Player Matchup

King Arthur
King Arthur
AshofSnow
King Arthur
Level 149
God Stats
51W - 38L
1,652 SR
Queue Stats
167W - 132L
1,594 Elo+
Party 1
Anhur
Anhur
Blighted Path
Anhur
Level 157
God Stats
1W - 0L
1,677 SR
Queue Stats
18W - 8L
1,667 Elo+
Party 1
Agni
Agni
FootBalLizard33
Agni
Level 109
God Stats
30W - 31L
1,609 SR
Queue Stats
184W - 147L
1,594 Elo+
Party 1
Loki
Loki
ForesakenHK
Loki
Level 157
God Stats
2W - 2L
1,477 SR
Queue Stats
37W - 35L
1,529 Elo+
Party 1
Chang'e
Chang'e
ZAFF DOGG
Chang'e
Level 145
God Stats
2W - 4L
1,488 SR
Queue Stats
3W - 4L
1,429 Elo+
Party 1
Team Averages
Level 143
1,581 SR
1,563 Elo+

VS

Team Averages
Level 69
1,581 SR
1,426 Elo+
Charybdis
Charybdis
DamDawg
Charybdis
Level 126
God Stats
4W - 5L
1,618 SR
Queue Stats
88W - 63L
1,697 Elo+
Party 3
Erlang Shen
Erlang Shen
HoneyYio
Erlang Shen
Level 29
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Ganesha
Ganesha
KingDrado
Ganesha
Level 147
God Stats
3W - 2L
1,662 SR
Queue Stats
93W - 68L
1,678 Elo+
Party 3
Ra
Ra
Yio00
Ra
Level 24
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Heimdallr
Heimdallr
megajase2009
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshofSnow
King Arthur
17
7 / 0 / 9
11,042
789
10,698
8,936
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 10
10,549
754
8,361
11,136
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 12
11,291
807
17,566
10,757
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 4 / 8
12,968
926
18,143
12,100
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
ZAFF DOGG
Chang'e
18
1 / 4 / 8
10,678
763
5,744
10,061
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DamDawg
Charybdis
18
8 / 3 / 2
12,097
864
14,317
13,944
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
HoneyYio
Erlang Shen
15
1 / 7 / 5
8,970
641
5,178
17,444
6,910
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
KingDrado
Ganesha
18
3 / 2 / 9
10,989
785
8,610
13,649
17,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
17
2 / 4 / 4
10,023
716
5,524
8,043
2,630
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
megajase2009
Heimdallr
13
0 / 11 / 7
8,488
606
3,343
14,135
5,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
27
Kills
14
14
Deaths
27
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AshofSnow
King Arthur
7
0
9
11.5
W
4
3
10
3
L
Charybdis
DamDawg
Charybdis
8
3
2
3
W
5
3
12
3.67
W
10
4
8
3.5
L
Erlang Shen
HoneyYio
Erlang Shen
1
7
5
0.5
L
Ganesha
KingDrado
Ganesha
3
2
9
3.75
L
Ra
2
4
4
1
W
Chang'e
ZAFF DOGG
Chang'e
1
4
8
1.25
L
Heimdallr
megajase2009
Heimdallr
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,512
Damage
36,972
52,990
Taken
67,215
29,138
Mitigated
37,218
15,422
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AshofSnow
King Arthur
10,698
673
0
1,343
8,936
10,385
21
2,474
6,462
1,994
27,730
W
8,361
3,747
0
2,509
11,136
4,611
256
3,531
7,605
0
30,025
L
Charybdis
DamDawg
Charybdis
14,317
7,898
0
2,252
13,944
5,075
1
3,438
10,325
0
37,596
W
17,566
1,572
246
2,348
10,757
4,237
72
2,650
8,107
43,940
0
W
18,143
5,695
564
1,860
12,100
6,411
814
2,588
9,512
0
47,706
L
Erlang Shen
HoneyYio
Erlang Shen
5,178
1,366
471
2,182
17,444
6,910
0
5,273
11,555
260
19,216
L
Ganesha
KingDrado
Ganesha
8,610
743
0
864
13,649
17,153
0
5,403
7,564
24,458
0
L
Ra
5,524
279
1,010
650
8,043
2,630
407
849
7,071
38,666
0
W
Chang'e
ZAFF DOGG
Chang'e
5,744
320
2,824
3,728
10,061
3,494
1,981
3,694
6,367
47,917
0
L
Heimdallr
megajase2009
Heimdallr
3,343
1,252
64
218
14,135
5,450
0
7,818
5,805
0
13,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
50,567
368
Minions Killed
268
16
Camps Cleared
2
1,337,075
Distance Traveled
1,183,927
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,042
789
50
4
2
287,769
1
W
Anhur
10,549
754
67
5
3
275,865
0
L
Charybdis
12,097
864
85
6
1
262,711
0
W
Agni
11,291
807
81
6
4
249,488
4
W
Loki
12,968
926
45
3
6
264,386
1
L
Erlang Shen
8,970
641
45
3
1
237,835
0
L
Ganesha
10,989
785
4
0
0
269,186
0
L
Ra
10,023
716
101
7
0
234,880
0
W
Chang'e
10,678
763
125
9
1
259,567
0
L
Heimdallr
8,488
606
33
2
0
179,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role