Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Darrms
Sol
Level 13
God Stats
2W - 2L
1,675 SR
Queue Stats
34W - 28L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
KB33
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,598 Elo+
Party 1
Pele
Pele
LoneAK
Pele
Level 17
God Stats
1W - 1L
1,377 SR
Queue Stats
14W - 8L
1,717 Elo+
Solo
Ares
Ares
neebatelen3
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,648 Elo+
Solo
Team Averages
Level 14
1,510 SR
1,586 Elo+

VS

Team Averages
Level 19
1,507 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KarlitaUwU
Apollo
Level 11
God Stats
13W - 8L
1,561 SR
Queue Stats
77W - 56L
1,650 Elo+
Solo
Thanatos
Thanatos
ScarletWarlock
Thanatos
Level 25
God Stats
8W - 15L
1,359 SR
Queue Stats
40W - 50L
1,468 Elo+
Solo
Hercules
Hercules
Taahmis
Hercules
Level 15
God Stats
3W - 1L
1,517 SR
Queue Stats
3W - 2L
1,343 Elo+
Party 2
Khepri
Khepri
norbie9
Khepri
Level 26
God Stats
3W - 1L
1,595 SR
Queue Stats
48W - 44L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 5 / 1
5,863
489
3,447
5,088
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Darrms
Sol
8
0 / 6 / 0
4,975
415
2,551
7,645
1,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KB33
Gilgamesh
10
1 / 0 / 0
5,732
478
3,640
6,106
3,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
LoneAK
Pele
13
4 / 2 / 1
7,158
597
6,158
8,514
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 4 / 0
4,690
391
2,025
6,958
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 6
7,424
619
8,348
5,571
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
KarlitaUwU
Apollo
14
6 / 2 / 0
8,315
693
6,741
7,297
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
10
5 / 1 / 2
6,458
538
3,719
4,551
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Taahmis
Hercules
10
0 / 2 / 0
5,659
472
1,680
11,437
4,771
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
norbie9
Khepri
9
2 / 1 / 3
5,969
497
1,688
4,354
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
17
17
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
W
Neith
 
Neith
4
0
6
7
L
Sol
Darrms
Sol
0
6
0
0
L
Gilgamesh
KB33
Gilgamesh
1
0
0
1
W
Apollo
KarlitaUwU
Apollo
6
2
0
3
L
Pele
LoneAK
Pele
4
2
1
2.25
W
Thanatos
5
1
2
6
W
Hercules
Taahmis
Hercules
0
2
0
0
L
0
4
0
0
W
Khepri
norbie9
Khepri
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
22,176
34,311
Taken
33,210
10,752
Mitigated
13,124
9,768
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,447
684
0
610
5,088
545
0
0
5,088
27,497
0
W
Neith
 
Neith
8,348
3,678
0
4,628
5,571
1,728
545
1,878
3,445
0
51,257
L
Sol
Darrms
Sol
2,551
1,107
0
2,143
7,645
1,542
0
381
7,264
29,854
0
L
Gilgamesh
KB33
Gilgamesh
3,640
1,425
0
1,929
6,106
3,728
0
639
5,467
1,106
22,356
W
Apollo
KarlitaUwU
Apollo
6,741
3,435
0
3,589
7,297
2,431
820
1,462
5,657
0
62,304
L
Pele
LoneAK
Pele
6,158
2,318
0
5,086
8,514
2,388
0
142
8,372
0
45,578
W
Thanatos
3,719
904
0
4,279
4,551
1,670
0
1,207
3,306
0
24,697
W
Hercules
Taahmis
Hercules
1,680
772
0
2,885
11,437
4,771
877
1,727
9,602
0
17,327
L
2,025
334
0
0
6,958
2,549
0
526
6,432
9,886
0
W
Khepri
norbie9
Khepri
1,688
498
0
773
4,354
2,524
195
1,165
3,149
10,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
33,825
286
Minions Killed
324
0
Camps Cleared
0
1,109,019
Distance Traveled
1,116,058
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,863
489
71
6
0
228,958
2
W
Neith
7,424
619
104
9
0
198,105
2
L
Sol
4,975
415
54
5
0
176,844
0
L
Gilgamesh
5,732
478
50
4
0
217,792
1
W
Apollo
8,315
693
113
9
0
231,189
6
L
Pele
7,158
597
95
8
0
269,314
3
W
Thanatos
6,458
538
47
4
0
268,754
3
W
Hercules
5,659
472
43
4
0
212,294
0
L
Ares
4,690
391
16
1
0
216,111
0
W
Khepri
5,969
497
17
1
0
205,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role