Player Matchup

Zeus
Zeus
BussyMang
Zeus
Level 98
God Stats
59W - 14L
1,821 SR
Queue Stats
776W - 425L
1,735 Elo+
Party 1
Charybdis
Charybdis
Catal2
Charybdis
Level 46
God Stats
41W - 4L
1,959 SR
Queue Stats
470W - 116L
1,868 Elo+
Party 1
Hel
Hel
FatTubaBeat
Hel
Level 106
God Stats
111W - 24L
1,922 SR
Queue Stats
794W - 396L
1,758 Elo+
Party 1
Khepri
Khepri
Illíad
Khepri
Level 123
God Stats
216W - 99L
1,717 SR
Queue Stats
749W - 372L
1,739 Elo+
Party 1
Tyr
Tyr
SamoWamo
Tyr
Level 123
God Stats
36W - 12L
1,697 SR
Queue Stats
136W - 68L
1,707 Elo+
Party 1
Team Averages
Level 99
1,823 SR
1,761 Elo+

VS

Team Averages
Level 100
1,593 SR
1,481 Elo+
Thanatos
Thanatos
GalacticShroud
Thanatos
Level 31
God Stats
5W - 5L
1,538 SR
Queue Stats
208W - 161L
1,565 Elo+
Solo
Neith
Neith
Namchiii
Neith
Level 125
God Stats
1W - 3L
1,455 SR
Queue Stats
56W - 63L
1,445 Elo+
Party 2
Merlin
Merlin
laparka6
Merlin
Level 142
God Stats
0W - 1L
1,936 SR
Queue Stats
52W - 63L
1,489 Elo+
Solo
Nu Wa
Nu Wa
razaroja78
Nu Wa
Level 87
God Stats
93W - 75L
1,539 SR
Queue Stats
343W - 354L
1,453 Elo+
Solo
Ganesha
Ganesha
stoopidkyle
Ganesha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 0 / 16
11,567
1,157
27,400
4,213
1,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Catal2
Charybdis
17
9 / 3 / 13
11,300
1,130
24,315
10,759
3,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 16
9,666
967
11,123
14,574
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Illíad
Khepri
16
3 / 0 / 15
10,852
1,085
8,718
15,093
24,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 11
10,578
1,058
5,226
12,523
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

291

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 6 / 3
9,114
911
9,191
12,596
5,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Namchiii
Neith
15
1 / 7 / 2
9,336
934
9,308
18,162
6,470
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
laparka6
Merlin
15
3 / 3 / 3
9,860
986
18,454
17,527
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
14
0 / 5 / 2
8,097
810
4,612
8,384
2,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
stoopidkyle
Ganesha
16
0 / 6 / 5
9,055
906
8,048
22,891
22,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
27
Kills
6
6
Deaths
27
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
0
16
16
W
Charybdis
Catal2
Charybdis
9
3
13
5.17
W
2
2
16
5
L
Thanatos
2
6
3
0.58
W
Khepri
Illíad
Khepri
3
0
15
10.5
L
Neith
Namchiii
Neith
1
7
2
0.29
W
5
1
11
10.5
L
Merlin
laparka6
Merlin
3
3
3
1.5
L
Nu Wa
0
5
2
0.2
L
Ganesha
stoopidkyle
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,782
Damage
49,613
57,162
Taken
79,560
48,976
Mitigated
42,808
26,756
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
27,400
4,608
0
1,129
4,213
1,836
0
3,314
899
45,884
0
W
Charybdis
Catal2
Charybdis
24,315
13,340
0
1,391
10,759
3,460
0
6,635
4,124
0
64,319
W
11,123
230
10,981
9,884
14,574
6,001
0
7,475
7,099
18,255
0
L
Thanatos
9,191
971
0
3,874
12,596
5,040
0
7,997
4,599
0
14,080
W
Khepri
Illíad
Khepri
8,718
348
221
1,950
15,093
24,230
0
8,640
6,453
13,136
0
L
Neith
Namchiii
Neith
9,308
4,231
0
1,477
18,162
6,470
0
10,300
7,862
0
31,628
W
5,226
1,158
0
1,200
12,523
13,449
0
5,050
7,097
0
16,747
L
Merlin
laparka6
Merlin
18,454
267
0
0
17,527
5,903
0
9,807
7,720
42,274
0
L
Nu Wa
4,612
1,452
479
581
8,384
2,729
0
4,010
4,374
9,991
0
L
Ganesha
stoopidkyle
Ganesha
8,048
571
0
731
22,891
22,666
0
15,127
7,764
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
45,462
201
Minions Killed
166
5
Camps Cleared
6
1,021,036
Distance Traveled
834,818
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,567
1,157
58
6
1
207,150
0
W
Charybdis
11,300
1,130
100
10
1
152,830
3
W
Hel
9,666
967
14
1
2
223,069
2
L
Thanatos
9,114
911
9
1
3
151,633
1
W
Khepri
10,852
1,085
7
1
0
210,212
3
L
Neith
9,336
934
81
8
1
165,257
1
W
Tyr
10,578
1,058
22
2
1
227,775
0
L
Merlin
9,860
986
61
6
0
183,909
0
L
Nu Wa
8,097
810
15
2
2
153,056
1
L
Ganesha
9,055
906
0
0
0
180,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role