Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Raggy17
Ne Zha
Level 149
God Stats
2W - 0L
1,376 SR
Queue Stats
19W - 23L
1,549 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,516 Elo+

VS

Team Averages
Level 133
1,677 SR
1,677 Elo+
Sol
Sol
BadShooter
Sol
Level 160
God Stats
29W - 16L
1,744 SR
Queue Stats
306W - 217L
1,834 Elo+
Solo
Nemesis
Nemesis
Blinya
Nemesis
Level 80
God Stats
0W - 1L
1,515 SR
Queue Stats
14W - 16L
1,475 Elo+
Solo
Mulan
Mulan
DWHallLiu
Mulan
Level 160
God Stats
44W - 14L
1,770 SR
Queue Stats
340W - 197L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
4 / 0 / 6
5,180
1,036
5,379
3,936
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
 
Danzaburou
9
3 / 1 / 7
5,160
1,032
3,426
3,068
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Raggy17
Ne Zha
8
3 / 1 / 5
5,083
1,017
2,941
2,807
1,342
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,006
801
3,125
5,770
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Blinya
Nemesis
6
0 / 4 / 1
3,709
742
1,534
4,357
1,288
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
DWHallLiu
Mulan
5
1 / 2 / 1
3,966
793
1,895
3,887
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
6
7
W
Danzaburou
 
Danzaburou
3
1
7
6.5
L
1
4
0
0.25
L
Nemesis
Blinya
Nemesis
0
4
1
0.13
L
Mulan
DWHallLiu
Mulan
1
2
1
0.75
W
Ne Zha
Raggy17
Ne Zha
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
6,554
9,811
Taken
14,014
3,427
Mitigated
4,824
2,383
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,379
2,073
0
1,621
3,936
1,116
724
1,026
2,910
12,466
0
W
Danzaburou
 
Danzaburou
3,426
1,103
0
371
3,068
969
352
1,370
1,698
0
17,357
L
3,125
785
0
1,164
5,770
1,456
0
2,491
3,029
9,898
0
L
Nemesis
Blinya
Nemesis
1,534
431
220
292
4,357
1,288
0
1,023
3,300
0
3,955
L
Mulan
DWHallLiu
Mulan
1,895
302
0
1,461
3,887
2,080
0
1,658
2,087
0
5,354
W
Ne Zha
Raggy17
Ne Zha
2,941
580
0
391
2,807
1,342
248
1,245
1,562
0
7,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,423
Gold Earned
11,681
63
Minions Killed
31
5
Camps Cleared
1
310,480
Distance Traveled
253,855
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,180
1,036
18
4
2
102,563
1
W
Danzaburou
5,160
1,032
34
7
2
100,461
1
L
Sol
4,006
801
24
5
0
101,343
2
L
Nemesis
3,709
742
6
1
1
98,876
0
L
Mulan
3,966
793
1
0
0
53,636
2
W
Ne Zha
5,083
1,017
11
2
1
107,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role