Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Wersic
Achilles
Level 42
God Stats
3W - 1L
1,517 SR
Queue Stats
72W - 52L
1,597 Elo+
Solo
Team Averages
Level 117
1,506 SR
1,532 Elo+

VS

Team Averages
Level 149
1,563 SR
1,639 Elo+
Chaac
Chaac
D4RkSpAW
Chaac
Level 135
God Stats
0W - 1L
1,725 SR
Queue Stats
19W - 8L
1,697 Elo+
Party 2
Geb
Geb
Exials
Geb
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,656 Elo+
Party 2
Hel
Hel
Rezzat
Hel
Level 155
God Stats
0W - 2L
1,463 SR
Queue Stats
85W - 79L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
13 / 2 / 5
9,381
938
10,249
9,631
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
12
3 / 0 / 19
8,304
830
8,310
4,054
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Wersic
Achilles
13
9 / 1 / 14
9,467
947
15,916
14,239
12,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4RkSpAW
Chaac
8
1 / 11 / 2
6,495
650
6,378
20,458
7,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
Exials
Geb
10
1 / 6 / 1
6,795
680
5,731
9,311
4,383
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Rezzat
Hel
10
1 / 8 / 2
6,761
676
6,540
9,907
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
25
Kills
3
3
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
5
7.75
W
Discordia
 
Discordia
3
0
19
12.5
L
Chaac
D4RkSpAW
Chaac
1
11
2
0.18
L
Geb
Exials
Geb
1
6
1
0.25
L
Hel
Rezzat
Hel
1
8
2
0.25
W
Achilles
Wersic
Achilles
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,475
Damage
18,649
27,924
Taken
39,676
17,196
Mitigated
13,985
12,965
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,249
2,955
0
8,067
9,631
3,720
674
4,806
4,825
0
27,282
W
Discordia
 
Discordia
8,310
339
0
538
4,054
1,376
637
2,140
1,914
25,773
0
L
Chaac
D4RkSpAW
Chaac
6,378
1,242
26
4,348
20,458
7,664
0
4,988
15,320
346
14,932
L
Geb
Exials
Geb
5,731
584
0
250
9,311
4,383
0
3,139
6,172
12,907
0
L
Hel
Rezzat
Hel
6,540
402
1,006
2,235
9,907
1,938
0
2,034
7,873
23,724
0
W
Achilles
Wersic
Achilles
15,916
4,028
0
4,360
14,239
12,100
838
6,253
7,986
5,699
34,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
20,051
133
Minions Killed
80
10
Camps Cleared
0
627,596
Distance Traveled
540,214
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,381
938
43
4
6
228,958
1
W
Discordia
8,304
830
36
4
0
200,970
2
L
Chaac
6,495
650
31
3
0
180,925
1
L
Geb
6,795
680
24
2
0
187,463
3
L
Hel
6,761
676
25
3
0
171,826
2
W
Achilles
9,467
947
54
5
4
197,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role