Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Skoped28
Cliodhna
Level 25
God Stats
2W - 3L
1,440 SR
Queue Stats
27W - 35L
1,367 Elo+
Party 1
Achilles
Achilles
badboy2427
Achilles
Level 27
God Stats
16W - 7L
1,589 SR
Queue Stats
26W - 16L
1,525 Elo+
Party 1
Loki
Loki
krustywolf6901
Loki
Level 126
God Stats
7W - 9L
1,406 SR
Queue Stats
55W - 59L
1,376 Elo+
Party 1
Anubis
Anubis
thewebbyshow
Anubis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 1
Team Averages
Level 59
1,487 SR
1,494 Elo+

VS

Team Averages
Level 22
1,477 SR
1,400 Elo+
Hera
Hera
AnarQi
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,311 Elo+
Party 2
Geb
Geb
LcAnimosity
Geb
Level 25
God Stats
14W - 13L
1,516 SR
Queue Stats
86W - 106L
1,482 Elo+
Party 2
Ares
Ares
Shrump1
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Charybdis
Charybdis
Super_Trash10
Charybdis
Level 14
God Stats
2W - 1L
1,327 SR
Queue Stats
8W - 7L
1,217 Elo+
Solo
Chaac
Chaac
noir-baindito
Chaac
Level 29
God Stats
9W - 6L
1,545 SR
Queue Stats
100W - 108L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
7 / 3 / 2
8,543
570
6,845
11,490
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
Skoped28
Cliodhna
14
12 / 1 / 7
9,312
621
7,985
9,197
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
badboy2427
Achilles
11
0 / 1 / 4
7,183
479
4,508
8,964
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
13 / 4 / 5
9,327
622
10,933
10,870
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
2 / 2 / 9
7,430
495
5,391
4,967
2,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AnarQi
Hera
11
3 / 7 / 1
7,904
527
5,535
7,017
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
7,163
478
2,210
9,791
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Shrump1
Ares
8
0 / 12 / 2
5,822
388
545
11,083
2,884
Charybdis
Super_Trash10
Charybdis
10
2 / 7 / 0
6,952
463
4,050
9,901
2,484
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 1
8,524
568
8,552
16,439
12,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
34
Kills
10
11
Deaths
34
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
3
2
2.67
W
Hera
AnarQi
Hera
3
7
1
0.5
W
1
5
2
0.4
W
Ares
Shrump1
Ares
0
12
2
0.08
L
Cliodhna
Skoped28
Cliodhna
12
1
7
15.5
W
Charybdis
Super_Trash10
Charybdis
2
7
0
0.29
L
Achilles
badboy2427
Achilles
0
1
4
2
L
13
4
5
3.88
W
4
3
1
1.5
L
Anubis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
20,892
45,488
Taken
54,231
21,252
Mitigated
23,513
12,150
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,845
5,076
0
2,863
11,490
4,321
238
2,593
8,793
0
45,504
W
Hera
AnarQi
Hera
5,535
1,591
0
230
7,017
2,815
633
1,465
5,135
32,096
0
W
2,210
100
129
2,558
9,791
2,768
0
1,452
8,078
21,143
0
W
Ares
Shrump1
Ares
545
188
0
0
11,083
2,884
106
1,542
8,578
15,184
0
L
Cliodhna
Skoped28
Cliodhna
7,985
1,532
116
2,047
9,197
5,633
424
3,179
5,928
0
50,272
W
Charybdis
Super_Trash10
Charybdis
4,050
2,405
0
553
9,901
2,484
0
175
9,459
0
37,062
L
Achilles
badboy2427
Achilles
4,508
1,875
0
2,191
8,964
5,377
0
927
8,037
0
29,789
L
10,933
3,390
217
3,317
10,870
3,615
0
1,048
9,796
0
48,480
W
8,552
1,471
0
5,488
16,439
12,562
0
1,256
14,953
4,714
42,202
L
Anubis
5,391
680
0
1,399
4,967
2,306
354
1,402
3,525
27,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
36,365
355
Minions Killed
304
0
Camps Cleared
0
1,496,468
Distance Traveled
1,175,612
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,543
570
98
7
0
342,859
0
W
Hera
7,904
527
75
5
0
195,177
2
W
Geb
7,163
478
37
2
0
189,173
5
W
Ares
5,822
388
14
1
0
235,942
0
L
Cliodhna
9,312
621
86
6
0
300,792
2
W
Charybdis
6,952
463
75
5
0
243,123
0
L
Achilles
7,183
479
56
4
0
281,084
0
L
Loki
9,327
622
66
4
0
314,951
1
W
Chaac
8,524
568
103
7
0
312,197
3
L
Anubis
7,430
495
49
3
0
256,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role