Player Matchup

Kuzenbo
Kuzenbo
ChiefApocalypse
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,623 Elo+
Party 2
Sol
Sol
ColtonFertig
Sol
Level 117
God Stats
2W - 0L
1,690 SR
Queue Stats
26W - 12L
1,715 Elo+
Party 2
Artemis
Artemis
dylan1701
Artemis
Level 67
God Stats
1W - 0L
1,480 SR
Queue Stats
25W - 11L
1,712 Elo+
Party 2
Team Averages
Level 103
1,557 SR
1,684 Elo+

VS

Team Averages
Level 71
1,612 SR
1,643 Elo+
Osiris
Osiris
NoMeatAll4Skin
Osiris
Level 66
God Stats
1W - 3L
1,501 SR
Queue Stats
196W - 139L
1,662 Elo+
Party 1
Sol
Sol
TossytheSalad
Sol
Level 59
God Stats
8W - 5L
1,614 SR
Queue Stats
138W - 89L
1,625 Elo+
Party 1
Ymir
Ymir
XxxBALLCUZZIxxX
Ymir
Level 89
God Stats
56W - 36L
1,720 SR
Queue Stats
168W - 114L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
9,486
862
7,326
11,874
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
9 / 4 / 5
9,989
908
16,544
9,487
3,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
dylan1701
Artemis
12
2 / 6 / 8
8,112
737
7,812
8,692
3,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 6
8,124
739
6,568
11,848
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 8
8,540
776
10,333
9,019
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 9 / 8
8,014
729
6,872
15,874
12,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
16
Kills
13
13
Deaths
16
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
9
4
5
2.88
L
5
5
6
1.6
L
5
2
8
4.5
L
3
9
8
0.78
W
Artemis
dylan1701
Artemis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,682
Damage
23,773
30,053
Taken
36,741
20,338
Mitigated
21,365
6,096
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,326
2,716
0
1,656
11,874
13,780
181
7,224
4,650
22,550
0
W
16,544
6,248
0
3,851
9,487
3,382
2,514
5,854
3,633
48,462
0
L
6,568
2,704
0
1,864
11,848
5,320
0
8,468
3,380
0
12,904
L
10,333
3,437
0
1,364
9,019
3,114
0
5,187
3,832
31,045
0
L
6,872
1,325
0
446
15,874
12,931
0
10,215
5,659
13,731
0
W
Artemis
dylan1701
Artemis
7,812
4,916
0
589
8,692
3,176
584
5,015
3,677
0
16,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
24,678
128
Minions Killed
77
9
Camps Cleared
1
570,361
Distance Traveled
586,439
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,486
862
25
2
3
200,808
2
W
Sol
9,989
908
77
7
5
189,222
3
L
Osiris
8,124
739
16
1
0
210,788
4
L
Sol
8,540
776
42
4
1
222,014
5
L
Ymir
8,014
729
19
2
0
153,637
2
W
Artemis
8,112
737
26
2
1
180,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role