Player Matchup

Discordia
Discordia
ASACREDJESTER
Discordia
Level 105
God Stats
10W - 11L
1,539 SR
Queue Stats
602W - 585L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Apopalopalus
Gilgamesh
Level 120
God Stats
4W - 2L
1,576 SR
Queue Stats
469W - 436L
1,550 Elo+
Solo
Artio
Artio
Hunter10026
Artio
Level 129
God Stats
4W - 3L
1,579 SR
Queue Stats
58W - 57L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Jzero1
Nu Wa
Level 117
God Stats
7W - 8L
1,412 SR
Queue Stats
243W - 246L
1,532 Elo+
Solo
Horus
Horus
QuiXotiC369
Horus
Level 82
God Stats
2W - 1L
1,501 SR
Queue Stats
361W - 298L
1,514 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,520 Elo+

VS

Team Averages
Level 137
1,589 SR
1,512 Elo+
Xing Tian
Xing Tian
Senpai_Vi_Bacca
Xing Tian
Level 146
God Stats
6W - 5L
1,546 SR
Queue Stats
142W - 184L
1,475 Elo+
Party 1
Anubis
Anubis
SilentASC
Anubis
Level 120
God Stats
6W - 7L
1,420 SR
Queue Stats
204W - 201L
1,502 Elo+
Solo
Agni
Agni
Vansrouge
Agni
Level 129
God Stats
8W - 3L
1,768 SR
Queue Stats
267W - 263L
1,539 Elo+
Solo
Thoth
Thoth
crehation
Thoth
Level 158
God Stats
1W - 1L
1,748 SR
Queue Stats
103W - 107L
1,566 Elo+
Solo
Terra
Terra
getem_oll
Terra
Level 134
God Stats
3W - 3L
1,464 SR
Queue Stats
81W - 107L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASACREDJESTER
Discordia
20
6 / 7 / 15
13,884
694
24,340
15,020
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Apopalopalus
Gilgamesh
20
12 / 5 / 19
15,268
763
35,875
39,010
43,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 4 / 19
14,315
716
23,388
31,798
36,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Jzero1
Nu Wa
20
3 / 5 / 19
12,975
649
25,529
16,557
7,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 7 / 23
13,138
657
13,886
32,867
44,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Senpai_Vi_Bacca
Xing Tian
20
2 / 5 / 19
13,333
667
15,158
44,851
49,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
SilentASC
Anubis
18
5 / 9 / 9
12,005
600
16,829
22,302
9,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
6 / 12 / 10
11,817
591
17,127
22,038
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
crehation
Thoth
20
12 / 5 / 6
14,795
740
31,572
19,110
8,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
getem_oll
Terra
17
0 / 7 / 12
10,616
531
11,578
27,860
17,743
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
81
37
Kills
25
28
Deaths
38
95
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
ASACREDJESTER
Discordia
6
7
15
1.93
W
Gilgamesh
Apopalopalus
Gilgamesh
12
5
19
4.3
W
12
4
19
5.38
W
Nu Wa
Jzero1
Nu Wa
3
5
19
2.5
W
4
7
23
2.21
L
Xing Tian
Senpai_Vi_Bacca
Xing Tian
2
5
19
2.3
L
Anubis
SilentASC
Anubis
5
9
9
1.06
L
Agni
6
12
10
0.92
L
Thoth
crehation
Thoth
12
5
6
3
L
Terra
getem_oll
Terra
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,018
Damage
92,264
135,252
Taken
136,161
138,271
Mitigated
93,425
67,816
Healing
58,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ASACREDJESTER
Discordia
24,340
692
3,046
3,075
15,020
6,201
1,739
10,654
4,366
49,278
0
W
Gilgamesh
Apopalopalus
Gilgamesh
35,875
11,846
5,052
15,241
39,010
43,708
608
26,346
12,664
0
53,719
W
23,388
1,368
7,335
11,837
31,798
36,914
204
22,949
8,849
38,973
0
W
Nu Wa
Jzero1
Nu Wa
25,529
6,092
750
1,990
16,557
7,085
2,722
15,334
1,223
55,040
0
W
13,886
7,413
9,162
10,328
32,867
44,363
1,094
16,981
15,886
801
21,127
L
Xing Tian
Senpai_Vi_Bacca
Xing Tian
15,158
1,348
4,497
16,452
44,851
49,392
66
21,130
23,721
34,849
0
L
Anubis
SilentASC
Anubis
16,829
400
1,905
6,862
22,302
9,969
0
11,786
10,516
42,354
0
L
Agni
17,127
1,371
1,908
2,515
22,038
8,054
0
11,986
10,052
32,326
0
L
Thoth
crehation
Thoth
31,572
1,778
2,274
4,037
19,110
8,267
0
9,581
9,529
78,539
0
L
Terra
getem_oll
Terra
11,578
58
10,238
8,122
27,860
17,743
0
19,063
8,797
26,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
62,566
179
Minions Killed
234
0
Camps Cleared
0
1,713,032
Distance Traveled
1,663,043
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,884
694
57
3
0
331,967
1
W
Gilgamesh
15,268
763
28
1
0
355,367
5
W
Artio
14,315
716
23
1
0
374,799
0
W
Nu Wa
12,975
649
62
3
0
309,242
2
W
Horus
13,138
657
9
0
0
341,657
0
L
Xing Tian
13,333
667
20
1
0
357,196
0
L
Anubis
12,005
600
49
2
0
280,034
1
L
Agni
11,817
591
39
2
0
278,652
1
L
Thoth
14,795
740
96
5
0
352,934
0
L
Terra
10,616
531
30
2
0
394,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role