Player Matchup

Gilgamesh
Gilgamesh
C8bRyAnR69
Gilgamesh
Level 123
God Stats
7W - 12L
1,573 SR
Queue Stats
504W - 501L
1,474 Elo+
Party 2
Artio
Artio
Future_G0D_TAP4i
Artio
Level 69
God Stats
10W - 2L
2,037 SR
Queue Stats
70W - 89L
1,510 Elo+
Solo
Vulcan
Vulcan
STaTic_GIBGOBB
Vulcan
Level 106
God Stats
1W - 1L
1,791 SR
Queue Stats
179W - 168L
1,495 Elo+
Party 2
Team Averages
Level 99
1,800 SR
1,493 Elo+

VS

Team Averages
Level 116
1,314 SR
1,547 Elo+
Ra
Ra
DaRkNoVIC3
Ra
Level 140
God Stats
0W - 3L
1,192 SR
Queue Stats
370W - 379L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
DevilLex91
Cliodhna
Level 120
God Stats
0W - 1L
1,208 SR
Queue Stats
28W - 28L
1,465 Elo+
Solo
Medusa
Medusa
LEGGENDWOLF01
Medusa
Level 89
God Stats
71W - 55L
1,541 SR
Queue Stats
255W - 241L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C8bRyAnR69
Gilgamesh
12
5 / 2 / 5
9,179
706
5,890
10,869
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 8
8,976
690
3,455
11,281
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 3
9,094
700
10,035
5,300
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,662
589
5,082
8,479
4,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
DevilLex91
Cliodhna
10
1 / 3 / 4
7,487
576
4,925
5,656
2,829
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 2
8,814
678
7,115
8,624
2,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C8bRyAnR69
Gilgamesh
5
2
5
3.75
L
1
4
4
0.75
L
Cliodhna
DevilLex91
Cliodhna
1
3
4
1
W
1
2
8
2.5
L
4
3
2
1.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,380
Damage
17,122
27,450
Taken
22,759
21,291
Mitigated
9,952
7,425
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C8bRyAnR69
Gilgamesh
5,890
1,577
0
2,334
10,869
7,095
552
2,367
8,502
0
33,740
L
5,082
564
326
3,293
8,479
4,412
0
5,059
3,172
27,382
0
L
Cliodhna
DevilLex91
Cliodhna
4,925
41
0
1,808
5,656
2,829
0
3,253
2,279
0
11,214
W
3,455
318
519
4,005
11,281
12,144
508
2,238
9,043
13,724
0
L
7,115
3,157
0
0
8,624
2,711
0
4,840
3,568
0
28,290
W
10,035
2,993
0
567
5,300
2,052
722
1,083
4,217
39,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
23,963
146
Minions Killed
133
7
Camps Cleared
4
740,802
Distance Traveled
722,795
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,179
706
52
4
6
250,548
3
L
Ra
7,662
589
68
5
2
236,735
6
L
Cliodhna
7,487
576
20
2
1
245,548
9
W
Artio
8,976
690
15
1
0
242,267
3
L
Medusa
8,814
678
45
3
1
240,512
1
W
Vulcan
9,094
700
79
6
1
247,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role