Player Matchup

Heimdallr
Heimdallr
CoachPathe
Heimdallr
Level 29
God Stats
13W - 11L
1,497 SR
Queue Stats
154W - 192L
1,436 Elo+
Solo
Serqet
Serqet
Eribel2
Serqet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 228L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
Linx-26
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,330 Elo+
Solo
Olorun
Olorun
Nag1b0y
Olorun
Level 12
God Stats
2W - 2L
1,602 SR
Queue Stats
33W - 49L
1,361 Elo+
Solo
Yemoja
Yemoja
gir4aa
Yemoja
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 6L
1,475 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,437 Elo+

VS

Team Averages
Level 14
1,580 SR
1,548 Elo+
Hel
Hel
EIementaIist
Hel
Level 17
God Stats
5W - 5L
1,574 SR
Queue Stats
18W - 16L
1,459 Elo+
Solo
Set
Set
GodSlayer7447
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,544 Elo+
Solo
Osiris
Osiris
LeoHaHa7265
Osiris
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thoth
Thoth
OfficialRxmos
Thoth
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 55L
1,580 Elo+
Solo
Artemis
Artemis
koratheorphen
Artemis
Level 8
God Stats
3W - 0L
1,824 SR
Queue Stats
25W - 22L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoachPathe
Heimdallr
12
2 / 1 / 2
7,449
466
6,177
10,543
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
Eribel2
Serqet
15
5 / 2 / 1
8,889
556
5,321
10,909
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Linx-26
Sun Wukong
12
0 / 3 / 1
6,634
415
983
9,033
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
Nag1b0y
Olorun
10
0 / 8 / 0
6,354
397
4,127
14,301
4,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
gir4aa
Yemoja
10
0 / 4 / 3
6,809
426
5,699
11,698
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,253
453
4,658
6,237
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 1
8,818
551
7,200
9,484
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
16
7 / 0 / 0
9,720
608
11,562
6,008
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 3 / 3
9,223
576
10,562
9,506
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
11
0 / 2 / 5
7,123
445
6,578
9,942
2,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
17
18
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CoachPathe
Heimdallr
2
1
2
3
W
0
0
2
1
L
Serqet
Eribel2
Serqet
5
2
1
2.75
W
4
2
1
2.25
W
Osiris
7
0
0
7
L
Sun Wukong
Linx-26
Sun Wukong
0
3
1
0.17
L
Olorun
Nag1b0y
Olorun
0
8
0
0
W
6
3
3
2.5
L
Yemoja
gir4aa
Yemoja
0
4
3
0.38
W
Artemis
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
40,560
56,484
Taken
41,177
23,823
Mitigated
17,914
15,524
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CoachPathe
Heimdallr
6,177
1,626
0
3,510
10,543
3,210
0
2,431
8,068
0
46,199
W
4,658
133
6,388
5,344
6,237
2,567
162
2,167
4,070
29,039
0
L
Serqet
Eribel2
Serqet
5,321
921
0
5,083
10,909
3,725
0
2,380
8,409
0
58,414
W
7,200
2,861
0
3,908
9,484
3,363
0
593
8,533
0
64,742
W
Osiris
11,562
4,054
0
1,141
6,008
6,195
285
1,369
4,639
10,934
52,905
L
Sun Wukong
Linx-26
Sun Wukong
983
490
0
2,376
9,033
4,160
0
752
8,281
0
24,766
L
Olorun
Nag1b0y
Olorun
4,127
1,851
0
2,875
14,301
4,065
416
7,292
6,525
31,661
0
W
10,562
482
0
1,736
9,506
2,886
695
3,417
6,089
53,721
0
L
Yemoja
gir4aa
Yemoja
5,699
667
582
1,098
11,698
8,663
0
3,397
8,271
22,036
0
W
Artemis
6,578
1,637
0
1,507
9,942
2,903
332
2,605
7,337
0
37,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
42,137
339
Minions Killed
461
0
Camps Cleared
0
1,480,096
Distance Traveled
1,691,993
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,449
466
85
5
0
278,844
3
W
Hel
7,253
453
34
2
0
375,679
0
L
Serqet
8,889
556
111
7
0
356,183
2
W
Set
8,818
551
119
7
0
331,724
5
W
Osiris
9,720
608
129
8
0
344,102
0
L
Sun Wukong
6,634
415
52
3
0
333,990
8
L
Olorun
6,354
397
57
4
0
242,951
0
W
Thoth
9,223
576
103
6
0
326,658
1
L
Yemoja
6,809
426
34
2
0
268,128
0
W
Artemis
7,123
445
76
5
0
313,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role