Player Matchup

Geb
Geb
KingDracula69
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,131 Elo+
Party 1
Bellona
Bellona
KingGokuYolo
Bellona
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 30L
1,131 Elo+
Party 1
Arachne
Arachne
MoonJay
Arachne
Level 6
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 2L
1,131 Elo+
Party 1
Team Averages
Level 41
1,441 SR
1,131 Elo+

VS

Team Averages
Level 86
1,405 SR
1,351 Elo+
Cliodhna
Cliodhna
Blitz-Stronghoof
Cliodhna
Level 105
God Stats
4W - 8L
1,468 SR
Queue Stats
87W - 81L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
Forest_Golem
Gilgamesh
Level 64
God Stats
6W - 17L
1,278 SR
Queue Stats
67W - 104L
1,270 Elo+
Party 2
Hades
Hades
Whyme231
Hades
Level 88
God Stats
1W - 3L
1,470 SR
Queue Stats
34W - 42L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,908
619
15,084
17,188
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
KingGokuYolo
Bellona
10
2 / 10 / 3
9,421
589
8,063
16,933
13,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
MoonJay
Arachne
10
1 / 5 / 3
8,674
542
3,341
11,852
4,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
11,488
718
18,763
15,044
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Forest_Golem
Gilgamesh
15
8 / 2 / 9
11,888
743
10,822
19,694
16,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Whyme231
Hades
15
5 / 1 / 10
11,143
696
10,214
10,197
10,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
19
19
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Gilgamesh
Forest_Golem
Gilgamesh
8
2
9
6.25
L
1
4
2
0.5
L
Bellona
KingGokuYolo
Bellona
2
10
3
0.35
L
Arachne
MoonJay
Arachne
1
5
3
0.5
W
Hades
Whyme231
Hades
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
39,799
45,973
Taken
44,935
39,399
Mitigated
33,805
2,240
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,763
2,417
0
2,149
15,044
6,957
2,430
4,770
10,274
0
53,765
W
Gilgamesh
Forest_Golem
Gilgamesh
10,822
2,518
316
8,392
19,694
16,473
294
7,680
12,014
0
44,228
L
15,084
413
0
979
17,188
21,101
0
2,948
14,240
42,781
0
L
Bellona
KingGokuYolo
Bellona
8,063
4,101
0
682
16,933
13,800
0
3,434
13,499
0
21,213
L
Arachne
MoonJay
Arachne
3,341
2,817
0
579
11,852
4,498
0
3,849
8,003
0
4,432
W
Hades
Whyme231
Hades
10,214
979
998
3,124
10,197
10,375
172
4,485
5,712
29,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
34,519
116
Minions Killed
181
1
Camps Cleared
11
753,859
Distance Traveled
885,278
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,488
718
73
5
5
331,253
2
W
Gilgamesh
11,888
743
64
4
5
279,563
4
L
Geb
9,908
619
61
4
0
280,414
0
L
Bellona
9,421
589
49
3
0
243,756
0
L
Arachne
8,674
542
6
0
1
229,689
0
W
Hades
11,143
696
44
3
1
274,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role