Player Matchup

Sol
Sol
Cupid dash
Sol
Level 16
God Stats
1W - 2L
1,792 SR
Queue Stats
73W - 31L
1,764 Elo+
Party 1
Khepri
Khepri
For AvaIon
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 21L
1,750 Elo+
Party 1
Kuzenbo
Kuzenbo
Hextrium
Kuzenbo
Level 119
God Stats
9W - 8L
1,608 SR
Queue Stats
391W - 294L
1,600 Elo+
Party 1
Odin
Odin
NoMidArenaBot
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,734 Elo+
Party 1
Hercules
Hercules
Rùsh
Hercules
Level 106
God Stats
6W - 2L
1,915 SR
Queue Stats
360W - 293L
1,608 Elo+
Party 1
Team Averages
Level 52
1,663 SR
1,691 Elo+

VS

Team Averages
Level 22
1,607 SR
1,629 Elo+
Baron Samedi
Baron Samedi
LetsGøBrandon
Baron Samedi
Level 26
God Stats
14W - 9L
1,675 SR
Queue Stats
62W - 59L
1,618 Elo+
Solo
Vulcan
Vulcan
NotSorry16
Vulcan
Level 21
God Stats
2W - 0L
1,802 SR
Queue Stats
49W - 37L
1,672 Elo+
Solo
Neith
Neith
PlzDntYellAtMe
Neith
Level 15
God Stats
2W - 4L
1,438 SR
Queue Stats
35W - 30L
1,640 Elo+
Solo
Mulan
Mulan
WOWULOST
Mulan
Level 29
God Stats
43W - 41L
1,622 SR
Queue Stats
256W - 213L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
herpefreesince02
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
9,663
509
5,639
13,292
4,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
For AvaIon
Khepri
16
3 / 4 / 5
10,171
535
12,859
15,344
12,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Hextrium
Kuzenbo
12
1 / 8 / 3
7,869
414
9,273
15,024
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 8 / 2
8,577
451
5,481
12,536
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Rùsh
Hercules
16
6 / 3 / 3
10,282
541
10,709
16,127
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LetsGøBrandon
Baron Samedi
16
3 / 1 / 11
9,814
517
10,475
11,638
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
NotSorry16
Vulcan
18
3 / 3 / 5
10,897
574
9,694
11,794
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 0 / 1
12,313
648
12,642
10,378
4,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
WOWULOST
Mulan
18
11 / 3 / 3
11,390
599
11,771
13,325
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
14
0 / 7 / 3
8,812
464
8,648
18,040
12,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
31
32
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Khepri
For AvaIon
Khepri
3
4
5
1.38
L
Kuzenbo
Hextrium
Kuzenbo
1
8
3
0.31
W
Baron Samedi
LetsGøBrandon
Baron Samedi
3
1
11
8.5
L
2
8
2
0.38
W
Vulcan
NotSorry16
Vulcan
3
3
5
1.83
W
14
0
1
14.5
L
Hercules
Rùsh
Hercules
6
3
3
2.5
W
Mulan
WOWULOST
Mulan
11
3
3
4.17
W
Gilgamesh
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
53,230
72,323
Taken
65,175
39,021
Mitigated
36,319
13,767
Healing
23,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,639
1,219
0
3,868
13,292
4,446
0
2,394
10,898
60,636
6,966
L
Khepri
For AvaIon
Khepri
12,859
4,043
0
2,701
15,344
12,625
0
3,165
12,179
58,165
7,053
L
Kuzenbo
Hextrium
Kuzenbo
9,273
3,059
0
871
15,024
7,571
0
5,836
9,188
40,381
0
W
Baron Samedi
LetsGøBrandon
Baron Samedi
10,475
1,187
545
5,658
11,638
7,818
77
5,618
6,020
44,640
4,855
L
5,481
603
0
1,200
12,536
3,997
0
5,423
7,113
0
42,933
W
Vulcan
NotSorry16
Vulcan
9,694
3,288
0
4,402
11,794
4,914
0
3,857
7,937
93,949
0
W
12,642
4,264
0
4,350
10,378
4,267
3,084
2,478
7,900
0
85,937
L
Hercules
Rùsh
Hercules
10,709
5,400
0
5,127
16,127
10,382
0
3,344
12,783
0
67,080
W
Mulan
WOWULOST
Mulan
11,771
2,350
0
3,640
13,325
6,337
67
4,104
9,221
0
86,692
W
Gilgamesh
8,648
2,954
0
5,208
18,040
12,983
0
9,509
8,531
320
52,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
53,226
498
Minions Killed
641
0
Camps Cleared
0
1,893,769
Distance Traveled
1,855,685
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,663
509
127
7
0
351,051
3
L
Khepri
10,171
535
107
6
0
367,179
4
L
Kuzenbo
7,869
414
65
3
0
388,727
6
W
Baron Samedi
9,814
517
72
4
0
365,894
8
L
Odin
8,577
451
72
4
0
368,190
2
W
Vulcan
10,897
574
171
9
0
386,277
3
W
Neith
12,313
648
153
8
0
341,507
7
L
Hercules
10,282
541
127
7
0
418,622
2
W
Mulan
11,390
599
147
8
0
397,274
3
W
Gilgamesh
8,812
464
98
5
0
364,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role