Player Matchup

Da Ji
Da Ji
BodyBagzBrando
Da Ji
Level 108
God Stats
5W - 4L
1,600 SR
Queue Stats
582W - 575L
1,513 Elo+
Party 3
Chronos
Chronos
EpikThePenguin
Chronos
Level 46
God Stats
3W - 4L
1,659 SR
Queue Stats
184W - 152L
1,553 Elo+
Party 2
Geb
Geb
GregoryDavidson
Geb
Level 46
God Stats
15W - 4L
1,777 SR
Queue Stats
213W - 167L
1,569 Elo+
Party 2
King Arthur
King Arthur
lifelong-noob
King Arthur
Level 34
God Stats
5W - 6L
1,432 SR
Queue Stats
149W - 129L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
Level 22
God Stats
40W - 36L
1,540 SR
Queue Stats
82W - 83L
1,504 Elo+
Party 3
Team Averages
Level 51
1,601 SR
1,530 Elo+

VS

Team Averages
Level 82
1,603 SR
1,544 Elo+
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Jerry12727R
Charybdis
Level 124
God Stats
8W - 6L
1,587 SR
Queue Stats
729W - 648L
1,584 Elo+
Party 1
Odin
Odin
lIPyroll
Odin
Level 106
God Stats
6W - 1L
1,928 SR
Queue Stats
410W - 389L
1,531 Elo+
Party 1
Skadi
Skadi
nomeprohibeporfa
Skadi
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 86L
1,637 Elo+
Solo
Sol
Sol
temp-920969
Sol
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 30L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,318
574
3,888
6,864
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,875
534
3,714
6,849
1,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 5
5,097
463
3,314
10,109
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
lifelong-noob
King Arthur
6
0 / 2 / 1
4,410
401
1,946
4,035
1,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
8
2 / 4 / 0
5,247
477
4,296
4,917
968
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 5
6,209
564
2,261
8,024
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Jerry12727R
Charybdis
12
5 / 1 / 3
7,060
642
7,171
6,211
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
2 / 1 / 1
6,428
584
2,518
5,879
4,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 3
6,786
617
7,444
5,259
1,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
5,996
545
2,525
5,612
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
12
12
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
5
3.5
L
5
2
2
3
L
1
1
3
2.5
L
0
3
5
0.83
W
Charybdis
Jerry12727R
Charybdis
5
1
3
6.5
W
Odin
2
1
1
2.5
L
King Arthur
lifelong-noob
King Arthur
0
2
1
0.25
W
4
2
3
2.75
W
0
3
1
0.17
L
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
21,919
32,774
Taken
30,985
10,725
Mitigated
15,249
8,204
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,261
103
414
1,532
8,024
5,284
25
1,741
6,283
17,040
0
L
3,888
1,453
0
2,549
6,864
2,270
0
585
6,279
0
23,058
L
3,714
1,619
0
2,468
6,849
1,979
251
1,228
5,621
30,063
0
L
3,314
468
0
2,478
10,109
3,716
0
1,824
8,285
13,149
0
W
Charybdis
Jerry12727R
Charybdis
7,171
1,775
0
2,224
6,211
2,045
0
1,342
4,869
0
33,185
W
Odin
2,518
991
0
1,845
5,879
4,172
0
336
5,543
0
34,987
L
King Arthur
lifelong-noob
King Arthur
1,946
581
0
0
4,035
1,792
0
0
4,035
0
13,117
W
7,444
2,596
0
660
5,259
1,626
405
1,533
3,726
0
42,699
W
2,525
825
0
1,827
5,612
2,122
1,704
2,076
3,536
27,304
3,875
L
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
4,296
1,586
0
709
4,917
968
0
905
4,012
0
20,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
32,479
195
Minions Killed
337
0
Camps Cleared
0
946,809
Distance Traveled
1,052,910
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,209
564
35
3
0
215,313
2
L
Da Ji
6,318
574
54
5
0
195,604
5
L
Chronos
5,875
534
56
5
0
200,688
1
L
Geb
5,097
463
19
2
0
217,920
2
W
Charybdis
7,060
642
73
7
0
220,470
1
W
Odin
6,428
584
78
7
0
212,514
5
L
King Arthur
4,410
401
25
2
0
146,190
1
W
Skadi
6,786
617
78
7
0
204,639
4
W
Sol
5,996
545
73
7
0
199,974
0
L
Danzaburou
5,247
477
41
4
0
186,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role