Player Matchup

Khepri
Khepri
CorruptedReaper1
Khepri
Level 159
God Stats
2W - 0L
1,825 SR
Queue Stats
76W - 79L
1,517 Elo+
Party 1
Nemesis
Nemesis
DREWtheNOODLE
Nemesis
Level 159
God Stats
1W - 1L
1,234 SR
Queue Stats
81W - 91L
1,537 Elo+
Party 1
Tiamat
Tiamat
DaProtatoFarmer
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,428 Elo+
Party 1
Team Averages
Level 113
1,519 SR
1,494 Elo+

VS

Team Averages
Level 28
1,408 SR
1,379 Elo+
Charybdis
Charybdis
Scorcei
Charybdis
Level 18
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Xelelria
Neith
Level 40
God Stats
7W - 12L
1,366 SR
Queue Stats
45W - 70L
1,302 Elo+
Solo
Artio
Artio
imkindafat
Artio
Level 25
God Stats
0W - 6L
1,306 SR
Queue Stats
19W - 29L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 17
10,799
771
6,264
11,510
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
16
16 / 2 / 6
11,623
830
18,711
11,909
7,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 13
9,735
695
11,085
9,904
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Scorcei
Charybdis
12
4 / 9 / 1
9,227
659
9,969
14,176
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Xelelria
Neith
11
1 / 8 / 2
7,723
552
9,863
12,187
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
11
0 / 6 / 5
8,123
580
5,348
17,106
11,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
Nemesis
16
2
6
9.5
W
4
2
13
5.25
L
Charybdis
Scorcei
Charybdis
4
9
1
0.5
L
Neith
Xelelria
Neith
1
8
2
0.25
L
Artio
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
25,180
33,323
Taken
43,469
31,465
Mitigated
20,536
5,530
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,264
256
0
1,854
11,510
15,896
768
2,563
8,947
21,851
0
W
Nemesis
18,711
5,667
0
1,338
11,909
7,887
1,012
2,007
9,902
0
45,462
W
11,085
1,036
0
2,338
9,904
7,682
800
867
9,037
26,608
0
L
Charybdis
Scorcei
Charybdis
9,969
4,957
0
332
14,176
4,361
14
6,360
7,816
0
26,325
L
Neith
Xelelria
Neith
9,863
3,808
405
1,265
12,187
4,674
0
5,971
6,216
0
31,057
L
Artio
5,348
540
1,085
4,891
17,106
11,501
104
5,382
11,724
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
25,073
142
Minions Killed
121
7
Camps Cleared
3
746,694
Distance Traveled
600,397
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,799
771
28
2
1
240,569
1
W
Nemesis
11,623
830
69
5
5
260,124
2
W
Tiamat
9,735
695
45
3
1
246,001
3
L
Charybdis
9,227
659
37
3
1
186,209
0
L
Neith
7,723
552
63
5
0
158,400
1
L
Artio
8,123
580
21
2
2
255,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role