Player Matchup

Hera
Hera
Dro_thePro
Hera
Level 69
God Stats
2W - 4L
1,704 SR
Queue Stats
249W - 321L
1,393 Elo+
Solo
Fafnir
Fafnir
HarmonyAndF0CUS
Fafnir
Level 125
God Stats
3W - 3L
1,520 SR
Queue Stats
50W - 76L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
dobby42012
Gilgamesh
Level 79
God Stats
27W - 30L
1,503 SR
Queue Stats
77W - 137L
1,330 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,368 Elo+

VS

Team Averages
Level 75
1,559 SR
1,368 Elo+
Ah Puch
Ah Puch
Aegis Colossus
Ah Puch
Level 57
God Stats
3W - 1L
1,699 SR
Queue Stats
28W - 27L
1,412 Elo+
Solo
Ares
Ares
DantaeDeMarco
Ares
Level 103
God Stats
21W - 12L
1,493 SR
Queue Stats
141W - 192L
1,359 Elo+
Party 1
Odin
Odin
Khalice1747
Odin
Level 64
God Stats
27W - 26L
1,483 SR
Queue Stats
118W - 165L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,855
686
5,318
5,112
1,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 1
5,756
576
1,685
7,064
5,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
dobby42012
Gilgamesh
10
1 / 5 / 1
6,657
666
4,606
10,474
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
7,222
722
9,537
6,545
2,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 8
7,841
784
3,667
8,571
8,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 6
7,746
775
5,357
7,365
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
12
12
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
3
1
8
7
L
2
4
1
0.63
L
0
3
1
0.17
W
6
1
6
9
L
Gilgamesh
dobby42012
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,609
Damage
18,561
22,650
Taken
22,481
13,623
Mitigated
16,095
3,386
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,537
248
221
1,858
6,545
2,461
980
2,542
4,003
35,248
0
W
3,667
353
0
779
8,571
8,751
0
2,929
5,642
17,373
0
L
5,318
1,652
0
26
5,112
1,352
39
3,813
1,212
15,073
0
L
1,685
564
45
802
7,064
5,195
0
4,335
2,553
6,610
0
W
5,357
1,537
26
1,309
7,365
4,883
32
2,531
4,834
0
10,328
L
Gilgamesh
dobby42012
Gilgamesh
4,606
876
189
2,324
10,474
7,076
0
5,056
5,153
0
13,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
22,809
54
Minions Killed
113
0
Camps Cleared
8
484,990
Distance Traveled
550,297
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,222
722
57
6
1
164,611
1
W
Ares
7,841
784
31
3
4
184,697
2
L
Hera
6,855
686
31
3
0
163,678
1
L
Fafnir
5,756
576
8
1
0
157,007
0
W
Odin
7,746
775
25
3
3
200,989
0
L
Gilgamesh
6,657
666
15
2
0
164,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role