Player Matchup

Heimdallr
Heimdallr
IVShadowThornVI
Heimdallr
Level 125
God Stats
1W - 4L
1,728 SR
Queue Stats
151W - 166L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
JKlitoria
Jormungandr
Level 140
God Stats
4W - 2L
1,752 SR
Queue Stats
173W - 159L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scorp016
Morgan Le Fay
Level 56
God Stats
17W - 16L
1,371 SR
Queue Stats
112W - 146L
1,413 Elo+
Party 2
Team Averages
Level 107
1,617 SR
1,504 Elo+

VS

Team Averages
Level 18
1,520 SR
1,560 Elo+
Kukulkan
Kukulkan
FriedAstronaut
Kukulkan
Level 18
God Stats
42W - 35L
1,574 SR
Queue Stats
48W - 42L
1,492 Elo+
Party 1
Neith
Neith
asweatycasual
Neith
Level 23
God Stats
1W - 1L
1,212 SR
Queue Stats
47W - 43L
1,507 Elo+
Party 1
Geb
Geb
newcolumn
Geb
Level 14
God Stats
5W - 2L
1,773 SR
Queue Stats
14W - 5L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IVShadowThornVI
Heimdallr
16
1 / 8 / 2
12,562
598
10,284
20,771
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JKlitoria
Jormungandr
16
2 / 7 / 2
12,788
609
9,730
22,377
18,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Scorp016
Morgan Le Fay
15
2 / 4 / 1
12,195
581
11,699
14,462
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
13 / 5 / 4
15,380
732
32,199
13,722
5,793
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 2
11,125
530
4,202
4,573
1,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
3 / 0 / 16
14,640
697
11,785
23,370
31,392
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
13
5
4
3
L
Heimdallr
IVShadowThornVI
Heimdallr
1
8
2
0.25
L
Jormungandr
JKlitoria
Jormungandr
2
7
2
0.43
L
Morgan Le Fay
Scorp016
Morgan Le Fay
2
4
1
0.63
W
3
0
2
4
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
48,186
57,610
Taken
41,665
31,654
Mitigated
38,690
9,428
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
32,199
3,468
0
3,548
13,722
5,793
1,336
8,739
4,983
102,258
0
L
Heimdallr
IVShadowThornVI
Heimdallr
10,284
4,306
0
4,212
20,771
8,107
598
17,377
3,394
0
54,155
L
Jormungandr
JKlitoria
Jormungandr
9,730
593
0
2,706
22,377
18,252
830
15,108
7,269
34,530
0
L
Morgan Le Fay
Scorp016
Morgan Le Fay
11,699
1,027
70
2,440
14,462
5,295
604
12,157
2,305
44,543
0
W
4,202
1,670
0
1,515
4,573
1,505
0
3,029
1,544
0
16,333
W
11,785
1,457
192
6,802
23,370
31,392
462
10,032
13,338
32,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
41,145
224
Minions Killed
218
12
Camps Cleared
2
1,025,142
Distance Traveled
990,244
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,380
732
152
7
1
368,327
1
L
Heimdallr
12,562
598
93
4
5
340,737
1
L
Jormungandr
12,788
609
62
3
4
307,857
0
L
Morgan Le Fay
12,195
581
69
3
3
376,548
0
W
Neith
11,125
530
35
2
1
144,895
0
W
Geb
14,640
697
31
1
0
477,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role