Player Matchup

Neith
Neith
Gold IV
El Fhappo
Neith
Gold IV
Level 120
God Stats
22W - 16L
1,630 SR
Queue Stats
63W - 65L
1,412 MMR
Party 1
Sobek
Sobek
Gold II
SleepyBoyZach
Sobek
Gold II
Level 123
God Stats
16W - 17L
1,549 SR
Queue Stats
97W - 104L
1,259 MMR
Party 1
Poseidon
Poseidon
Silver II
celinecedd
Poseidon
Silver II
Level 114
God Stats
4W - 1L
1,652 SR
Queue Stats
20W - 23L
1,210 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,610 SR
1,294 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,476 SR
1,174 MMR
Medusa
Medusa
Gold III
MatthiasGr8
Medusa
Gold III
Level 146
God Stats
32W - 36L
1,556 SR
Queue Stats
466W - 491L
1,377 MMR
Solo
Zeus
Zeus
Silver III
angelgenocide
Zeus
Silver III
Level 123
God Stats
1W - 1L
1,332 SR
Queue Stats
77W - 84L
802 MMR
Party 2
Ymir
Ymir
Bronze III
cold__huncho
Ymir
Bronze III
Level 69
God Stats
0W - 2L
1,540 SR
Queue Stats
2W - 10L
1,341 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El Fhappo
Neith
17
8 / 3 / 9
13,238
662
19,469
11,303
4,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 18
11,866
593
9,329
25,725
28,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
celinecedd
Poseidon
18
10 / 2 / 7
14,478
724
18,904
7,608
2,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayGebGilgameshAthenaPersephone

VS

Bans
VulcanThothScyllaTiamatHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 4 / 3
12,842
642
12,367
12,675
4,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 9 / 4
12,520
626
12,600
15,623
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 6
11,507
575
7,051
28,537
18,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
18
Kills
10
10
Deaths
18
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
El Fhappo
Neith
8
3
9
4.17
L
Medusa
6
4
3
1.88
W
0
5
18
1.8
L
3
9
4
0.56
W
Poseidon
celinecedd
Poseidon
10
2
7
6.75
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
32,018
44,636
Taken
56,835
36,094
Mitigated
26,395
11,785
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
El Fhappo
Neith
19,469
7,043
0
2,797
11,303
4,702
1,805
6,088
4,693
0
52,642
L
Medusa
12,367
5,560
0
1,794
12,675
4,114
900
5,592
6,901
0
65,999
W
9,329
665
0
7,215
25,725
28,737
256
6,783
17,726
14,664
0
L
12,600
1,538
0
2,184
15,623
4,205
663
7,687
7,318
49,949
0
W
Poseidon
celinecedd
Poseidon
18,904
1,776
231
1,542
7,608
2,655
1,217
5,149
2,176
77,031
0
L
7,051
1,161
0
8,087
28,537
18,076
0
14,748
13,308
21,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
36,869
220
Minions Killed
217
9
Camps Cleared
8
1,065,360
Distance Traveled
938,105
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,238
662
75
4
1
339,894
0
L
Medusa
12,842
642
115
6
3
372,007
4
W
Sobek
11,866
593
19
1
2
361,606
5
L
Zeus
12,520
626
76
4
4
283,082
3
W
Poseidon
14,478
724
126
6
6
363,860
6
L
Ymir
11,507
575
26
1
1
283,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role