Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Enovexar
Mercury
Level 141
God Stats
15W - 17L
1,551 SR
Queue Stats
452W - 480L
1,685 Elo+
Solo
Heimdallr
Heimdallr
FoxyRyebread
Heimdallr
Level 159
God Stats
7W - 7L
1,587 SR
Queue Stats
304W - 291L
1,590 Elo+
Solo
King Arthur
King Arthur
Kalani2016
King Arthur
Level 156
God Stats
5W - 3L
1,639 SR
Queue Stats
164W - 129L
1,697 Elo+
Party 2
Thoth
Thoth
monkeymcdonalds
Thoth
Level 54
God Stats
1W - 0L
1,721 SR
Queue Stats
27W - 8L
1,892 Elo+
Solo
Team Averages
Level 134
1,600 SR
1,673 Elo+

VS

Team Averages
Level 150
1,709 SR
1,628 Elo+
Artemis
Artemis
Based Pink
Artemis
Level 149
God Stats
2W - 5L
1,532 SR
Queue Stats
331W - 320L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
DNA Deadman
Zhong Kui
Level 160
God Stats
0W - 1L
1,601 SR
Queue Stats
119W - 118L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
DNA Phail Ninja
Guan Yu
Level 127
God Stats
2W - 2L
1,909 SR
Queue Stats
114W - 103L
1,637 Elo+
Party 1
Da Ji
Da Ji
Jacaser
Da Ji
Level 158
God Stats
1W - 1L
1,784 SR
Queue Stats
382W - 326L
1,675 Elo+
Party 1
Artio
Artio
Rueckert10
Artio
Level 158
God Stats
1W - 1L
1,718 SR
Queue Stats
100W - 99L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 10
6,117
612
3,510
6,534
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Enovexar
Mercury
9
0 / 2 / 3
5,409
541
1,998
7,367
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
FoxyRyebread
Heimdallr
12
5 / 0 / 0
6,971
697
4,672
3,470
977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Kalani2016
King Arthur
12
2 / 0 / 0
6,484
648
6,150
5,723
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 1
6,597
660
8,984
3,853
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Based Pink
Artemis
9
0 / 1 / 0
5,169
517
1,701
4,515
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DNA Deadman
Zhong Kui
9
1 / 3 / 0
5,407
541
3,105
7,702
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,129
513
1,389
8,749
4,678
Da Ji
Jacaser
Da Ji
9
1 / 3 / 1
5,302
530
4,386
7,551
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
8
0 / 4 / 1
4,939
494
2,083
10,415
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
10
5
L
Artemis
Based Pink
Artemis
0
1
0
0
L
Zhong Kui
DNA Deadman
Zhong Kui
1
3
0
0.33
L
0
2
0
0
W
Mercury
Enovexar
Mercury
0
2
3
0.75
W
Heimdallr
FoxyRyebread
Heimdallr
5
0
0
5
L
Da Ji
Jacaser
Da Ji
1
3
1
0.5
W
King Arthur
Kalani2016
King Arthur
2
0
0
2
L
Artio
0
4
1
0.13
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
12,664
26,947
Taken
38,932
11,650
Mitigated
16,787
13,330
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,510
426
1,692
2,883
6,534
3,069
0
2,693
3,755
15,279
0
L
Artemis
Based Pink
Artemis
1,701
316
0
1,021
4,515
1,182
0
287
4,228
0
27,392
L
Zhong Kui
DNA Deadman
Zhong Kui
3,105
394
0
3,188
7,702
3,798
0
3,644
3,807
32,013
0
L
1,389
252
0
3,772
8,749
4,678
0
955
7,026
0
25,002
W
Mercury
Enovexar
Mercury
1,998
1,145
0
3,568
7,367
2,138
0
1,021
6,320
0
30,527
W
Heimdallr
FoxyRyebread
Heimdallr
4,672
2,497
0
1,380
3,470
977
0
870
2,552
0
38,820
L
Da Ji
Jacaser
Da Ji
4,386
886
0
2,764
7,551
1,913
0
3,081
4,352
0
27,701
W
King Arthur
Kalani2016
King Arthur
6,150
622
0
2,197
5,723
4,487
0
0
5,723
5,870
34,667
L
Artio
2,083
775
633
3,146
10,415
5,216
0
4,947
5,302
12,767
0
W
8,984
522
0
1,610
3,853
979
179
382
3,409
43,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
25,946
352
Minions Killed
272
0
Camps Cleared
0
1,054,514
Distance Traveled
951,929
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,117
612
4
0
0
202,909
3
L
Artemis
5,169
517
61
6
0
185,302
4
L
Zhong Kui
5,407
541
74
7
0
189,078
3
L
Guan Yu
5,129
513
52
5
0
166,829
0
W
Mercury
5,409
541
78
8
0
233,321
3
W
Heimdallr
6,971
697
94
9
0
208,453
2
L
Da Ji
5,302
530
57
6
0
217,063
2
W
King Arthur
6,484
648
81
8
0
201,923
6
L
Artio
4,939
494
28
3
0
193,657
3
W
Thoth
6,597
660
95
10
0
207,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role