Player Matchup

Morgan Le Fay
Morgan Le Fay
ApacheDash
Morgan Le Fay
Level 96
God Stats
12W - 18L
1,420 SR
Queue Stats
165W - 203L
1,364 Elo+
Solo
Cabrakan
Cabrakan
Itsallogre1
Cabrakan
Level 87
God Stats
1W - 1L
1,234 SR
Queue Stats
9W - 8L
1,349 Elo+
Party 1
Awilix
Awilix
MaleficentDesire
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,453 Elo+
Solo
Neith
Neith
MechyCornz
Neith
Level 62
God Stats
3W - 4L
1,348 SR
Queue Stats
6W - 6L
1,385 Elo+
Party 1
Susano
Susano
ThirtyAnd7
Susano
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 388L
1,398 Elo+
Solo
Team Averages
Level 82
1,401 SR
1,390 Elo+

VS

Team Averages
Level 72
1,536 SR
1,285 Elo+
Apollo
Apollo
Meniyaezx
Apollo
Level 48
God Stats
17W - 7L
1,545 SR
Queue Stats
46W - 51L
1,334 Elo+
Solo
The Morrigan
The Morrigan
OzMarkee
The Morrigan
Level 126
God Stats
7W - 5L
1,585 SR
Queue Stats
104W - 126L
1,347 Elo+
Solo
Izanami
Izanami
QtheJimador
Izanami
Level 69
God Stats
23W - 18L
1,556 SR
Queue Stats
286W - 403L
1,270 Elo+
Solo
Ganesha
Ganesha
WillowWhips
Ganesha
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,114 Elo+
Solo
Hades
Hades
ambrosszia
Hades
Level 66
God Stats
36W - 39L
1,494 SR
Queue Stats
274W - 324L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApacheDash
Morgan Le Fay
16
6 / 9 / 6
11,144
507
15,041
16,356
10,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Itsallogre1
Cabrakan
13
0 / 13 / 9
8,537
388
6,885
25,550
29,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 0 / 1
10,835
493
3,371
12,106
11,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
16
6 / 7 / 2
10,615
483
13,693
12,297
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
ThirtyAnd7
Susano
18
3 / 10 / 7
11,090
504
8,770
19,386
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Meniyaezx
Apollo
20
11 / 3 / 7
13,316
605
14,565
13,326
5,694
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
OzMarkee
The Morrigan
20
8 / 1 / 9
13,262
603
7,188
9,847
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
QtheJimador
Izanami
20
14 / 7 / 5
13,399
609
16,426
15,624
6,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
WillowWhips
Ganesha
17
0 / 3 / 24
10,992
500
11,320
19,563
18,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
17
6 / 3 / 11
11,953
543
12,482
16,630
9,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
17
Kills
39
39
Deaths
17
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ApacheDash
Morgan Le Fay
6
9
6
1
L
Cabrakan
Itsallogre1
Cabrakan
0
13
9
0.35
L
2
0
1
2.5
L
Neith
6
7
2
1
W
Apollo
Meniyaezx
Apollo
11
3
7
4.83
W
The Morrigan
OzMarkee
The Morrigan
8
1
9
12.5
W
Izanami
QtheJimador
Izanami
14
7
5
2.36
L
Susano
ThirtyAnd7
Susano
3
10
7
0.65
W
Ganesha
WillowWhips
Ganesha
0
3
24
4
W
Hades
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
61,981
85,695
Taken
74,990
64,018
Mitigated
44,475
7,056
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ApacheDash
Morgan Le Fay
15,041
1,975
0
1,588
16,356
10,798
0
9,023
7,283
66,767
0
L
Cabrakan
Itsallogre1
Cabrakan
6,885
1,220
0
974
25,550
29,504
0
8,971
16,305
20,609
0
L
3,371
575
0
1,845
12,106
11,219
174
1,189
10,917
12,314
66,505
L
Neith
13,693
5,885
0
1,411
12,297
4,627
87
5,676
6,566
0
62,816
W
Apollo
Meniyaezx
Apollo
14,565
6,500
0
1,717
13,326
5,694
2,742
2,171
11,155
0
91,364
W
The Morrigan
OzMarkee
The Morrigan
7,188
1,523
0
5,434
9,847
4,328
142
2,063
7,784
93,250
2,449
W
Izanami
QtheJimador
Izanami
16,426
11,023
0
2,686
15,624
6,108
4,307
4,140
11,484
0
107,780
L
Susano
ThirtyAnd7
Susano
8,770
2,335
0
1,238
19,386
7,870
0
5,213
14,087
0
79,047
W
Ganesha
WillowWhips
Ganesha
11,320
1,657
255
778
19,563
18,446
1,082
5,808
13,755
42,275
0
W
Hades
12,482
2,408
347
5,905
16,630
9,899
912
8,453
8,177
49,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
62,922
482
Minions Killed
632
0
Camps Cleared
0
1,901,399
Distance Traveled
1,878,930
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,144
507
85
4
0
365,006
5
L
Cabrakan
8,537
388
18
1
0
307,755
4
L
Awilix
10,835
493
142
6
0
461,130
4
L
Neith
10,615
483
115
5
0
389,898
0
W
Apollo
13,316
605
168
8
0
400,000
2
W
The Morrigan
13,262
603
170
8
0
391,383
1
W
Izanami
13,399
609
188
9
0
356,182
4
L
Susano
11,090
504
122
6
0
377,610
4
W
Ganesha
10,992
500
19
1
0
408,565
4
W
Hades
11,953
543
87
4
0
322,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role