Player Matchup

Thor
Thor
LanDONG8531
Thor
Level 23
God Stats
0W - 2L
1,521 SR
Queue Stats
30W - 29L
1,457 Elo+
Party 1
Merlin
Merlin
U532332140
Merlin
Level 146
God Stats
2W - 2L
1,369 SR
Queue Stats
687W - 712L
1,433 Elo+
Solo
Ganesha
Ganesha
hippidy hopp
Ganesha
Level 83
God Stats
0W - 1L
1,478 SR
Queue Stats
41W - 30L
1,513 Elo+
Party 1
Team Averages
Level 84
1,456 SR
1,468 Elo+

VS

Team Averages
Level 23
1,387 SR
1,317 Elo+
Tsukuyomi
Tsukuyomi
Ezking22702
Tsukuyomi
Level 9
God Stats
4W - 6L
1,335 SR
Queue Stats
10W - 18L
1,186 Elo+
Solo
Olorun
Olorun
Grimreaper10987
Olorun
Level 44
God Stats
2W - 2L
1,325 SR
Queue Stats
62W - 94L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Gucci In Tokyo
Cthulhu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,380
638
2,730
8,754
2,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
U532332140
Merlin
10
1 / 2 / 1
6,246
625
6,553
4,946
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
hippidy hopp
Ganesha
9
0 / 3 / 1
5,673
567
3,744
7,637
4,088
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ezking22702
Tsukuyomi
10
2 / 1 / 5
6,767
677
6,447
7,638
2,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 3
7,331
733
4,183
5,187
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 0 / 5
7,736
774
7,094
9,090
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ezking22702
Tsukuyomi
2
1
5
4.5
W
5
1
3
6.5
W
3
0
5
5.5
L
1
5
1
0.3
L
Merlin
U532332140
Merlin
1
2
1
0.75
L
Ganesha
hippidy hopp
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
17,724
21,337
Taken
21,915
8,651
Mitigated
12,976
1,870
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ezking22702
Tsukuyomi
6,447
2,176
204
592
7,638
2,572
241
3,883
3,755
0
12,500
W
4,183
1,686
471
2,520
5,187
2,067
1,236
2,953
2,234
23,474
2,985
W
7,094
223
0
1,548
9,090
8,337
0
3,803
5,287
22,696
0
L
2,730
779
0
0
8,754
2,955
0
5,394
3,360
0
4,705
L
Merlin
U532332140
Merlin
6,553
230
0
486
4,946
1,608
0
1,925
3,021
20,990
0
L
Ganesha
hippidy hopp
Ganesha
3,744
249
0
1,384
7,637
4,088
0
3,514
4,123
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,299
Gold Earned
21,834
75
Minions Killed
109
0
Camps Cleared
6
506,880
Distance Traveled
578,573
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,767
677
8
1
0
189,005
3
W
Olorun
7,331
733
72
7
4
183,986
2
W
Cthulhu
7,736
774
29
3
2
205,582
3
L
Thor
6,380
638
24
2
0
172,245
0
L
Merlin
6,246
625
50
5
0
170,715
1
L
Ganesha
5,673
567
1
0
0
163,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role