Player Matchup

Skadi
Skadi
MC_ADREK
Skadi
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 81L
1,464 Elo+
Solo
Chaac
Chaac
Mendrizzle
Chaac
Level 141
God Stats
5W - 5L
1,561 SR
Queue Stats
241W - 221L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Red-Karna
Kukulkan
Level 86
God Stats
39W - 33L
1,545 SR
Queue Stats
74W - 93L
1,461 Elo+
Solo
Merlin
Merlin
SenshiOji
Merlin
Level 101
God Stats
19W - 22L
1,341 SR
Queue Stats
404W - 456L
1,387 Elo+
Solo
Aphrodite
Aphrodite
o itsVix
Aphrodite
Level 116
God Stats
876W - 850L
1,546 SR
Queue Stats
1,261W - 1,271L
1,505 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,475 Elo+

VS

Team Averages
Level 85
1,433 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
PurpleSpider710
Cupid
Level 74
God Stats
58W - 87L
1,432 SR
Queue Stats
430W - 489L
1,440 Elo+
Solo
Kukulkan
Kukulkan
ZenBoi
Kukulkan
Level 136
God Stats
15W - 17L
1,479 SR
Queue Stats
154W - 153L
1,589 Elo+
Solo
Hera
Hera
iimaginary
Hera
Level 63
God Stats
3W - 11L
1,254 SR
Queue Stats
172W - 190L
1,471 Elo+
Solo
Eset
Eset
robertispretty
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MC_ADREK
Skadi
17
1 / 0 / 7
9,862
897
7,638
6,565
2,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
8 / 0 / 3
11,290
1,026
14,573
12,187
13,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Red-Karna
Kukulkan
16
2 / 0 / 4
10,321
938
8,981
6,302
2,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SenshiOji
Merlin
17
1 / 0 / 6
10,382
944
9,615
7,826
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
o itsVix
Aphrodite
16
0 / 0 / 5
9,395
854
2,023
1,169
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

259

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 0 / 0
9,569
870
7,278
14,415
13,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 0
9,475
861
4,025
6,404
2,700
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ZenBoi
Kukulkan
16
0 / 0 / 0
9,617
874
7,887
1,691
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 4 / 0
9,149
832
7,326
10,705
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 0
9,293
845
4,306
13,074
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
12
Kills
0
0
Deaths
12
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Skadi
MC_ADREK
Skadi
1
0
7
4.5
W
Chaac
8
0
3
9.5
L
0
2
0
0
W
Kukulkan
Red-Karna
Kukulkan
2
0
4
4
W
Merlin
SenshiOji
Merlin
1
0
6
4
L
Kukulkan
ZenBoi
Kukulkan
0
0
0
0
L
0
4
0
0
W
Aphrodite
o itsVix
Aphrodite
0
0
5
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,830
Damage
30,822
34,049
Taken
46,289
22,011
Mitigated
27,173
13,701
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,278
1,359
300
4,379
14,415
13,543
0
7,929
6,486
0
18,303
W
Skadi
MC_ADREK
Skadi
7,638
1,537
0
0
6,565
2,435
0
4,618
1,947
0
26,026
W
Chaac
14,573
1,478
0
3,011
12,187
13,226
0
8,004
3,903
212
22,190
L
4,025
2,522
0
0
6,404
2,700
0
3,735
2,669
0
33,470
W
Kukulkan
Red-Karna
Kukulkan
8,981
384
0
0
6,302
2,549
0
3,222
3,080
46,343
0
W
Merlin
SenshiOji
Merlin
9,615
193
210
757
7,826
3,234
0
3,563
4,263
35,773
0
L
Kukulkan
ZenBoi
Kukulkan
7,887
461
0
291
1,691
787
0
698
993
47,448
0
L
7,326
1,480
0
0
10,705
4,740
0
4,729
5,976
15,671
0
W
Aphrodite
o itsVix
Aphrodite
2,023
42
8,702
1,021
1,169
567
0
112
1,057
11,063
0
L
4,306
617
763
1,283
13,074
5,403
0
3,528
9,546
18,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,250
Gold Earned
47,103
235
Minions Killed
237
7
Camps Cleared
11
1,191,837
Distance Traveled
1,106,705
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,569
870
21
2
2
240,009
0
W
Skadi
9,862
897
33
3
1
239,481
4
W
Chaac
11,290
1,026
25
2
2
261,332
0
L
Cupid
9,475
861
79
7
5
202,363
0
W
Kukulkan
10,321
938
100
9
2
223,956
0
W
Merlin
10,382
944
56
5
2
223,145
0
L
Kukulkan
9,617
874
91
8
3
244,385
0
L
Hera
9,149
832
11
1
0
214,673
0
W
Aphrodite
9,395
854
21
2
0
243,923
1
L
Eset
9,293
845
35
3
1
205,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role