Player Matchup

Kuzenbo
Kuzenbo
Deathgotnot
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Draeyx1015
Sun Wukong
Level 26
God Stats
3W - 2L
1,534 SR
Queue Stats
86W - 75L
1,519 Elo+
Solo
Merlin
Merlin
LordKingZeus
Merlin
Level 29
God Stats
7W - 6L
1,452 SR
Queue Stats
132W - 187L
1,220 Elo+
Solo
Set
Set
PanatigerLS
Set
Level 24
God Stats
3W - 4L
1,179 SR
Queue Stats
51W - 54L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ammy y beto
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,784 SR
Queue Stats
97W - 89L
1,378 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,415 Elo+

VS

Team Averages
Level 10
1,468 SR
1,453 Elo+
Skadi
Skadi
Cryptic Banshee
Skadi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ShifterLunaris
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,566 Elo+
Solo
Yemoja
Yemoja
Tronco_Extremiis
Yemoja
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
24W - 20L
1,546 Elo+
Solo
Fenrir
Fenrir
pUfDaMaJiCdRaGn
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
wizZDumb422
Neith
Level 10
God Stats
2W - 9L
1,105 SR
Queue Stats
12W - 26L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deathgotnot
Kuzenbo
8
3 / 1 / 4
5,722
520
4,222
7,222
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Draeyx1015
Sun Wukong
13
6 / 0 / 0
7,637
694
3,387
4,869
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
1 / 1 / 1
5,753
523
1,709
3,240
914
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 0
6,000
545
570
4,395
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ammy y beto
Ah Muzen Cab
9
3 / 0 / 0
5,920
538
3,426
3,099
870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,557
414
2,098
4,006
1,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
ShifterLunaris
The Morrigan
8
1 / 3 / 0
5,197
472
2,152
4,283
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
4,157
378
865
2,092
774
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

5
0 / 6 / 1
4,270
388
3,233
6,309
1,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,994
454
2,065
4,914
1,176
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
14
Kills
2
2
Deaths
15
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kuzenbo
Deathgotnot
Kuzenbo
3
1
4
5
W
Sun Wukong
Draeyx1015
Sun Wukong
6
0
0
6
W
Merlin
1
1
1
1.5
W
1
0
0
1
L
The Morrigan
ShifterLunaris
The Morrigan
1
3
0
0.33
L
0
0
0
0
W
Ah Muzen Cab
ammy y beto
Ah Muzen Cab
3
0
0
3
L
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,314
Damage
10,413
22,825
Taken
21,604
14,439
Mitigated
6,362
7,434
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,098
1,091
0
0
4,006
1,099
0
1,077
2,929
0
16,018
W
Kuzenbo
Deathgotnot
Kuzenbo
4,222
1,046
0
2,291
7,222
6,433
216
924
6,298
10,813
0
W
Sun Wukong
Draeyx1015
Sun Wukong
3,387
918
0
1,270
4,869
4,506
0
0
4,869
0
42,846
W
Merlin
1,709
266
42
389
3,240
914
862
1,091
2,149
23,564
0
W
570
313
0
1,408
4,395
1,716
0
65
4,330
0
35,503
L
The Morrigan
ShifterLunaris
The Morrigan
2,152
632
0
308
4,283
1,611
0
2,229
2,054
18,538
2,865
L
865
346
236
984
2,092
774
0
336
1,756
6,608
0
W
Ah Muzen Cab
ammy y beto
Ah Muzen Cab
3,426
501
0
2,034
3,099
870
1,441
410
2,689
0
29,557
L
3,233
1,453
0
234
6,309
1,702
0
2,280
3,948
0
14,476
L
2,065
1,150
0
713
4,914
1,176
0
9
4,533
0
16,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
23,175
316
Minions Killed
158
0
Camps Cleared
0
1,001,234
Distance Traveled
935,601
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,557
414
42
4
0
163,394
2
W
Kuzenbo
5,722
520
13
1
0
213,676
3
W
Sun Wukong
7,637
694
115
10
0
200,935
3
W
Merlin
5,753
523
55
5
0
178,555
0
W
Set
6,000
545
70
6
0
182,751
0
L
The Morrigan
5,197
472
44
4
0
178,050
1
L
Yemoja
4,157
378
21
2
0
179,020
0
W
Ah Muzen Cab
5,920
538
63
6
0
225,317
0
L
Fenrir
4,270
388
18
2
0
218,210
0
L
Neith
4,994
454
33
3
0
196,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role