Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Goldie511
Nemesis
Level 86
God Stats
9W - 11L
1,553 SR
Queue Stats
259W - 255L
1,506 Elo+
Solo
Set
Set
Rytual
Set
Level 129
God Stats
11W - 17L
1,583 SR
Queue Stats
188W - 179L
1,601 Elo+
Party 1
Ullr
Ullr
Spinotop
Ullr
Level 145
God Stats
1W - 1L
1,650 SR
Queue Stats
20W - 14L
1,626 Elo+
Solo
The Morrigan
The Morrigan
soló
The Morrigan
Level 145
God Stats
41W - 30L
1,603 SR
Queue Stats
137W - 115L
1,602 Elo+
Party 1
Team Averages
Level 132
1,578 SR
1,567 Elo+

VS

Team Averages
Level 120
1,621 SR
1,568 Elo+
Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Asura死鬼
Discordia
Level 153
God Stats
14W - 9L
1,729 SR
Queue Stats
683W - 648L
1,568 Elo+
Solo
Xing Tian
Xing Tian
CoolGer
Xing Tian
Level 57
God Stats
37W - 28L
1,644 SR
Queue Stats
371W - 314L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
Kaiserlichh
Gilgamesh
Level 109
God Stats
16W - 12L
1,721 SR
Queue Stats
616W - 482L
1,663 Elo+
Solo
Apollo
Apollo
trueno0b
Apollo
Level 160
God Stats
64W - 83L
1,508 SR
Queue Stats
565W - 556L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 6 / 2
5,220
435
4,454
12,336
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Goldie511
Nemesis
9
2 / 2 / 1
5,498
458
3,667
6,476
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Rytual
Set
11
0 / 3 / 0
6,424
535
2,998
9,047
4,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
2 / 3 / 1
6,496
541
6,304
5,903
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
soló
The Morrigan
10
3 / 3 / 2
5,941
495
6,465
6,366
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 0 / 3
7,302
609
7,783
6,825
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Asura死鬼
Discordia
11
2 / 4 / 5
6,327
527
6,871
5,602
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
CoolGer
Xing Tian
10
5 / 0 / 5
7,098
592
4,627
9,518
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kaiserlichh
Gilgamesh
11
2 / 1 / 6
6,245
520
4,770
8,113
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
trueno0b
Apollo
12
3 / 2 / 3
7,359
613
5,449
7,986
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
17
17
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
2
0.17
W
Nike
 
Nike
5
0
3
6.5
W
Discordia
Asura死鬼
Discordia
2
4
5
1.13
W
Xing Tian
CoolGer
Xing Tian
5
0
5
7.5
L
Nemesis
Goldie511
Nemesis
2
2
1
1.25
W
Gilgamesh
Kaiserlichh
Gilgamesh
2
1
6
5
L
Set
Rytual
Set
0
3
0
0
L
Ullr
2
3
1
0.83
L
The Morrigan
soló
The Morrigan
3
3
2
1.33
W
Apollo
trueno0b
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
29,500
40,128
Taken
38,044
16,270
Mitigated
19,867
8,722
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,454
510
0
2,295
12,336
6,678
0
4,597
7,503
13,150
0
W
Nike
 
Nike
7,783
466
0
2,123
6,825
5,195
0
445
6,380
7,565
39,800
W
Discordia
Asura死鬼
Discordia
6,871
611
0
715
5,602
1,452
143
2,104
3,498
35,730
0
W
Xing Tian
CoolGer
Xing Tian
4,627
718
163
2,556
9,518
7,277
0
3,709
5,809
13,121
0
L
Nemesis
Goldie511
Nemesis
3,667
1,153
0
2,348
6,476
1,909
0
1,880
4,272
0
22,879
W
Gilgamesh
Kaiserlichh
Gilgamesh
4,770
1,474
0
3,440
8,113
2,914
0
2,009
6,104
0
33,598
L
Set
Rytual
Set
2,998
1,541
0
2,696
9,047
4,364
0
2,190
6,146
0
41,685
L
Ullr
6,304
2,285
0
633
5,903
1,431
0
599
5,270
0
40,368
L
The Morrigan
soló
The Morrigan
6,465
1,141
0
750
6,366
1,888
0
3,065
2,983
34,460
2,410
W
Apollo
trueno0b
Apollo
5,449
2,189
578
4,195
7,986
3,029
822
422
7,564
0
54,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
34,331
303
Minions Killed
369
0
Camps Cleared
0
1,166,437
Distance Traveled
1,199,852
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,220
435
26
2
0
238,958
1
W
Nike
7,302
609
94
8
0
260,456
5
W
Discordia
6,327
527
76
6
0
227,190
2
W
Xing Tian
7,098
592
17
1
0
238,550
2
L
Nemesis
5,498
458
46
4
0
265,467
4
W
Gilgamesh
6,245
520
66
6
0
272,151
1
L
Set
6,424
535
91
8
0
226,867
3
L
Ullr
6,496
541
70
6
0
217,912
1
L
The Morrigan
5,941
495
70
6
0
217,233
2
W
Apollo
7,359
613
116
10
0
201,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role