Player Matchup

Tyr
Tyr
Diddlin
Tyr
Level 104
God Stats
11W - 15L
1,488 SR
Queue Stats
149W - 165L
1,447 Elo+
Solo
Hel
Hel
IBOLS_razensky_
Hel
Level 29
God Stats
13W - 18L
1,333 SR
Queue Stats
30W - 65L
1,253 Elo+
Solo
The Morrigan
The Morrigan
sucks2sucksmurf
The Morrigan
Level 7
God Stats
3W - 5L
1,539 SR
Queue Stats
4W - 5L
1,463 Elo+
Solo
Team Averages
Level 47
1,453 SR
1,388 Elo+

VS

Team Averages
Level 59
1,427 SR
1,478 Elo+
Medusa
Medusa
Caligrypha
Medusa
Level 146
God Stats
1W - 3L
1,593 SR
Queue Stats
37W - 31L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
PAX MelloJrb
Cthulhu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
imkindafat
Merlin
Level 25
God Stats
1W - 1L
1,188 SR
Queue Stats
19W - 29L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 4 / 1
8,452
604
6,420
16,255
15,673
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 4
8,725
623
4,456
12,071
3,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
sucks2sucksmurf
The Morrigan
13
4 / 8 / 1
9,688
692
10,535
9,168
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caligrypha
Medusa
15
13 / 3 / 3
11,318
808
16,045
10,397
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
PAX MelloJrb
Cthulhu
14
1 / 1 / 15
9,504
679
8,720
10,040
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
imkindafat
Merlin
14
3 / 3 / 13
9,739
696
5,742
7,420
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
17
17
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Caligrypha
Medusa
13
3
3
4.83
L
Tyr
2
4
1
0.63
L
0
5
4
0.4
W
Cthulhu
PAX MelloJrb
Cthulhu
1
1
15
8.5
W
Merlin
imkindafat
Merlin
3
3
13
3.17
L
The Morrigan
sucks2sucksmurf
The Morrigan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
30,507
37,494
Taken
27,857
21,672
Mitigated
17,553
9,549
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Caligrypha
Medusa
16,045
6,987
0
209
10,397
4,531
548
6,016
4,338
0
53,587
L
Tyr
6,420
1,061
0
1,894
16,255
15,673
7
6,650
8,822
0
16,521
L
4,456
369
2,789
4,090
12,071
3,520
33
5,144
6,438
25,959
0
W
Cthulhu
PAX MelloJrb
Cthulhu
8,720
537
59
1,855
10,040
10,307
116
4,192
5,764
21,242
0
W
Merlin
imkindafat
Merlin
5,742
328
195
1,314
7,420
2,715
549
3,895
3,477
27,386
0
L
The Morrigan
sucks2sucksmurf
The Morrigan
10,535
1,436
0
776
9,168
2,479
0
1,806
6,962
26,633
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
30,561
128
Minions Killed
148
6
Camps Cleared
4
770,159
Distance Traveled
822,409
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,318
808
53
4
1
268,377
1
L
Tyr
8,452
604
19
1
3
284,142
7
L
Hel
8,725
623
57
4
1
255,077
2
W
Cthulhu
9,504
679
47
3
1
303,632
0
W
Merlin
9,739
696
48
3
2
250,400
0
L
The Morrigan
9,688
692
52
4
2
230,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role