Player Matchup

Eset
Eset
BeniShinmon-
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,182 Elo+
Solo
Hera
Hera
Celestials-Kiss
Hera
Level 29
God Stats
45W - 34L
1,633 SR
Queue Stats
245W - 237L
1,550 Elo+
Solo
Vamana
Vamana
SAGE_Lonelyz
Vamana
Level 43
God Stats
6W - 7L
1,517 SR
Queue Stats
144W - 155L
1,407 Elo+
Party 1
Fenrir
Fenrir
SmellyTrelly
Fenrir
Level 28
God Stats
9W - 3L
1,660 SR
Queue Stats
72W - 65L
1,491 Elo+
Solo
Kukulkan
Kukulkan
SpartanZ9
Kukulkan
Level 6
God Stats
13W - 4L
1,762 SR
Queue Stats
15W - 7L
1,446 Elo+
Party 1
Team Averages
Level 22
1,614 SR
1,415 Elo+

VS

Team Averages
Level 24
1,500 SR
1,449 Elo+
Thor
Thor
AIZ_AZ
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,541 Elo+
Solo
Cliodhna
Cliodhna
Generic_Joee
Cliodhna
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 283L
1,476 Elo+
Party 2
Ymir
Ymir
IM_DaBucket
Ymir
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Neith
Neith
IM_DaMenace
Neith
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
Lorenix2441
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 8
9,845
703
13,592
7,711
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 0 / 4
8,960
640
7,603
5,477
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
14
5 / 0 / 7
8,845
632
5,622
6,426
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
14
2 / 3 / 4
8,750
625
3,256
9,677
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SpartanZ9
Kukulkan
10
4 / 0 / 3
7,108
508
4,068
4,224
1,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AIZ_AZ
Thor
4
0 / 6 / 0
4,619
330
801
4,968
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Generic_Joee
Cliodhna
11
4 / 5 / 0
7,151
511
8,038
12,187
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 7 / 1
5,192
371
671
10,686
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

5
0 / 5 / 1
4,600
329
1,390
4,400
1,084
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
7
0 / 14 / 0
5,163
369
1,585
13,989
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
35
Kills
4
4
Deaths
37
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
AIZ_AZ
Thor
0
6
0
0
W
13
1
8
17
W
11
0
4
13
L
Cliodhna
Generic_Joee
Cliodhna
4
5
0
0.8
L
0
7
1
0.07
L
0
5
1
0.1
L
Vamana
0
14
0
0
W
Vamana
5
0
7
8.5
W
Fenrir
2
3
4
1.33
W
Kukulkan
SpartanZ9
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
12,485
33,515
Taken
46,230
15,459
Mitigated
17,159
11,588
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AIZ_AZ
Thor
801
68
0
160
4,968
1,540
0
2,785
1,876
0
6,737
W
13,592
1,283
250
1,463
7,711
2,046
1,701
0
7,671
51,502
0
W
7,603
2,595
81
2,711
5,477
1,662
2,451
442
4,999
47,748
0
L
Cliodhna
Generic_Joee
Cliodhna
8,038
1,445
0
2,525
12,187
3,440
0
5,094
6,718
0
34,441
L
671
33
0
487
10,686
5,338
0
6,350
4,098
3,597
0
L
1,390
346
0
368
4,400
1,084
0
3,759
434
0
7,182
L
Vamana
1,585
251
0
369
13,989
5,757
55
6,610
7,192
0
19,151
W
Vamana
5,622
2,982
0
2,503
6,426
6,200
3,417
123
6,263
0
53,343
W
Fenrir
3,256
1,236
0
3,410
9,677
4,382
2,694
69
9,569
0
48,133
W
Kukulkan
SpartanZ9
Kukulkan
4,068
617
0
1,170
4,224
1,169
212
37
3,992
21,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,508
Gold Earned
26,725
429
Minions Killed
105
0
Camps Cleared
0
1,278,025
Distance Traveled
1,041,645
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,619
330
5
0
0
124,903
1
W
Eset
9,845
703
96
7
0
267,081
2
W
Hera
8,960
640
79
6
0
240,088
3
L
Cliodhna
7,151
511
60
4
0
270,780
0
L
Ymir
5,192
371
9
1
0
228,853
0
L
Neith
4,600
329
9
1
0
144,084
2
L
Vamana
5,163
369
22
2
0
273,025
0
W
Vamana
8,845
632
120
9
0
296,353
3
W
Fenrir
8,750
625
106
8
0
234,088
2
W
Kukulkan
7,108
508
28
2
0
240,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role