Player Matchup

Danzaburou
Danzaburou
JosiasHaha
Danzaburou
Level 8
God Stats
4W - 1L
1,688 SR
Queue Stats
9W - 13L
1,539 Elo+
Party 2
Chang'e
Chang'e
Mr Chicom
Chang'e
Level 28
God Stats
8W - 3L
1,420 SR
Queue Stats
86W - 96L
1,519 Elo+
Solo
Neith
Neith
OG-cluff
Neith
Level 6
God Stats
4W - 10L
1,523 SR
Queue Stats
18W - 28L
1,564 Elo+
Solo
Loki
Loki
ParadoxGio
Loki
Level 125
God Stats
13W - 10L
1,598 SR
Queue Stats
528W - 442L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
PlAgUeD_JeW
Cliodhna
Level 28
God Stats
6W - 10L
1,716 SR
Queue Stats
33W - 49L
1,573 Elo+
Solo
Team Averages
Level 39
1,589 SR
1,544 Elo+

VS

Team Averages
Level 22
1,529 SR
1,589 Elo+
Sol
Sol
It Must Be
Sol
Level 29
God Stats
2W - 1L
1,416 SR
Queue Stats
90W - 95L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
OneTakeZay
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,555 Elo+
Party 1
Medusa
Medusa
Smurf787883
Medusa
Level 18
God Stats
5W - 2L
1,786 SR
Queue Stats
59W - 41L
1,584 Elo+
Solo
Arachne
Arachne
SorryImRlyStoned
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,633 Elo+
Solo
Geb
Geb
chibi_alucard13
Geb
Level 8
God Stats
2W - 3L
1,443 SR
Queue Stats
3W - 5L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JosiasHaha
Danzaburou
20
12 / 7 / 2
15,206
661
27,746
23,714
9,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Mr Chicom
Chang'e
20
5 / 4 / 9
13,527
588
17,522
27,240
11,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
OG-cluff
Neith
17
2 / 8 / 4
10,657
463
6,586
14,126
5,183
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 8
13,281
577
10,179
14,847
15,517
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
PlAgUeD_JeW
Cliodhna
16
7 / 7 / 4
11,587
504
9,649
15,017
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 0
11,775
512
16,090
16,639
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
OneTakeZay
Gilgamesh
17
1 / 7 / 2
10,516
457
6,075
22,436
10,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Medusa
20
9 / 6 / 2
13,229
575
20,418
19,301
8,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 6 / 3
13,092
569
23,008
20,927
11,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 4
8,272
360
2,442
20,133
10,203
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
33
Kills
30
30
Deaths
33
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
Danzaburou
JosiasHaha
Danzaburou
12
7
2
1.86
W
Chang'e
Mr Chicom
Chang'e
5
4
9
2.38
W
Neith
OG-cluff
Neith
2
8
4
0.5
L
Gilgamesh
OneTakeZay
Gilgamesh
1
7
2
0.29
W
7
4
8
2.75
W
Cliodhna
PlAgUeD_JeW
Cliodhna
7
7
4
1.29
L
Medusa
9
6
2
1.67
L
14
6
3
2.58
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,682
Damage
68,033
94,944
Taken
99,436
47,699
Mitigated
47,562
38,655
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,090
4,951
0
4,473
16,639
7,060
555
6,205
10,434
71,237
5,726
W
Danzaburou
JosiasHaha
Danzaburou
27,746
18,308
0
10,506
23,714
9,858
2,861
3,440
20,274
0
129,827
W
Chang'e
Mr Chicom
Chang'e
17,522
1,964
2,204
16,428
27,240
11,490
1,327
9,548
17,692
106,013
0
W
Neith
OG-cluff
Neith
6,586
3,806
0
2,352
14,126
5,183
2,291
927
13,199
0
59,262
L
Gilgamesh
OneTakeZay
Gilgamesh
6,075
1,588
0
5,591
22,436
10,821
415
2,049
20,387
0
65,950
W
10,179
2,756
0
5,080
14,847
15,517
705
1,672
13,175
0
78,894
W
Cliodhna
PlAgUeD_JeW
Cliodhna
9,649
1,356
0
2,085
15,017
5,651
2,076
2,034
12,983
0
43,122
L
Medusa
20,418
8,432
0
493
19,301
8,018
2,272
3,786
15,515
0
106,072
L
23,008
14,717
0
5,036
20,927
11,460
435
3,301
17,626
0
85,799
L
2,442
497
0
398
20,133
10,203
0
2,181
17,952
23,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
56,884
708
Minions Killed
604
0
Camps Cleared
0
2,220,571
Distance Traveled
2,145,304
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,775
512
138
6
0
400,891
8
W
Danzaburou
15,206
661
198
9
0
426,782
1
W
Chang'e
13,527
588
180
8
0
455,553
2
W
Neith
10,657
463
112
5
0
382,295
1
L
Gilgamesh
10,516
457
121
5
0
421,685
0
W
Loki
13,281
577
146
6
0
480,472
1
W
Cliodhna
11,587
504
72
3
0
475,469
0
L
Medusa
13,229
575
189
8
0
369,458
1
L
Arachne
13,092
569
127
6
0
492,726
2
L
Geb
8,272
360
29
1
0
460,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role