Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BackPàck
Hachiman
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 5L
1,716 Elo+
Party 2
Zhong Kui
Zhong Kui
NoodleJuice
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
PrometeoDT
Gilgamesh
Level 49
God Stats
5W - 0L
1,729 SR
Queue Stats
34W - 53L
1,457 Elo+
Solo
Team Averages
Level 76
1,612 SR
1,570 Elo+

VS

Team Averages
Level 86
1,737 SR
1,589 Elo+
Gilgamesh
Gilgamesh
Buddha_J_
Gilgamesh
Level 156
God Stats
35W - 17L
1,846 SR
Queue Stats
175W - 133L
1,700 Elo+
Party 1
Kukulkan
Kukulkan
Hydraa-US
Kukulkan
Level 18
God Stats
3W - 2L
1,576 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 1
Ares
Ares
TigerEye98
Ares
Level 104
God Stats
0W - 1L
1,903 SR
Queue Stats
11W - 7L
1,498 Elo+
Solo
Loki
Loki
UsoppTheCoward
Loki
Level 67
God Stats
8W - 14L
1,623 SR
Queue Stats
36W - 44L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 0 / 6
8,465
770
2,934
8,326
9,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
BackPàck
Hachiman
17
11 / 0 / 4
10,538
958
16,273
10,540
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
NoodleJuice
Zhong Kui
15
3 / 1 / 7
8,827
802
9,816
11,459
8,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PrometeoDT
Gilgamesh
14
3 / 2 / 8
8,564
779
6,857
12,260
8,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddha_J_
Gilgamesh
12
0 / 3 / 1
7,606
691
8,368
14,601
7,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Hydraa-US
Kukulkan
13
1 / 6 / 0
7,586
690
5,500
7,406
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 1
7,380
671
4,816
14,255
6,708
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 1
7,657
696
9,357
7,124
3,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
6
3
W
Hachiman
BackPàck
Hachiman
11
0
4
13
L
Gilgamesh
Buddha_J_
Gilgamesh
0
3
1
0.17
L
Kukulkan
Hydraa-US
Kukulkan
1
6
0
0.17
W
Zhong Kui
NoodleJuice
Zhong Kui
3
1
7
6.5
W
Gilgamesh
PrometeoDT
Gilgamesh
3
2
8
3.5
L
1
6
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,880
Damage
28,041
42,585
Taken
43,386
31,529
Mitigated
19,035
13,992
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,934
168
438
1,266
8,326
9,527
353
2,958
5,368
16,843
0
W
Hachiman
BackPàck
Hachiman
16,273
11,355
0
3,726
10,540
4,510
2,554
1,584
8,956
0
51,858
L
Gilgamesh
Buddha_J_
Gilgamesh
8,368
2,757
874
1,279
14,601
7,044
0
3,930
10,671
0
20,322
L
Kukulkan
Hydraa-US
Kukulkan
5,500
363
0
91
7,406
2,233
0
1,672
5,734
26,098
0
W
Zhong Kui
NoodleJuice
Zhong Kui
9,816
848
0
4,109
11,459
8,560
1,252
1,788
9,671
31,434
0
W
Gilgamesh
PrometeoDT
Gilgamesh
6,857
2,022
1,175
3,278
12,260
8,932
327
4,644
7,616
0
21,388
L
4,816
241
0
1,658
14,255
6,708
0
4,587
9,668
15,406
0
L
9,357
1,853
0
456
7,124
3,050
0
3,128
3,996
0
32,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
30,229
192
Minions Killed
152
11
Camps Cleared
9
885,881
Distance Traveled
777,468
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,465
770
17
2
2
231,445
1
W
Hachiman
10,538
958
86
8
4
224,588
1
L
Gilgamesh
7,606
691
34
3
2
215,586
1
L
Kukulkan
7,586
690
42
4
1
185,547
0
W
Zhong Kui
8,827
802
64
6
3
208,625
0
W
Gilgamesh
8,564
779
25
2
2
221,223
0
L
Ares
7,380
671
26
2
1
174,107
0
L
Loki
7,657
696
50
5
5
202,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role