj
Agni
20
2 / 3 / 15
13,237
662
30,621
17,965
8,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 19
14,451
723
10,686
34,780
57,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
JabbaHawk
Chronos
20
8 / 5 / 14
14,883
744
25,595
24,063
11,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Krauzer92
Sylvanus
18
3 / 6 / 16
11,814
591
14,307
29,452
22,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MarkJB89
Neith
18
3 / 5 / 15
11,997
600
28,688
21,710
11,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
tarrokko
Skadi
20
13 / 7 / 13
15,303
765
31,355
30,378
16,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
107
27
Kills
30
30
Deaths
27
74
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
18
3
W
Cu Chulainn
Araein
Cu Chulainn
10
6
13
2.75
W
Ah Muzen Cab
BeserkGod
Ah Muzen Cab
12
6
11
2.92
L
3
4
19
3.13
L
Chronos
JabbaHawk
Chronos
8
5
14
3
L
Sylvanus
Krauzer92
Sylvanus
3
6
16
1.83
L
Neith
MarkJB89
Neith
3
5
15
2.1
W
Pele
0
11
17
0.77
W
Agni
begoj
Agni
2
3
15
3.17
L
Skadi
tarrokko
Skadi
13
7
13
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,963
Damage
110,631
128,419
Taken
140,383
126,084
Mitigated
119,378
57,322
Healing
65,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,373
1,028
15,356
11,425
26,468
32,740
747
10,417
16,051
20,371
0
W
Cu Chulainn
Araein
Cu Chulainn
29,545
5,384
2,286
8,617
38,680
55,742
364
9,780
28,900
7,735
37,109
W
Ah Muzen Cab
BeserkGod
Ah Muzen Cab
49,833
15,432
3,160
5,469
24,590
13,672
3,973
8,125
16,465
0
99,314
L
10,686
2,937
1,897
6,224
34,780
57,767
1,012
12,072
22,708
0
15,237
L
Chronos
JabbaHawk
Chronos
25,595
7,272
3,565
4,513
24,063
11,426
1,372
6,745
17,318
64,316
0
L
Sylvanus
Krauzer92
Sylvanus
14,307
2,260
23,175
10,200
29,452
22,035
654
10,043
19,409
16,276
0
L
Neith
MarkJB89
Neith
28,688
12,037
2,444
4,276
21,710
11,547
1,010
5,671
16,039
0
53,268
W
Pele
11,591
1,243
2,047
1,363
20,716
15,429
0
6,400
14,316
0
25,535
W
Agni
begoj
Agni
30,621
2,373
3,807
3,792
17,965
8,501
1,105
5,180
12,785
61,514
0
L
Skadi
tarrokko
Skadi
31,355
14,401
2,547
6,559
30,378
16,603
2,075
9,877
20,501
0
62,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,369
Gold Earned
68,448
252
Minions Killed
284
0
Camps Cleared
0
1,729,320
Distance Traveled
1,628,174
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,373
719
21
1
0
337,368
2
W
Cu Chulainn
14,655
733
35
2
0
355,261
1
W
Ah Muzen Cab
16,674
834
116
6
0
344,975
3
L
Fenrir
14,451
723
10
1
0
396,937
0
L
Chronos
14,883
744
127
6
0
348,995
0
L
Sylvanus
11,814
591
18
1
0
231,128
1
L
Neith
11,997
600
62
3
0
322,827
0
W
Pele
11,430
572
19
1
0
336,865
0
W
Agni
13,237
662
61
3
0
354,851
0
L
Skadi
15,303
765
67
3
0
328,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role