Player Matchup

Ares
Ares
BattleClass
Ares
Level 23
God Stats
5W - 5L
1,416 SR
Queue Stats
34W - 46L
1,343 Elo+
Party 1
Fenrir
Fenrir
Dr-Pistols12
Fenrir
Level 26
God Stats
3W - 0L
1,782 SR
Queue Stats
21W - 32L
1,331 Elo+
Party 2
Horus
Horus
Frost_Ace321
Horus
Level 40
God Stats
7W - 2L
1,656 SR
Queue Stats
46W - 60L
1,335 Elo+
Party 1
Xbalanque
Xbalanque
Hemo_-016
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,358 Elo+
Party 2
Olorun
Olorun
eddie_4th
Olorun
Level 29
God Stats
3W - 0L
1,721 SR
Queue Stats
40W - 46L
1,337 Elo+
Party 1
Team Averages
Level 25
1,615 SR
1,341 Elo+

VS

Team Averages
Level 24
1,420 SR
1,359 Elo+
Chaac
Chaac
Agus__mr
Chaac
Level 20
God Stats
1W - 2L
1,270 SR
Queue Stats
13W - 23L
1,227 Elo+
Party 3
Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 28
God Stats
12W - 18L
1,384 SR
Queue Stats
56W - 61L
1,448 Elo+
Solo
Chernobog
Chernobog
Quite_ADog
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,506 Elo+
Solo
Ymir
Ymir
TallGuy53
Ymir
Level 24
God Stats
3W - 6L
1,481 SR
Queue Stats
167W - 158L
1,346 Elo+
Solo
Skadi
Skadi
lalooq
Skadi
Level 22
God Stats
1W - 3L
1,465 SR
Queue Stats
21W - 31L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 18
10,931
455
9,371
21,614
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
18
13 / 2 / 7
12,311
513
16,701
13,134
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 6
11,333
472
11,866
16,475
16,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Hemo_-016
Xbalanque
18
7 / 4 / 13
11,806
492
13,119
17,748
7,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
eddie_4th
Olorun
17
2 / 2 / 12
11,100
463
19,760
14,255
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agus__mr
Chaac
16
2 / 3 / 1
10,044
419
13,497
17,800
20,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 5 / 5
11,674
486
11,490
19,599
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Quite_ADog
Chernobog
14
0 / 4 / 0
9,385
391
6,388
14,996
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
1 / 7 / 4
9,112
380
7,654
26,657
28,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
lalooq
Skadi
16
4 / 10 / 6
10,556
440
14,671
16,921
6,570
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
29
Kills
13
13
Deaths
29
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agus__mr
Chaac
2
3
1
0.83
W
2
4
18
2.75
L
6
5
5
1.7
W
Fenrir
13
2
7
8.25
W
5
1
6
8
W
Xbalanque
Hemo_-016
Xbalanque
7
4
13
3.38
L
Chernobog
Quite_ADog
Chernobog
0
4
0
0
L
Ymir
1
7
4
0.43
W
Olorun
eddie_4th
Olorun
2
2
12
4
L
Skadi
lalooq
Skadi
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
53,700
83,226
Taken
95,973
62,466
Mitigated
69,892
29,472
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agus__mr
Chaac
13,497
995
0
4,713
17,800
20,143
1,608
2,700
14,112
11,012
47,499
W
9,371
463
0
2,081
21,614
25,066
830
4,629
16,885
25,006
0
L
11,490
2,217
0
10,886
19,599
9,456
736
3,539
15,872
0
74,796
W
Fenrir
16,701
4,793
229
3,873
13,134
6,367
1,075
1,095
11,988
0
51,436
W
11,866
3,195
1,871
5,476
16,475
16,252
987
1,465
13,882
18,541
33,486
W
Xbalanque
Hemo_-016
Xbalanque
13,119
8,115
0
6,882
17,748
7,201
2,727
2,260
15,189
0
78,748
L
Chernobog
Quite_ADog
Chernobog
6,388
3,716
0
3,132
14,996
5,655
2,240
5,743
8,964
0
52,122
L
Ymir
7,654
1,332
0
2,863
26,657
28,068
0
14,301
12,204
29,457
0
W
Olorun
eddie_4th
Olorun
19,760
7,606
1,639
7,421
14,255
7,580
4,223
2,153
12,002
72,375
0
L
Skadi
lalooq
Skadi
14,671
10,007
0
1,263
16,921
6,570
1,151
6,636
10,185
0
60,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
50,771
423
Minions Killed
447
0
Camps Cleared
0
2,184,463
Distance Traveled
1,968,468
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,044
419
97
4
0
434,185
0
W
Ares
10,931
455
12
1
0
431,952
3
L
Thanatos
11,674
486
112
5
0
417,706
3
W
Fenrir
12,311
513
77
3
0
466,574
2
W
Horus
11,333
472
92
4
0
455,087
3
W
Xbalanque
11,806
492
111
5
0
427,544
6
L
Chernobog
9,385
391
92
4
0
359,560
0
L
Ymir
9,112
380
35
1
0
406,937
0
W
Olorun
11,100
463
131
5
0
403,306
0
L
Skadi
10,556
440
111
5
0
350,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role