Player Matchup

Ra
Ra
BUBBAJAY775
Ra
Level 3
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
DMAXMATT_88
Odin
Level 82
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
jdirty41
Loki
Level 57
God Stats
0W - 1L
1,202 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 2
Team Averages
Level 47
1,295 SR
1,502 Elo+

VS

Team Averages
Level 87
1,508 SR
1,368 Elo+
Merlin
Merlin
ImNotToxic4813
Merlin
Level 18
God Stats
9W - 6L
1,512 SR
Queue Stats
9W - 8L
1,360 Elo+
Party 1
Cupid
Cupid
THEDVOURG
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 239L
1,273 Elo+
Solo
Bacchus
Bacchus
Uhrting
Bacchus
Level 122
God Stats
5W - 4L
1,512 SR
Queue Stats
200W - 163L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,654
510
4,149
8,861
3,253
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
2 / 4 / 1
9,349
623
7,679
15,768
6,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
1 / 7 / 2
8,692
579
5,046
10,641
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
10,746
716
7,551
5,926
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
THEDVOURG
Cupid
15
5 / 2 / 4
10,524
702
7,239
7,250
2,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Uhrting
Bacchus
15
8 / 0 / 11
11,247
750
13,678
14,952
26,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
20
20
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
2
4
1
0.63
W
7
1
7
10.5
W
Cupid
THEDVOURG
Cupid
5
2
4
3.5
W
Bacchus
Uhrting
Bacchus
8
0
11
13.5
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,874
Damage
28,468
35,270
Taken
28,128
15,019
Mitigated
31,706
4,790
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,149
840
117
57
8,861
3,253
0
6,062
2,799
20,166
0
L
7,679
2,092
124
3,705
15,768
6,382
0
8,123
7,645
0
26,449
W
7,551
430
70
1,024
5,926
2,664
483
149
5,777
21,721
0
W
Cupid
THEDVOURG
Cupid
7,239
4,134
340
2,031
7,250
2,603
1,821
390
6,830
0
54,132
W
Bacchus
Uhrting
Bacchus
13,678
2,803
0
4,515
14,952
26,439
509
4,064
10,628
34,812
0
L
Loki
5,046
1,178
88
699
10,641
5,384
0
7,620
3,021
0
19,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,695
Gold Earned
32,517
102
Minions Killed
164
2
Camps Cleared
11
755,930
Distance Traveled
812,174
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,654
510
29
2
1
216,673
1
L
Odin
9,349
623
49
3
1
291,645
2
W
Merlin
10,746
716
47
3
5
256,500
0
W
Cupid
10,524
702
91
6
5
257,104
3
W
Bacchus
11,247
750
26
2
1
298,570
5
L
Loki
8,692
579
24
2
0
247,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role