Player Matchup

Mercury
Mercury
DoomDealer11
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,452 Elo+
Party 1
Medusa
Medusa
LiquorMonster
Medusa
Level 87
God Stats
12W - 8L
1,610 SR
Queue Stats
37W - 40L
1,467 Elo+
Party 1
Da Ji
Da Ji
OddRaindrop476
Da Ji
Level 148
God Stats
28W - 33L
1,533 SR
Queue Stats
133W - 144L
1,459 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,459 Elo+

VS

Team Averages
Level 74
1,560 SR
1,344 Elo+
Bellona
Bellona
ACExOFxSHaDeZ
Bellona
Level 119
God Stats
14W - 7L
1,606 SR
Queue Stats
123W - 137L
1,456 Elo+
Solo
Merlin
Merlin
ColdCaliber187
Merlin
Level 88
God Stats
11W - 7L
1,586 SR
Queue Stats
184W - 224L
1,424 Elo+
Solo
Neith
Neith
MondoSizedBollz
Neith
Level 16
God Stats
1W - 3L
1,489 SR
Queue Stats
1W - 5L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DoomDealer11
Mercury
16
3 / 13 / 9
13,901
662
8,115
24,606
8,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 9 / 5
14,468
689
15,652
23,879
9,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 8 / 8
16,758
798
22,962
26,263
20,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
15 / 6 / 9
16,510
786
26,180
23,813
32,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 8 / 15
15,018
715
16,904
16,379
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 7 / 6
14,401
686
20,170
19,105
4,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
21
Kills
29
30
Deaths
21
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
15
6
9
3.25
W
6
8
15
1.69
L
Mercury
DoomDealer11
Mercury
3
13
9
0.58
L
7
9
5
1.06
W
8
7
6
1.57
L
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
63,254
74,748
Taken
59,297
38,829
Mitigated
40,550
7,635
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
26,180
6,255
0
3,817
23,813
32,031
1,492
53
23,760
0
64,253
W
16,904
296
79
2,191
16,379
4,191
823
419
15,960
52,270
0
L
Mercury
DoomDealer11
Mercury
8,115
3,884
0
1,589
24,606
8,403
730
3,494
20,782
0
38,578
L
15,652
7,443
403
3,178
23,879
9,691
0
6,920
16,479
0
57,072
W
20,170
11,632
0
4,232
19,105
4,328
548
24
19,081
0
57,556
L
22,962
4,911
0
2,465
26,263
20,735
1,042
5,947
19,952
0
51,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
45,929
181
Minions Killed
229
7
Camps Cleared
9
1,074,042
Distance Traveled
1,024,760
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,510
786
71
3
3
387,850
5
W
Merlin
15,018
715
74
4
4
325,445
2
L
Mercury
13,901
662
56
3
1
377,328
6
L
Medusa
14,468
689
67
3
1
339,642
0
W
Neith
14,401
686
84
4
2
311,465
3
L
Da Ji
16,758
798
58
3
5
357,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role