Player Matchup

Mulan
Mulan
LunarGlacier
Mulan
Level 28
God Stats
5W - 0L
1,899 SR
Queue Stats
40W - 22L
1,676 Elo+
Party 2
Pele
Pele
Newb41
Pele
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,710 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Racholin
Cu Chulainn
Level 31
God Stats
6W - 1L
1,993 SR
Queue Stats
39W - 22L
1,676 Elo+
Party 2
Eset
Eset
Redherrin
Eset
Level 23
God Stats
4W - 0L
1,875 SR
Queue Stats
42W - 22L
1,680 Elo+
Party 2
Ganesha
Ganesha
TrueHer0
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,649 Elo+
Party 2
Team Averages
Level 25
1,753 SR
1,678 Elo+

VS

Team Averages
Level 23
1,421 SR
1,509 Elo+
Bacchus
Bacchus
AcuteAquarius
Bacchus
Level 5
God Stats
2W - 2L
1,311 SR
Queue Stats
8W - 7L
1,394 Elo+
Solo
Xbalanque
Xbalanque
DaR1k1OrE
Xbalanque
Level 16
God Stats
0W - 1L
1,394 SR
Queue Stats
8W - 9L
1,531 Elo+
Solo
Thanatos
Thanatos
IrixFlare
Thanatos
Level 76
God Stats
23W - 22L
1,554 SR
Queue Stats
105W - 117L
1,485 Elo+
Party 1
Ares
Ares
ZACH DA BOSSSS
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
alldaychaz
Ra
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
18W - 16L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,054
504
4,201
5,854
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Newb41
Pele
15
24 / 2 / 0
9,651
689
20,374
11,927
4,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Racholin
Cu Chulainn
12
3 / 3 / 3
7,437
531
4,737
10,335
6,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
13
1 / 0 / 4
7,402
529
1,720
3,106
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
TrueHer0
Ganesha
11
0 / 0 / 14
6,919
494
3,386
6,522
4,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
3 / 5 / 0
6,600
471
5,959
10,402
12,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
DaR1k1OrE
Xbalanque
9
0 / 9 / 2
5,697
407
3,899
8,968
1,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
IrixFlare
Thanatos
11
2 / 5 / 0
7,000
500
5,643
9,104
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 9 / 1
5,457
390
2,291
13,035
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
6,292
449
3,089
4,820
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
30
Kills
5
5
Deaths
30
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
5
0
0.6
L
Xbalanque
DaR1k1OrE
Xbalanque
0
9
2
0.11
L
Thanatos
IrixFlare
Thanatos
2
5
0
0.4
W
2
0
2
3
W
Pele
Newb41
Pele
24
2
0
12
W
Cu Chulainn
Racholin
Cu Chulainn
3
3
3
1.5
W
Eset
1
0
4
3
W
Ganesha
TrueHer0
Ganesha
0
0
14
7
L
0
9
1
0.06
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
20,881
37,744
Taken
46,329
17,927
Mitigated
26,882
14,815
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,959
1,248
0
2,347
10,402
12,289
0
416
9,952
24,949
2,373
L
Xbalanque
DaR1k1OrE
Xbalanque
3,899
1,789
0
1,174
8,968
1,648
87
1,241
7,687
0
27,643
L
Thanatos
IrixFlare
Thanatos
5,643
1,411
0
5,738
9,104
2,124
0
1,074
8,022
0
36,589
W
4,201
806
0
3,053
5,854
2,073
1,023
1,608
4,196
0
42,483
W
Pele
Newb41
Pele
20,374
11,524
0
5,484
11,927
4,388
1,487
1,984
9,939
0
57,522
W
Cu Chulainn
Racholin
Cu Chulainn
4,737
1,784
0
3,371
10,335
6,279
743
4,591
5,738
0
35,063
W
Eset
1,720
330
0
793
3,106
932
548
543
2,549
44,797
0
W
Ganesha
TrueHer0
Ganesha
3,386
971
435
1,679
6,522
4,255
239
1,806
4,600
18,169
0
L
2,291
625
0
499
13,035
9,255
162
1,379
11,616
10,592
0
L
3,089
206
217
1,264
4,820
1,566
0
852
3,946
34,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
31,046
384
Minions Killed
273
0
Camps Cleared
0
1,407,359
Distance Traveled
1,198,198
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,600
471
59
4
0
222,771
2
L
Xbalanque
5,697
407
58
4
0
231,352
5
L
Thanatos
7,000
500
66
5
0
283,877
0
W
Mulan
7,054
504
84
6
0
306,199
0
W
Pele
9,651
689
95
7
0
285,238
0
W
Cu Chulainn
7,437
531
79
6
0
261,289
2
W
Eset
7,402
529
112
8
0
283,121
6
W
Ganesha
6,919
494
14
1
0
271,512
6
L
Ares
5,457
390
12
1
0
246,617
1
L
Ra
6,292
449
78
6
0
213,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role