Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SeveN62ARMED
Ymir
Level 68
God Stats
13W - 13L
1,328 SR
Queue Stats
340W - 397L
1,310 Elo+
Solo
Hera
Hera
red_firebyrd
Hera
Level 94
God Stats
2W - 1L
1,404 SR
Queue Stats
226W - 305L
1,394 Elo+
Party 1
Skadi
Skadi
wolfm4nn
Skadi
Level 86
God Stats
13W - 5L
1,594 SR
Queue Stats
43W - 39L
1,433 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,427 Elo+

VS

Team Averages
Level 107
1,429 SR
1,344 Elo+
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
LORDATTACKCRASH
Hercules
Level 135
God Stats
1W - 7L
1,330 SR
Queue Stats
41W - 67L
1,297 Elo+
Party 2
Da Ji
Da Ji
MoloShigure
Da Ji
Level 124
God Stats
7W - 16L
1,452 SR
Queue Stats
63W - 109L
1,262 Elo+
Party 2
Ares
Ares
iEpiCSyN
Ares
Level 42
God Stats
2W - 4L
1,397 SR
Queue Stats
7W - 10L
1,339 Elo+
Solo
Rama
Rama
kyoshi13
Rama
Level 80
God Stats
52W - 51L
1,464 SR
Queue Stats
216W - 246L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 3 / 2
9,670
569
7,293
11,764
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
 
Olorun
15
3 / 6 / 9
9,493
558
13,059
13,503
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 4 / 2
9,090
535
4,608
10,325
12,485
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 4 / 0
8,267
486
6,117
10,286
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
wolfm4nn
Skadi
14
5 / 3 / 3
8,869
522
12,195
9,364
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 4 / 3
8,820
519
8,303
10,443
3,815
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
1 / 1 / 4
7,861
462
3,257
8,442
6,954
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
11 / 2 / 4
9,829
578
14,295
12,421
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
3 / 5 / 2
8,219
483
6,579
19,294
18,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
15
2 / 5 / 2
9,030
531
1,983
10,189
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
17
Kills
20
20
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
2
2.33
W
Olorun
 
Olorun
3
6
9
1.25
L
Poseidon
 
Poseidon
3
4
3
1.13
L
Hercules
1
1
4
3
L
11
2
4
6.5
W
1
4
2
0.5
L
Ares
3
5
2
0.8
L
Rama
2
5
2
0.6
W
2
4
0
0.5
W
Skadi
wolfm4nn
Skadi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
34,417
55,242
Taken
60,789
29,988
Mitigated
38,060
18,531
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,293
4,923
0
4,819
11,764
5,441
972
1,505
10,259
0
46,776
W
Olorun
 
Olorun
13,059
5,873
2,444
5,137
13,503
5,867
2,253
4,006
9,497
51,976
8,859
L
Poseidon
 
Poseidon
8,303
909
0
2,304
10,443
3,815
460
5,050
5,393
58,912
0
L
Hercules
3,257
326
0
2,544
8,442
6,954
0
3,568
4,874
0
32,967
L
14,295
5,246
0
3,684
12,421
4,760
0
4,775
7,646
71
57,628
W
4,608
1,046
0
1,128
10,325
12,485
144
797
9,528
38,498
0
L
Ares
6,579
593
0
3,969
19,294
18,951
343
6,305
12,989
18,196
0
L
Rama
1,983
1,509
0
3,135
10,189
3,580
1,402
2,806
7,383
0
67,528
W
6,117
1,879
0
4,368
10,286
3,372
688
4,890
5,396
49,744
0
W
Skadi
wolfm4nn
Skadi
12,195
5,677
0
635
9,364
2,823
2,890
3,720
5,644
0
55,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
43,759
402
Minions Killed
415
0
Camps Cleared
0
1,523,663
Distance Traveled
1,482,690
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,670
569
80
5
0
377,662
5
W
Olorun
9,493
558
95
6
0
229,333
4
L
Poseidon
8,820
519
110
6
0
280,124
2
L
Hercules
7,861
462
59
3
0
316,703
7
L
Da Ji
9,829
578
97
6
0
297,401
0
W
Ymir
9,090
535
82
5
0
295,600
4
L
Ares
8,219
483
19
1
0
304,971
0
L
Rama
9,030
531
130
8
0
283,491
5
W
Hera
8,267
486
59
3
0
295,082
0
W
Skadi
8,869
522
86
5
0
325,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role