Player Matchup

Charybdis
Charybdis
FadedBeto
Charybdis
Level 24
God Stats
35W - 39L
1,512 SR
Queue Stats
93W - 116L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Franjissel
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,391 Elo+
Solo
Bellona
Bellona
Krisgutterball24
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SenSei_PaRaDiiZ
Olorun
Level 24
God Stats
21W - 15L
1,540 SR
Queue Stats
63W - 93L
1,285 Elo+
Party 1
Fenrir
Fenrir
Timjde
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 250L
1,282 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,354 Elo+

VS

Team Averages
Level 9
1,433 SR
1,336 Elo+
Odin
Odin
LUFERNIX
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,222 Elo+
Solo
Cthulhu
Cthulhu
Mister_Brinx
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,075 Elo+
Solo
Amaterasu
Amaterasu
Primaris-Astarte
Amaterasu
Level 7
God Stats
3W - 5L
1,163 SR
Queue Stats
10W - 10L
1,383 Elo+
Solo
Artemis
Artemis
RNG zakky
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
sIRRyUCIFERR
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FadedBeto
Charybdis
15
4 / 8 / 13
10,355
450
10,016
14,739
5,046
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
9 / 8 / 22
12,009
522
27,865
12,803
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 2 / 12
10,816
470
9,364
13,706
15,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 5 / 12
11,548
502
18,353
17,795
8,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Timjde
Fenrir
13
18 / 6 / 5
11,135
484
14,806
17,299
6,646
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
9 / 13 / 8
11,470
499
11,874
25,026
17,965
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mister_Brinx
Cthulhu
16
7 / 9 / 9
10,688
465
7,672
21,241
14,844
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
17
8 / 6 / 10
11,383
495
13,590
26,331
17,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
RNG zakky
Artemis
4
0 / 3 / 1
6,093
265
524
4,848
1,286
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 13 / 8
9,096
395
6,238
15,149
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
44
Kills
27
29
Deaths
44
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FadedBeto
Charybdis
4
8
13
1.31
W
Nu Wa
9
8
22
2.5
W
5
2
12
5.5
L
Odin
9
13
8
1
L
Cthulhu
Mister_Brinx
Cthulhu
7
9
9
1.28
L
Amaterasu
8
6
10
2.17
L
Artemis
RNG zakky
Artemis
0
3
1
0.17
W
8
5
12
2.8
W
Fenrir
Timjde
Fenrir
18
6
5
3.42
L
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,404
Damage
39,898
76,342
Taken
92,595
39,673
Mitigated
58,057
17,262
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FadedBeto
Charybdis
10,016
6,586
0
4,315
14,739
5,046
2,520
1,193
13,500
0
42,830
W
Nu Wa
27,865
9,366
0
1,174
12,803
4,711
4,457
2,068
10,561
90,322
0
W
9,364
2,190
0
1,567
13,706
15,186
3,024
1,101
12,371
11,063
46,927
L
Odin
11,874
4,704
0
511
25,026
17,965
0
17,239
7,787
0
44,308
L
Cthulhu
Mister_Brinx
Cthulhu
7,672
590
0
1,183
21,241
14,844
430
12,511
8,730
38,098
0
L
Amaterasu
13,590
4,405
0
7,807
26,331
17,653
1,964
10,459
15,872
0
59,235
L
Artemis
RNG zakky
Artemis
524
378
0
258
4,848
1,286
0
3,415
1,433
0
3,996
W
18,353
11,108
701
7,842
17,795
8,084
2,120
1,612
15,909
68,281
0
W
Fenrir
Timjde
Fenrir
14,806
5,514
0
1,663
17,299
6,646
265
1,698
15,510
0
25,576
L
6,238
874
0
33
15,149
6,309
78
5,088
10,061
0
12,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,863
Gold Earned
48,730
401
Minions Killed
219
0
Camps Cleared
0
1,872,852
Distance Traveled
1,648,933
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,355
450
79
3
0
332,985
0
W
Nu Wa
12,009
522
87
4
0
307,071
0
W
Bellona
10,816
470
123
5
0
385,613
1
L
Odin
11,470
499
62
3
0
380,196
0
L
Cthulhu
10,688
465
43
2
0
347,934
0
L
Amaterasu
11,383
495
96
4
0
416,342
1
L
Artemis
6,093
265
7
0
0
88,388
1
W
Olorun
11,548
502
95
4
0
375,612
4
W
Fenrir
11,135
484
17
1
0
471,571
0
L
Thor
9,096
395
11
0
0
416,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role