Player Matchup

Neith
Neith
JT Stapp
Neith
Level 24
God Stats
3W - 0L
1,818 SR
Queue Stats
13W - 7L
1,480 Elo+
Party 1
Chaac
Chaac
NexoMaster3
Chaac
Level 90
God Stats
6W - 2L
1,629 SR
Queue Stats
76W - 63L
1,530 Elo+
Party 1
Anubis
Anubis
Striker14569
Anubis
Level 107
God Stats
7W - 0L
1,757 SR
Queue Stats
97W - 86L
1,521 Elo+
Party 1
Team Averages
Level 74
1,735 SR
1,510 Elo+

VS

Team Averages
Level 98
1,536 SR
1,476 Elo+
Medusa
Medusa
BonnieHaruno
Medusa
Level 83
God Stats
18W - 8L
1,690 SR
Queue Stats
245W - 219L
1,555 Elo+
Solo
Thoth
Thoth
Lunatic Pony
Thoth
Level 156
God Stats
97W - 105L
1,449 SR
Queue Stats
424W - 448L
1,457 Elo+
Solo
Bakasura
Bakasura
jtbisprofchaos
Bakasura
Level 55
God Stats
10W - 12L
1,469 SR
Queue Stats
205W - 210L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JT Stapp
Neith
12
0 / 3 / 9
8,861
591
4,084
6,407
1,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 10
9,953
664
12,182
13,318
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
16
12 / 2 / 3
11,606
774
14,147
12,385
5,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 3
10,082
672
7,074
11,143
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 3
9,037
602
6,418
9,013
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
12
1 / 6 / 2
8,601
573
6,279
12,930
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
3
0.9
W
Neith
JT Stapp
Neith
0
3
9
1.5
L
2
4
3
0.88
W
3
1
10
8
W
Anubis
12
2
3
6.75
L
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
19,771
32,110
Taken
33,086
19,012
Mitigated
8,129
13,004
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,074
3,365
0
346
11,143
2,493
0
5,473
5,357
0
26,497
W
Neith
JT Stapp
Neith
4,084
1,024
0
1,184
6,407
1,850
966
2,784
3,623
0
25,096
L
6,418
254
0
500
9,013
1,878
0
4,374
4,331
39,849
0
W
12,182
812
82
4,311
13,318
11,631
39
1,715
10,367
7,391
30,292
W
Anubis
14,147
434
0
7,427
12,385
5,531
1,083
2,570
9,450
47,603
0
L
Bakasura
6,279
3,874
0
749
12,930
3,758
0
6,528
5,909
0
6,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
27,720
178
Minions Killed
143
6
Camps Cleared
2
748,055
Distance Traveled
788,054
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,082
672
26
2
0
264,610
0
W
Neith
8,861
591
44
3
0
244,309
2
L
Thoth
9,037
602
94
6
2
247,747
2
W
Chaac
9,953
664
53
4
2
272,045
3
W
Anubis
11,606
774
81
5
4
231,701
2
L
Bakasura
8,601
573
23
2
0
275,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role