Player Matchup

Thor
Thor
Blackball8
Thor
Level 116
God Stats
9W - 6L
1,442 SR
Queue Stats
358W - 364L
1,389 Elo+
Party 1
Nike
Nike
Insane_McLane
Nike
Level 79
God Stats
4W - 1L
1,207 SR
Queue Stats
120W - 106L
1,377 Elo+
Party 1
Raijin
Raijin
MARC-SKYWALKER-X
Raijin
Level 160
God Stats
8W - 5L
1,493 SR
Queue Stats
323W - 325L
1,405 Elo+
Party 1
Da Ji
Da Ji
OrionTheButcher
Da Ji
Level 160
God Stats
9W - 16L
1,377 SR
Queue Stats
455W - 466L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
a_cripple91
Ah Puch
Level 142
God Stats
10W - 3L
1,756 SR
Queue Stats
141W - 155L
1,397 Elo+
Party 1
Team Averages
Level 131
1,455 SR
1,396 Elo+

VS

Team Averages
Level 73
1,541 SR
1,316 Elo+
Discordia
Discordia
Bllshop8433
Discordia
Level 66
God Stats
0W - 1L
1,318 SR
Queue Stats
11W - 23L
1,252 Elo+
Party 2
Serqet
Serqet
Meaear
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,557 Elo+
Solo
Pele
Pele
Rishivalens
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,189 Elo+
Solo
Merlin
Merlin
TheOnlyTDams
Merlin
Level 58
God Stats
7W - 5L
1,711 SR
Queue Stats
184W - 204L
1,277 Elo+
Solo
Nox
Nox
Vegainstein
Nox
Level 120
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 9L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 22
12,470
779
12,066
25,391
14,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 4 / 11
12,661
791
9,499
14,927
11,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
8 / 3 / 17
12,599
787
11,908
12,413
5,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 5 / 14
11,984
749
10,846
14,846
7,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
a_cripple91
Ah Puch
20
10 / 4 / 15
12,851
803
27,553
14,385
5,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bllshop8433
Discordia
19
4 / 7 / 7
11,289
706
11,366
11,053
4,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Meaear
Serqet
17
4 / 9 / 6
11,166
698
6,328
15,699
7,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 9 / 7
9,949
622
17,299
16,986
6,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
6 / 9 / 5
11,457
716
14,591
17,544
7,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 10 / 4
10,890
681
9,208
16,641
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
44
Kills
17
17
Deaths
44
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
1
22
19
L
Discordia
Bllshop8433
Discordia
4
7
7
1.07
W
9
4
11
3.63
W
8
3
17
5.5
L
Serqet
Meaear
Serqet
4
9
6
0.78
W
9
5
14
3.2
L
1
9
7
0.5
L
Merlin
6
9
5
0.94
L
2
10
4
0.4
W
Ah Puch
a_cripple91
Ah Puch
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,872
Damage
58,792
81,962
Taken
77,923
44,253
Mitigated
31,466
36,413
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,066
2,689
1,862
11,075
25,391
14,250
749
10,855
14,308
0
18,918
L
Discordia
Bllshop8433
Discordia
11,366
1,755
0
1,126
11,053
4,293
0
5,725
5,328
24,544
0
W
9,499
2,728
2,795
2,560
14,927
11,706
503
4,638
10,247
619
17,473
W
11,908
1,047
3,494
2,191
12,413
5,451
398
5,963
6,240
38,826
0
L
Serqet
Meaear
Serqet
6,328
2,059
371
1,747
15,699
7,053
0
7,848
7,851
0
9,458
W
10,846
1,360
3,062
2,454
14,846
7,173
70
7,020
7,676
0
15,206
L
17,299
3,770
399
3,155
16,986
6,196
0
7,345
9,641
0
29,504
L
Merlin
14,591
397
1,845
2,674
17,544
7,142
0
9,431
8,113
30,152
0
L
9,208
152
1,323
2,019
16,641
6,782
63
9,248
7,393
25,258
0
W
Ah Puch
a_cripple91
Ah Puch
27,553
123
2,251
4,669
14,385
5,673
1,033
6,065
7,486
53,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
54,751
160
Minions Killed
175
0
Camps Cleared
0
1,482,765
Distance Traveled
1,271,912
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,470
779
18
1
0
333,605
0
L
Discordia
11,289
706
33
2
0
241,914
1
W
Nike
12,661
791
23
1
0
271,386
0
W
Raijin
12,599
787
60
4
0
282,844
0
L
Serqet
11,166
698
14
1
0
228,286
0
W
Da Ji
11,984
749
8
1
0
295,929
0
L
Pele
9,949
622
25
2
0
276,031
0
L
Merlin
11,457
716
44
3
0
247,795
0
L
Nox
10,890
681
59
4
0
277,886
1
W
Ah Puch
12,851
803
51
3
0
299,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role