Player Matchup

Scylla
Scylla
Acrylc
Scylla
Level 57
God Stats
1W - 1L
1,360 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Ares
Ares
Hybridjaimeets
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Bellona
Bellona
contrasigh
Bellona
Level 6
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Heimdallr
Heimdallr
megajase2009
Heimdallr
Level 17
God Stats
1W - 0L
1,324 SR
Queue Stats
11W - 10L
1,337 Elo+
Solo
Ra
Ra
taylor22
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,273 Elo+

VS

Team Averages
Level 18
1,444 SR
1,308 Elo+
Medusa
Medusa
Drageybaby98
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,309 Elo+
Solo
Vamana
Vamana
Jeddyisgaming207
Vamana
Level 5
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 10L
1,094 Elo+
Solo
Artio
Artio
Littledog jb
Artio
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 58L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TypicalDoofles
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,346 SR
Queue Stats
111W - 136L
1,477 Elo+
Solo
Neith
Neith
michyoyo92
Neith
Level 16
God Stats
1W - 4L
1,387 SR
Queue Stats
2W - 6L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acrylc
Scylla
20
17 / 6 / 18
13,591
1,236
27,767
14,489
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 18
10,436
949
11,941
15,550
16,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
contrasigh
Bellona
20
13 / 2 / 25
14,516
1,320
21,906
17,122
17,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
megajase2009
Heimdallr
19
3 / 0 / 27
11,875
1,080
12,397
9,577
4,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 3 / 23
11,947
1,086
19,897
12,316
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 9 / 9
11,198
1,018
11,378
20,682
7,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 12 / 5
9,549
868
5,108
23,836
17,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 8 / 10
10,866
988
6,295
25,358
35,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
TypicalDoofles
Morgan Le Fay
17
7 / 1 / 7
12,245
1,113
25,018
9,454
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
18
2 / 11 / 11
11,365
1,033
16,489
22,109
8,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
56
41
Kills
14
14
Deaths
41
111
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acrylc
Scylla
17
6
18
4.33
L
Medusa
3
9
9
0.83
W
2
3
18
3.67
L
0
12
5
0.21
L
2
8
10
0.88
L
Morgan Le Fay
TypicalDoofles
Morgan Le Fay
7
1
7
10.5
W
Bellona
contrasigh
Bellona
13
2
25
12.75
W
Heimdallr
megajase2009
Heimdallr
3
0
27
16.5
L
Neith
2
11
11
0.68
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,908
Damage
64,288
69,054
Taken
101,439
51,089
Mitigated
73,316
12,022
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acrylc
Scylla
27,767
3,889
0
0
14,489
5,957
0
6,683
7,806
49,982
0
L
Medusa
11,378
4,299
0
274
20,682
7,991
0
15,050
5,632
0
32,931
W
11,941
1,193
0
0
15,550
16,868
0
7,846
7,704
18,083
0
L
5,108
2,642
768
1,639
23,836
17,566
0
12,575
11,261
0
10,378
L
6,295
1,063
436
2,463
25,358
35,569
0
11,483
13,875
20,165
0
L
Morgan Le Fay
TypicalDoofles
Morgan Le Fay
25,018
1,477
0
370
9,454
3,836
0
4,853
4,601
42,416
0
W
Bellona
contrasigh
Bellona
21,906
8,460
2,070
2,275
17,122
17,869
0
7,758
9,364
450
29,174
W
Heimdallr
megajase2009
Heimdallr
12,397
5,543
0
1,442
9,577
4,267
0
4,226
5,351
0
35,610
L
Neith
16,489
7,384
81
1,923
22,109
8,354
0
16,094
6,015
0
34,414
W
19,897
2,852
3,764
2,471
12,316
6,128
0
4,800
7,516
43,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,365
Gold Earned
55,223
200
Minions Killed
167
5
Camps Cleared
3
977,534
Distance Traveled
1,027,056
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,591
1,236
63
6
0
182,871
2
L
Medusa
11,198
1,018
54
5
0
166,392
0
W
Ares
10,436
949
7
1
0
207,458
1
L
Vamana
9,549
868
7
1
0
184,281
0
L
Artio
10,866
988
17
2
0
291,875
0
L
Morgan Le Fay
12,245
1,113
55
5
2
204,865
0
W
Bellona
14,516
1,320
12
1
1
224,210
1
W
Heimdallr
11,875
1,080
61
6
1
179,840
0
L
Neith
11,365
1,033
34
3
1
179,643
0
W
Ra
11,947
1,086
57
5
3
183,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role