Player Matchup

Cabrakan
Cabrakan
Lil Murkage
Cabrakan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 241L
1,331 Elo+
Solo
Danzaburou
Danzaburou
cenaaaaa13
Danzaburou
Level 27
God Stats
37W - 37L
1,537 SR
Queue Stats
115W - 146L
1,417 Elo+
Solo
Loki
Loki
iitzMalone
Loki
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 269L
1,378 Elo+
Party 1
Artemis
Artemis
ikamrx
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Poseidon
Poseidon
xTALLTREEx
Poseidon
Level 17
God Stats
9W - 18L
1,318 SR
Queue Stats
91W - 130L
1,390 Elo+
Party 1
Team Averages
Level 23
1,471 SR
1,390 Elo+

VS

Team Averages
Level 19
1,485 SR
1,405 Elo+
Neith
Neith
Im Bee8554
Neith
Level 24
God Stats
19W - 20L
1,303 SR
Queue Stats
54W - 76L
1,297 Elo+
Solo
Fenrir
Fenrir
L4L0_1643
Fenrir
Level 10
God Stats
10W - 11L
1,408 SR
Queue Stats
15W - 25L
1,307 Elo+
Solo
Persephone
Persephone
MrPenguinWaffles
Persephone
Level 23
God Stats
8W - 12L
1,456 SR
Queue Stats
97W - 144L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Toxic_SWNL
Danzaburou
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 11L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
a_God_420
Ao Kuang
Level 21
God Stats
7W - 1L
1,760 SR
Queue Stats
81W - 66L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lil Murkage
Cabrakan
16
4 / 4 / 2
10,866
472
6,238
16,008
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cenaaaaa13
Danzaburou
19
8 / 5 / 0
12,704
552
13,487
15,911
6,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 6
10,682
464
10,048
18,229
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
ikamrx
Artemis
16
6 / 6 / 4
10,810
470
5,278
10,696
4,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
xTALLTREEx
Poseidon
14
4 / 8 / 5
10,011
435
6,869
12,909
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 7 / 6
10,676
464
5,116
12,496
4,508
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
L4L0_1643
Fenrir
17
3 / 5 / 1
10,964
477
4,311
15,613
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
MrPenguinWaffles
Persephone
14
0 / 4 / 0
9,171
399
1,617
8,019
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Toxic_SWNL
Danzaburou
16
3 / 7 / 4
11,141
484
5,817
16,682
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
a_God_420
Ao Kuang
20
19 / 1 / 2
14,499
630
35,022
23,807
31,462
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
25
Kills
27
28
Deaths
24
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
2
7
6
0.71
W
Fenrir
L4L0_1643
Fenrir
3
5
1
0.7
L
Cabrakan
Lil Murkage
Cabrakan
4
4
2
1.25
W
Persephone
MrPenguinWaffles
Persephone
0
4
0
0
W
Danzaburou
Toxic_SWNL
Danzaburou
3
7
4
0.71
W
Ao Kuang
a_God_420
Ao Kuang
19
1
2
20
L
Danzaburou
cenaaaaa13
Danzaburou
8
5
0
1.6
L
3
5
6
1.2
L
Artemis
ikamrx
Artemis
6
6
4
1.33
L
Poseidon
xTALLTREEx
Poseidon
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,920
Damage
51,883
73,753
Taken
76,617
39,751
Mitigated
50,535
10,456
Healing
29,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,116
2,778
0
2,634
12,496
4,508
4,234
3,835
8,661
0
47,215
W
Fenrir
L4L0_1643
Fenrir
4,311
1,065
0
5,612
15,613
6,501
398
1,856
13,757
0
61,054
L
Cabrakan
Lil Murkage
Cabrakan
6,238
603
0
301
16,008
16,938
1,525
5,218
10,704
56,737
0
W
Persephone
MrPenguinWaffles
Persephone
1,617
327
0
1,433
8,019
2,105
1,859
739
7,276
40,721
0
W
Danzaburou
Toxic_SWNL
Danzaburou
5,817
2,671
0
3,207
16,682
5,959
1,575
3,378
13,304
0
65,753
W
Ao Kuang
a_God_420
Ao Kuang
35,022
10,037
0
16,728
23,807
31,462
660
3,580
20,227
104,005
13,071
L
Danzaburou
cenaaaaa13
Danzaburou
13,487
5,894
146
4,835
15,911
6,964
766
9,046
6,865
0
83,158
L
10,048
2,613
0
4,102
18,229
6,660
0
7,409
10,785
0
65,819
L
Artemis
ikamrx
Artemis
5,278
1,887
0
0
10,696
4,821
1,032
5,089
5,573
0
47,634
L
Poseidon
xTALLTREEx
Poseidon
6,869
1,169
0
1,072
12,909
4,368
655
7,474
5,435
48,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
56,451
536
Minions Killed
521
0
Camps Cleared
0
1,919,164
Distance Traveled
1,840,055
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,676
464
94
4
0
338,816
0
W
Fenrir
10,964
477
101
4
0
453,855
0
L
Cabrakan
10,866
472
115
5
0
371,583
0
W
Persephone
9,171
399
78
3
0
242,287
0
W
Danzaburou
11,141
484
91
4
0
363,024
0
W
Ao Kuang
14,499
630
157
7
0
442,073
3
L
Danzaburou
12,704
552
138
6
0
360,961
1
L
Loki
10,682
464
105
5
0
481,869
1
L
Artemis
10,810
470
98
4
0
318,002
1
L
Poseidon
10,011
435
80
3
0
386,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role