Player Matchup

Sol
Sol
Platinum V
JungleOrTroll69
Sol
Platinum V
Level 106
God Stats
14W - 13L
1,439 SR
Queue Stats
152W - 146L
1,725 MMR
Solo
Artio
Artio
Diamond III
OnlyMerc-
Artio
Diamond III
Level 63
God Stats
5W - 1L
1,736 SR
Queue Stats
308W - 284L
2,213 MMR
Solo
Anhur
Anhur
Gold V
SlashyMcTrashy
Anhur
Gold V
Level 51
God Stats
5W - 6L
1,607 SR
Queue Stats
17W - 10L
1,719 MMR
Solo
Poseidon
Poseidon
Diamond V
Vzft
Poseidon
Diamond V
Level 124
God Stats
0W - 5L
1,679 SR
Queue Stats
433W - 420L
2,004 MMR
Solo
Mulan
Mulan
Platinum IV
iTzFR__
Mulan
Platinum IV
Level 120
God Stats
5W - 4L
1,601 SR
Queue Stats
344W - 346L
1,771 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 93
1,613 SR
1,886 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,510 SR
1,623 MMR
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
Mr Athl3tiK
Chaac
Diamond IV
Level 145
God Stats
9W - 11L
1,459 SR
Queue Stats
209W - 194L
2,070 MMR
Solo
Sobek
Sobek
Gold III
NIOOOOO
Sobek
Gold III
Level 85
God Stats
9W - 5L
1,592 SR
Queue Stats
335W - 320L
1,503 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Τаki
Nu Wa
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,121
471
5,926
7,282
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
OnlyMerc-
Artio
9
1 / 6 / 0
5,915
455
4,481
12,975
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 0
7,414
570
6,143
8,739
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Vzft
Poseidon
11
0 / 4 / 1
6,518
501
4,608
7,412
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
iTzFR__
Mulan
8
1 / 3 / 2
5,874
452
4,057
9,815
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshGebAthenaBastetPersephone

VS

Bans
LokiKaliOdinFenrirTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
11 / 0 / 4
9,038
695
11,564
7,179
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
13
0 / 2 / 3
7,291
561
5,244
6,912
2,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 3
7,523
579
4,809
8,301
4,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
NIOOOOO
Sobek
10
2 / 1 / 9
6,423
494
4,665
11,172
8,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Τаki
Nu Wa
12
3 / 1 / 7
7,322
563
8,324
5,882
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
0
4
13
W
Medusa
 
Medusa
0
2
3
0.75
L
1
2
2
1
W
0
0
3
1.5
W
Sobek
NIOOOOO
Sobek
2
1
9
6.5
L
Artio
OnlyMerc-
Artio
1
6
0
0.17
L
1
1
0
1
L
Poseidon
Vzft
Poseidon
0
4
1
0.13
L
Mulan
iTzFR__
Mulan
1
3
2
0.67
W
Nu Wa
Τаki
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
34,606
46,223
Taken
39,446
17,786
Mitigated
19,876
15,469
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,564
5,574
0
1,896
7,179
2,551
0
2,435
4,592
0
54,400
W
Medusa
 
Medusa
5,244
2,071
0
250
6,912
2,207
0
3,221
3,691
0
62,552
L
5,926
1,586
0
3,594
7,282
2,006
0
1,616
5,586
32,779
4,391
W
4,809
168
0
5,103
8,301
4,239
14
248
8,053
0
53,480
W
Sobek
NIOOOOO
Sobek
4,665
617
1,447
4,424
11,172
8,821
70
4,896
6,100
9,361
0
L
Artio
OnlyMerc-
Artio
4,481
415
355
4,875
12,975
4,568
0
4,008
8,755
31,884
0
L
6,143
3,615
0
2,820
8,739
3,240
0
646
7,997
0
48,551
L
Poseidon
Vzft
Poseidon
4,608
253
0
1,527
7,412
1,674
0
1,726
5,580
50,002
0
L
Mulan
iTzFR__
Mulan
4,057
662
0
2,298
9,815
6,298
0
4,295
5,316
0
11,705
W
Nu Wa
Τаki
Nu Wa
8,324
1,731
0
1,328
5,882
2,058
182
3,039
2,543
48,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
37,597
373
Minions Killed
455
0
Camps Cleared
0
1,225,641
Distance Traveled
1,334,960
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,038
695
90
7
0
276,000
1
W
Medusa
7,291
561
129
10
0
242,994
6
L
Sol
6,121
471
65
5
0
244,213
6
W
Chaac
7,523
579
127
10
0
284,412
5
W
Sobek
6,423
494
8
1
0
295,106
4
L
Artio
5,915
455
71
5
0
282,699
2
L
Anhur
7,414
570
113
9
0
240,339
1
L
Poseidon
6,518
501
111
9
0
228,434
4
L
Mulan
5,874
452
13
1
0
229,956
5
W
Nu Wa
7,322
563
101
8
0
236,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role