Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MagicFeet
Bacchus
Level 160
God Stats
29W - 6L
2,065 SR
Queue Stats
1,207W - 193L
2,026 Elo+
Party 1
Ra
Ra
Prosmic
Ra
Level 160
God Stats
25W - 6L
1,976 SR
Queue Stats
929W - 241L
1,912 Elo+
Party 1
Artio
Artio
Rexaur
Artio
Level 160
God Stats
26W - 6L
1,881 SR
Queue Stats
540W - 164L
1,927 Elo+
Party 1
Hou Yi
Hou Yi
stidly
Hou Yi
Level 160
God Stats
47W - 14L
1,860 SR
Queue Stats
1,255W - 306L
1,898 Elo+
Party 1
Team Averages
Level 158
1,857 SR
1,853 Elo+

VS

Team Averages
Level 139
1,623 SR
1,618 Elo+
Tyr
Tyr
Lokimia
Tyr
Level 159
God Stats
10W - 10L
1,622 SR
Queue Stats
342W - 325L
1,567 Elo+
Solo
Chaac
Chaac
ObamaPrism69
Chaac
Level 97
God Stats
12W - 9L
1,524 SR
Queue Stats
484W - 517L
1,517 Elo+
Solo
Loki
Loki
SufficientWins
Loki
Level 119
God Stats
21W - 21L
1,634 SR
Queue Stats
366W - 331L
1,701 Elo+
Solo
Persephone
Persephone
basikally
Persephone
Level 160
God Stats
2W - 1L
1,836 SR
Queue Stats
253W - 164L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
Сaveman
Baron Samedi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
6 / 0 / 9
8,381
645
8,584
7,784
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
MagicFeet
Bacchus
11
5 / 3 / 8
7,143
549
5,291
7,015
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
6 / 0 / 6
8,384
645
5,488
3,827
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Rexaur
Artio
12
2 / 3 / 1
7,314
563
7,998
13,278
13,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
stidly
Hou Yi
14
6 / 1 / 3
8,156
627
6,770
7,060
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
1 / 7 / 1
5,196
400
3,446
11,468
3,932
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 5
6,587
507
7,081
13,979
9,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 5 / 1
6,870
528
7,718
9,800
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
basikally
Persephone
12
1 / 5 / 0
7,314
563
3,323
6,508
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Сaveman
Baron Samedi
7
1 / 4 / 0
5,287
407
1,652
4,459
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
25
Kills
7
7
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
9
10.5
L
Tyr
1
7
1
0.21
W
Bacchus
MagicFeet
Bacchus
5
3
8
3
L
0
4
5
0.63
W
6
0
6
9
W
Artio
Rexaur
Artio
2
3
1
0.83
L
4
5
1
0.9
L
Persephone
basikally
Persephone
1
5
0
0.2
W
Hou Yi
stidly
Hou Yi
6
1
3
7.5
L
Baron Samedi
Сaveman
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
23,220
38,964
Taken
46,214
28,859
Mitigated
18,373
19,312
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,584
4,149
0
3,441
7,784
4,199
0
1,281
6,503
0
53,158
L
Tyr
3,446
504
0
1,122
11,468
3,932
0
4,377
7,091
0
16,357
W
Bacchus
MagicFeet
Bacchus
5,291
1,015
0
1,340
7,015
6,495
0
989
6,026
17,041
0
L
7,081
2,137
0
5,007
13,979
9,400
0
8,129
5,850
0
38,972
W
5,488
603
1,317
2,304
3,827
2,736
0
653
3,174
65,296
0
W
Artio
Rexaur
Artio
7,998
788
628
8,067
13,278
13,016
0
0
13,278
44,390
0
L
7,718
2,482
0
2,442
9,800
2,335
0
2,692
7,108
0
38,919
L
Persephone
basikally
Persephone
3,323
339
0
820
6,508
1,374
0
1,829
4,674
48,741
0
W
Hou Yi
stidly
Hou Yi
6,770
3,802
0
2,215
7,060
2,413
80
2,052
5,008
0
58,664
L
Baron Samedi
Сaveman
Baron Samedi
1,652
147
166
1,202
4,459
1,332
0
1,748
2,711
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
31,254
452
Minions Killed
322
0
Camps Cleared
0
1,342,251
Distance Traveled
1,079,493
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,381
645
90
7
0
294,154
0
L
Tyr
5,196
400
36
3
0
200,599
1
W
Bacchus
7,143
549
24
2
0
257,538
4
L
Chaac
6,587
507
78
6
0
216,683
3
W
Ra
8,384
645
131
10
0
293,716
3
W
Artio
7,314
563
91
7
0
261,452
3
L
Loki
6,870
528
71
5
0
262,703
2
L
Persephone
7,314
563
111
9
0
260,437
2
W
Hou Yi
8,156
627
116
9
0
235,391
0
L
Baron Samedi
5,287
407
26
2
0
139,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role