Player Matchup

Erlang Shen
Erlang Shen
Arrona_
Erlang Shen
Level 95
God Stats
14W - 13L
1,620 SR
Queue Stats
510W - 424L
1,622 Elo+
Party 3
Heimdallr
Heimdallr
Nate 0k7675
Heimdallr
Level 26
God Stats
6W - 3L
1,460 SR
Queue Stats
30W - 16L
1,561 Elo+
Party 3
Tiamat
Tiamat
Steak15
Tiamat
Level 145
God Stats
4W - 4L
1,506 SR
Queue Stats
434W - 378L
1,512 Elo+
Party 3
Anubis
Anubis
TheMO561
Anubis
Level 46
God Stats
17W - 11L
1,653 SR
Queue Stats
157W - 120L
1,629 Elo+
Party 1
Ravana
Ravana
Xanomenal
Ravana
Level 156
God Stats
3W - 7L
1,331 SR
Queue Stats
98W - 96L
1,458 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,556 Elo+

VS

Team Averages
Level 42
1,409 SR
1,340 Elo+
Bacchus
Bacchus
Sirtoiletpaper
Bacchus
Level 44
God Stats
10W - 10L
1,399 SR
Queue Stats
93W - 151L
1,269 Elo+
Party 2
Zhong Kui
Zhong Kui
VanHealn
Zhong Kui
Level 42
God Stats
36W - 27L
1,632 SR
Queue Stats
227W - 223L
1,510 Elo+
Solo
Thoth
Thoth
gitgud342
Thoth
Level 69
God Stats
7W - 9L
1,245 SR
Queue Stats
229W - 306L
1,339 Elo+
Party 2
Neith
Neith
sturdy_shaft
Neith
Level 25
God Stats
1W - 3L
1,359 SR
Queue Stats
52W - 89L
1,263 Elo+
Party 2
Cliodhna
Cliodhna
xSumar
Cliodhna
Level 29
God Stats
20W - 25L
1,409 SR
Queue Stats
76W - 122L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arrona_
Erlang Shen
12
5 / 1 / 4
7,954
568
5,781
9,588
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Nate 0k7675
Heimdallr
12
3 / 2 / 5
7,500
536
8,823
7,736
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Steak15
Tiamat
12
1 / 1 / 4
7,499
536
3,993
6,979
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TheMO561
Anubis
14
6 / 1 / 1
8,415
601
5,853
6,174
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Xanomenal
Ravana
13
3 / 0 / 4
8,039
574
6,295
5,461
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,678
406
2,812
10,045
8,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
VanHealn
Zhong Kui
14
3 / 2 / 0
8,211
587
6,631
10,273
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
gitgud342
Thoth
11
2 / 5 / 0
6,702
479
2,192
8,959
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 1
5,697
407
2,609
6,930
1,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
xSumar
Cliodhna
10
0 / 5 / 0
6,355
454
2,387
8,891
2,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
5
5
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arrona_
Erlang Shen
5
1
4
7
W
Heimdallr
Nate 0k7675
Heimdallr
3
2
5
2.75
L
0
3
2
0.33
W
Tiamat
Steak15
Tiamat
1
1
4
3
W
Anubis
TheMO561
Anubis
6
1
1
6.5
L
Zhong Kui
VanHealn
Zhong Kui
3
2
0
1.5
W
Ravana
Xanomenal
Ravana
3
0
4
5
L
Thoth
gitgud342
Thoth
2
5
0
0.4
L
0
3
1
0.17
L
Cliodhna
xSumar
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
16,631
35,938
Taken
45,098
18,424
Mitigated
23,371
11,068
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arrona_
Erlang Shen
5,781
2,993
240
2,767
9,588
5,073
0
1,581
8,007
0
30,035
W
Heimdallr
Nate 0k7675
Heimdallr
8,823
4,066
0
1,084
7,736
2,590
1,097
3,587
4,149
0
37,641
L
2,812
362
286
2,549
10,045
8,118
0
1,658
8,387
15,047
0
W
Tiamat
Steak15
Tiamat
3,993
891
0
2,936
6,979
5,263
371
2,955
4,024
35,930
0
W
Anubis
TheMO561
Anubis
5,853
88
0
2,957
6,174
2,913
0
1,696
4,478
64,273
0
L
Zhong Kui
VanHealn
Zhong Kui
6,631
1,171
0
5,258
10,273
9,246
626
2,951
6,963
49,780
0
W
Ravana
Xanomenal
Ravana
6,295
1,639
0
1,084
5,461
2,585
739
1,816
3,645
0
48,471
L
Thoth
gitgud342
Thoth
2,192
93
0
1,516
8,959
2,009
0
2,406
6,553
31,044
0
L
2,609
808
0
1,262
6,930
1,808
0
429
6,461
0
23,835
L
Cliodhna
xSumar
Cliodhna
2,387
122
0
2,415
8,891
2,190
0
1,963
6,888
0
39,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
32,643
398
Minions Killed
325
0
Camps Cleared
0
1,324,047
Distance Traveled
1,393,983
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,954
568
45
3
0
285,646
6
W
Heimdallr
7,500
536
67
5
0
225,468
2
L
Bacchus
5,678
406
28
2
0
298,031
1
W
Tiamat
7,499
536
95
7
0
261,914
1
W
Anubis
8,415
601
113
8
0
254,517
7
L
Zhong Kui
8,211
587
110
8
0
241,379
3
W
Ravana
8,039
574
78
6
0
296,502
4
L
Thoth
6,702
479
62
4
0
263,165
0
L
Neith
5,697
407
43
3
0
287,721
0
L
Cliodhna
6,355
454
82
6
0
303,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role