Player Matchup

Ymir
Ymir
ggboyswag
Ymir
Level 62
God Stats
5W - 24L
1,183 SR
Queue Stats
26W - 127L
1,096 Elo+
Party 1
Janus
Janus
lildoogie123
Janus
Level 42
God Stats
22W - 56L
1,406 SR
Queue Stats
134W - 314L
1,157 Elo+
Party 1
Loki
Loki
mogol666
Loki
Level 88
God Stats
1W - 5L
1,408 SR
Queue Stats
141W - 337L
1,159 Elo+
Party 1
Team Averages
Level 64
1,332 SR
1,137 Elo+

VS

Team Averages
Level 24
1,531 SR
1,263 Elo+
Hercules
Hercules
HamCandle
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 25L
1,089 Elo+
Party 2
He Bo
He Bo
Pboii
He Bo
Level 49
God Stats
4W - 4L
1,669 SR
Queue Stats
34W - 69L
1,393 Elo+
Solo
Artemis
Artemis
RedxDevil10
Artemis
Level 13
God Stats
10W - 14L
1,423 SR
Queue Stats
63W - 121L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 9 / 2
10,511
618
9,520
19,192
12,627
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 3
10,648
626
7,166
13,062
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
12
1 / 9 / 2
9,583
564
7,987
19,811
5,959
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HamCandle
Hercules
15
2 / 1 / 17
11,236
661
5,584
16,477
16,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Pboii
He Bo
17
14 / 4 / 7
13,176
775
18,393
9,162
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
RedxDevil10
Artemis
16
9 / 0 / 14
12,269
722
21,502
8,881
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
25
25
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
HamCandle
Hercules
2
1
17
10.5
W
He Bo
Pboii
He Bo
14
4
7
4.38
W
Artemis
RedxDevil10
Artemis
9
0
14
16
L
Ymir
2
9
2
0.33
L
2
7
3
0.5
L
Loki
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
45,479
52,065
Taken
34,520
22,314
Mitigated
24,474
6,816
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HamCandle
Hercules
5,584
2,451
115
4,181
16,477
16,948
85
8,569
7,564
0
23,953
W
He Bo
Pboii
He Bo
18,393
1,483
142
1,610
9,162
3,638
1,014
3,823
5,215
48,251
0
W
Artemis
RedxDevil10
Artemis
21,502
12,367
0
1,337
8,881
3,888
1,823
4,443
4,316
0
55,420
L
Ymir
9,520
1,165
47
1,493
19,192
12,627
0
4,862
14,152
32,252
0
L
7,166
807
0
2,263
13,062
3,728
58
5,993
6,806
37,772
0
L
Loki
7,987
1,882
0
3,013
19,811
5,959
0
7,669
11,744
0
23,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
36,681
153
Minions Killed
171
5
Camps Cleared
10
800,968
Distance Traveled
912,473
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,236
661
28
2
2
319,236
1
W
He Bo
13,176
775
73
4
3
281,222
0
W
Artemis
12,269
722
70
4
5
312,015
0
L
Ymir
10,511
618
45
3
2
251,067
2
L
Janus
10,648
626
82
5
1
271,421
5
L
Loki
9,583
564
26
2
2
278,480
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role