Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ALEXPOMP
Charybdis
Level 93
God Stats
0W - 2L
1,487 SR
Queue Stats
163W - 143L
1,557 Elo+
Party 3
Tyr
Tyr
AitorDM4
Tyr
Level 101
God Stats
66W - 63L
1,594 SR
Queue Stats
223W - 211L
1,552 Elo+
Party 3
Cabrakan
Cabrakan
Rytual
Cabrakan
Level 129
God Stats
2W - 4L
1,566 SR
Queue Stats
188W - 179L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
soló
Nu Wa
Level 145
God Stats
5W - 4L
1,603 SR
Queue Stats
137W - 115L
1,591 Elo+
Party 2
Team Averages
Level 117
1,550 SR
1,558 Elo+

VS

Team Averages
Level 138
1,632 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Asura死鬼
Discordia
Level 153
God Stats
14W - 9L
1,763 SR
Queue Stats
683W - 648L
1,579 Elo+
Solo
Xing Tian
Xing Tian
Goldie511
Xing Tian
Level 86
God Stats
3W - 1L
1,729 SR
Queue Stats
259W - 255L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
pacorevelles
Sun Wukong
Level 129
God Stats
4W - 3L
1,667 SR
Queue Stats
240W - 248L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 0
5,101
510
2,050
6,319
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
ALEXPOMP
Charybdis
4
0 / 2 / 2
3,961
396
1,605
2,699
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 0
5,032
503
3,274
4,253
2,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Rytual
Cabrakan
8
1 / 2 / 0
4,995
500
1,677
6,964
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
soló
Nu Wa
9
1 / 3 / 0
5,233
523
3,874
4,605
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 2
6,168
617
5,414
4,638
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
10
3 / 1 / 1
6,014
601
1,818
6,567
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Asura死鬼
Discordia
11
3 / 0 / 3
6,672
667
3,801
3,379
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Goldie511
Xing Tian
9
3 / 1 / 3
5,813
581
2,366
7,217
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
pacorevelles
Sun Wukong
10
0 / 1 / 3
5,794
579
2,541
5,831
2,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Neith
 
Neith
2
1
2
3
W
Thanatos
 
Thanatos
3
1
1
3.5
L
Charybdis
ALEXPOMP
Charybdis
0
2
2
0.5
L
1
1
0
1
W
Discordia
Asura死鬼
Discordia
3
0
3
4.5
W
Xing Tian
Goldie511
Xing Tian
3
1
3
4.5
L
Cabrakan
Rytual
Cabrakan
1
2
0
0.5
W
Sun Wukong
pacorevelles
Sun Wukong
0
1
3
1.5
L
Nu Wa
soló
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
15,940
24,840
Taken
27,632
10,409
Mitigated
11,343
6,307
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,050
547
0
1,494
6,319
1,883
0
1,181
5,075
0
27,814
W
Neith
 
Neith
5,414
2,187
0
1,868
4,638
1,669
990
1,092
3,546
0
48,511
W
Thanatos
 
Thanatos
1,818
945
0
5,489
6,567
1,941
0
1,098
5,469
0
34,094
L
Charybdis
ALEXPOMP
Charybdis
1,605
1,094
0
425
2,699
601
0
793
1,906
0
8,008
L
3,274
593
0
2,029
4,253
2,344
0
578
3,635
0
19,430
W
Discordia
Asura死鬼
Discordia
3,801
380
0
938
3,379
1,021
50
2,066
1,313
42,404
0
W
Xing Tian
Goldie511
Xing Tian
2,366
410
516
2,366
7,217
4,427
0
1,189
6,028
14,262
0
L
Cabrakan
Rytual
Cabrakan
1,677
344
0
2,019
6,964
4,416
0
740
6,224
15,999
0
W
Sun Wukong
pacorevelles
Sun Wukong
2,541
662
0
2,364
5,831
2,285
0
254
5,577
0
32,157
L
Nu Wa
soló
Nu Wa
3,874
755
0
340
4,605
1,165
0
2,484
1,833
31,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
30,461
222
Minions Killed
372
0
Camps Cleared
0
753,121
Distance Traveled
979,085
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,101
510
69
7
0
188,869
4
W
Neith
6,168
617
97
10
0
174,516
3
W
Thanatos
6,014
601
73
7
0
200,678
1
L
Charybdis
3,961
396
14
1
0
74,894
1
L
Tyr
5,032
503
42
4
0
138,582
2
W
Discordia
6,672
667
102
10
0
197,456
1
W
Xing Tian
5,813
581
18
2
0
192,107
4
L
Cabrakan
4,995
500
36
4
0
165,082
0
W
Sun Wukong
5,794
579
82
8
0
214,328
4
L
Nu Wa
5,233
523
61
6
0
185,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role