Player Matchup

Chernobog
Chernobog
Bloody69
Chernobog
Level 18
God Stats
0W - 1L
1,233 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Chang'e
Chang'e
Kratos0604
Chang'e
Level 7
God Stats
10W - 2L
2,023 SR
Queue Stats
17W - 7L
1,849 Elo+
Solo
Osiris
Osiris
LordWildcat204
Osiris
Level 6
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 1
Cerberus
Cerberus
MagneticBean
Cerberus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
真相只有一个
Thor
Level 26
God Stats
3W - 8L
1,429 SR
Queue Stats
100W - 92L
1,632 Elo+
Solo
Team Averages
Level 12
1,584 SR
1,581 Elo+

VS

Team Averages
Level 21
1,536 SR
1,505 Elo+
Jing Wei
Jing Wei
Dragscope1
Jing Wei
Level 19
God Stats
2W - 1L
1,110 SR
Queue Stats
104W - 114L
1,443 Elo+
Solo
Hades
Hades
RocketMapache
Hades
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
123W - 58L
1,685 Elo+
Solo
Loki
Loki
V4Void
Loki
Level 8
God Stats
5W - 2L
1,713 SR
Queue Stats
6W - 7L
1,425 Elo+
Solo
Bacchus
Bacchus
oOPerfect
Bacchus
Level 19
God Stats
1W - 0L
1,474 SR
Queue Stats
5W - 3L
1,466 Elo+
Solo
Chaac
Chaac
profoundsmurf
Chaac
Level 29
God Stats
14W - 7L
1,720 SR
Queue Stats
273W - 300L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bloody69
Chernobog
2
0 / 1 / 0
3,715
338
135
1,013
130
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Kratos0604
Chang'e
11
4 / 2 / 1
6,160
560
4,726
6,742
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 0
5,195
472
2,474
6,064
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
MagneticBean
Cerberus
9
0 / 2 / 3
5,315
483
3,707
7,105
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 2 / 0
5,402
491
1,208
5,522
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dragscope1
Jing Wei
8
1 / 2 / 1
5,664
515
2,854
4,675
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 1
7,837
712
5,718
5,240
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
V4Void
Loki
10
1 / 0 / 2
6,197
563
1,916
5,288
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
oOPerfect
Bacchus
9
1 / 2 / 2
5,759
524
2,663
7,187
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 2 / 0
6,910
628
4,471
6,606
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
10
10
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bloody69
Chernobog
0
1
0
0
W
Jing Wei
Dragscope1
Jing Wei
1
2
1
0.75
L
Chang'e
Kratos0604
Chang'e
4
2
1
2.25
L
2
3
0
0.67
L
Cerberus
MagneticBean
Cerberus
0
2
3
0.75
W
4
1
1
4.5
W
Loki
V4Void
Loki
1
0
2
2
W
Bacchus
oOPerfect
Bacchus
1
2
2
1
W
3
2
0
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,250
Damage
17,622
26,446
Taken
28,996
10,587
Mitigated
14,099
6,536
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bloody69
Chernobog
135
68
0
250
1,013
130
0
0
1,013
0
2,709
W
Jing Wei
Dragscope1
Jing Wei
2,854
1,700
0
1,386
4,675
1,127
244
2,157
2,518
0
24,609
L
Chang'e
Kratos0604
Chang'e
4,726
698
444
2,581
6,742
1,823
0
3,435
3,103
35,889
0
L
2,474
623
0
250
6,064
2,999
0
701
5,333
0
11,805
L
Cerberus
MagneticBean
Cerberus
3,707
399
0
1,778
7,105
3,822
0
1,771
5,334
17,777
0
W
5,718
1,167
0
3,034
5,240
2,030
220
928
4,312
51,164
0
W
Loki
V4Void
Loki
1,916
497
0
3,206
5,288
1,375
0
1,448
3,840
0
32,958
W
Bacchus
oOPerfect
Bacchus
2,663
639
0
1,013
7,187
6,495
395
3,403
3,784
17,445
0
W
4,471
330
0
3,046
6,606
3,072
0
965
5,641
0
33,972
L
1,208
563
0
1,233
5,522
1,813
0
2,072
3,282
0
26,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
32,367
208
Minions Killed
338
0
Camps Cleared
0
861,703
Distance Traveled
1,027,668
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,715
338
7
1
0
34,796
0
W
Jing Wei
5,664
515
42
4
0
189,090
4
L
Chang'e
6,160
560
72
7
0
206,400
0
L
Osiris
5,195
472
28
3
0
225,754
0
L
Cerberus
5,315
483
44
4
0
204,245
5
W
Hades
7,837
712
122
11
0
203,079
6
W
Loki
6,197
563
76
7
0
228,476
1
W
Bacchus
5,759
524
23
2
0
194,287
0
W
Chaac
6,910
628
75
7
0
212,736
3
L
Thor
5,402
491
57
5
0
190,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role