Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PACTOLUS
Danzaburou
Level 99
God Stats
1W - 0L
1,406 SR
Queue Stats
76W - 85L
1,367 Elo+
Solo
Scylla
Scylla
TopGhost
Scylla
Level 138
God Stats
8W - 5L
1,533 SR
Queue Stats
195W - 209L
1,556 Elo+
Solo
Chaac
Chaac
j3b3mti_m4jku_39
Chaac
Level 157
God Stats
1W - 0L
1,198 SR
Queue Stats
22W - 19L
1,414 Elo+
Solo
Geb
Geb
justinjing
Geb
Level 88
God Stats
12W - 15L
1,398 SR
Queue Stats
884W - 937L
1,406 Elo+
Solo
Team Averages
Level 128
1,407 SR
1,449 Elo+

VS

Team Averages
Level 108
1,573 SR
1,403 Elo+
Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AhmedSan1
Nemesis
Level 158
God Stats
3W - 4L
1,664 SR
Queue Stats
173W - 174L
1,475 Elo+
Solo
Nike
Nike
Milijah
Nike
Level 117
God Stats
1W - 2L
1,703 SR
Queue Stats
154W - 173L
1,397 Elo+
Solo
He Bo
He Bo
Zachatac31
He Bo
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 150L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
法道大武当
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 2 / 20
11,424
672
10,787
24,760
24,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PACTOLUS
Danzaburou
6
1 / 1 / 2
8,245
485
677
1,477
350
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TopGhost
Scylla
20
17 / 1 / 12
14,415
848
37,234
20,844
12,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 2 / 24
13,624
801
39,011
37,671
54,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 22
11,585
681
20,273
30,592
25,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 6 / 8
9,921
584
7,783
25,231
31,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
AhmedSan1
Nemesis
20
5 / 7 / 4
12,650
744
22,162
24,280
15,576
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Milijah
Nike
18
2 / 4 / 7
10,892
641
16,408
24,129
22,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
17
0 / 8 / 7
10,024
590
16,664
18,132
9,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
法道大武当
Zhong Kui
16
3 / 9 / 4
10,512
618
20,581
30,345
26,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
34
Kills
10
10
Deaths
34
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
20
6.5
L
Terra
 
Terra
0
6
8
0.67
L
Nemesis
AhmedSan1
Nemesis
5
7
4
1
L
Nike
Milijah
Nike
2
4
7
1.38
W
Danzaburou
PACTOLUS
Danzaburou
1
1
2
2
W
Scylla
TopGhost
Scylla
17
1
12
23
L
He Bo
0
8
7
0.44
W
9
2
24
10.5
W
4
4
22
3.75
L
Zhong Kui
法道大武当
Zhong Kui
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,982
Damage
83,598
115,344
Taken
122,117
117,667
Mitigated
104,702
75,783
Healing
42,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,787
5,002
16,958
13,000
24,760
24,541
298
11,527
13,233
1,041
17,831
L
Terra
 
Terra
7,783
745
9,437
5,705
25,231
31,001
64
12,021
11,907
15,012
0
L
Nemesis
AhmedSan1
Nemesis
22,162
8,132
2,168
5,558
24,280
15,576
1,867
10,381
12,793
0
43,102
L
Nike
Milijah
Nike
16,408
2,612
2,725
2,159
24,129
22,158
488
12,772
10,160
0
28,107
W
Danzaburou
PACTOLUS
Danzaburou
677
244
0
27
1,477
350
0
77
1,400
0
1,220
W
Scylla
TopGhost
Scylla
37,234
5,530
4,518
6,197
20,844
12,737
2,043
8,128
12,716
63,826
0
L
He Bo
16,664
269
3,008
2,818
18,132
9,554
471
6,906
10,826
35,758
0
W
39,011
4,979
3,995
18,507
37,671
54,493
1,271
15,267
22,404
80
67,952
W
20,273
680
4,628
7,953
30,592
25,546
631
10,029
20,563
36,014
0
L
Zhong Kui
法道大武当
Zhong Kui
20,581
2,950
884
8,195
30,345
26,413
0
13,647
15,338
32,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
53,999
155
Minions Killed
132
0
Camps Cleared
0
1,309,497
Distance Traveled
1,331,827
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,424
672
13
1
0
280,551
2
L
Terra
9,921
584
10
1
0
284,401
0
L
Nemesis
12,650
744
47
3
0
291,949
1
L
Nike
10,892
641
14
1
0
295,606
0
W
Danzaburou
8,245
485
0
0
0
25,238
0
W
Scylla
14,415
848
64
4
0
327,402
0
L
He Bo
10,024
590
36
2
0
246,292
2
W
Chaac
13,624
801
58
3
0
351,558
3
W
Geb
11,585
681
20
1
0
324,748
2
L
Zhong Kui
10,512
618
25
1
0
213,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role