Player Matchup

Mercury
Mercury
Brekfast4Dinner
Mercury
Level 105
God Stats
3W - 5L
1,143 SR
Queue Stats
36W - 67L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Just1MoreGameM8
Baron Samedi
Level 65
God Stats
5W - 4L
1,519 SR
Queue Stats
22W - 41L
1,293 Elo+
Party 2
Gilgamesh
Gilgamesh
iBaconn
Gilgamesh
Level 108
God Stats
4W - 0L
1,597 SR
Queue Stats
51W - 64L
1,389 Elo+
Party 2
Hel
Hel
oscarsalva1
Hel
Level 39
God Stats
2W - 0L
1,541 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,446 Elo+

VS

Team Averages
Level 54
1,455 SR
1,258 Elo+
Medusa
Medusa
HesMine
Medusa
Level 97
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Tiamat
Tiamat
JDSHx4
Tiamat
Level 29
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Geb
Geb
Midas016
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Odin
Odin
meknickers
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,910
909
7,480
9,241
3,946
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Just1MoreGameM8
Baron Samedi
15
5 / 3 / 13
10,276
856
11,830
14,120
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
iBaconn
Gilgamesh
17
11 / 3 / 12
11,540
962
21,432
18,075
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 6
9,977
831
4,972
9,307
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HesMine
Medusa
16
3 / 6 / 3
9,817
818
9,327
10,163
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JDSHx4
Tiamat
15
1 / 7 / 3
8,801
733
7,397
12,281
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 7 / 5
8,235
686
5,042
17,461
14,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 5 / 2
9,711
809
9,632
16,474
6,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
25
Kills
10
11
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Medusa
HesMine
Medusa
3
6
3
0.75
L
Tiamat
JDSHx4
Tiamat
1
7
3
0.36
W
Baron Samedi
Just1MoreGameM8
Baron Samedi
5
3
13
3.83
L
1
7
5
0.5
W
Gilgamesh
iBaconn
Gilgamesh
11
3
12
5.67
L
5
5
2
1.2
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,714
Damage
31,398
50,743
Taken
56,379
31,641
Mitigated
31,235
18,668
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,480
3,447
0
661
9,241
3,946
3,668
2,376
6,865
0
61,612
L
Medusa
HesMine
Medusa
9,327
4,075
0
1,124
10,163
4,011
448
884
8,944
0
36,614
L
Tiamat
JDSHx4
Tiamat
7,397
772
204
2,548
12,281
5,929
0
3,807
8,249
30,806
0
W
Baron Samedi
Just1MoreGameM8
Baron Samedi
11,830
1,506
2,016
4,713
14,120
6,114
189
5,274
8,846
28,560
0
L
5,042
626
604
1,957
17,461
14,465
12
5,913
11,083
14,175
0
W
Gilgamesh
iBaconn
Gilgamesh
21,432
7,498
461
4,064
18,075
15,400
1,250
4,311
13,597
0
44,019
L
9,632
3,108
0
2,832
16,474
6,830
0
5,806
10,153
0
25,431
W
4,972
339
3,641
3,112
9,307
6,181
1,701
1,209
8,098
27,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
36,564
235
Minions Killed
157
15
Camps Cleared
2
1,004,653
Distance Traveled
796,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,910
909
84
7
10
307,202
0
L
Medusa
9,817
818
64
5
0
193,211
0
L
Tiamat
8,801
733
58
5
0
178,120
0
W
Baron Samedi
10,276
856
38
3
2
217,617
0
L
Geb
8,235
686
7
1
0
212,539
2
W
Gilgamesh
11,540
962
56
5
3
250,342
1
L
Odin
9,711
809
28
2
2
212,576
2
W
Hel
9,977
831
57
5
0
229,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role