Player Matchup

Fenrir
Fenrir
GREYWOLF2727
Fenrir
Level 50
God Stats
89W - 82L
1,531 SR
Queue Stats
306W - 307L
1,492 Elo+
Party 2
Ra
Ra
LordChunky712
Ra
Level 25
God Stats
4W - 5L
1,439 SR
Queue Stats
78W - 80L
1,453 Elo+
Party 2
Hercules
Hercules
Shelton8999
Hercules
Level 123
God Stats
6W - 8L
1,409 SR
Queue Stats
456W - 444L
1,500 Elo+
Party 2
Team Averages
Level 66
1,459 SR
1,482 Elo+

VS

Team Averages
Level 19
1,587 SR
1,497 Elo+
Eset
Eset
EmArBoy
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,579 Elo+
Solo
Cliodhna
Cliodhna
GhostfishOne
Cliodhna
Level 25
God Stats
1W - 5L
1,511 SR
Queue Stats
56W - 75L
1,413 Elo+
Party 1
Fafnir
Fafnir
LuckyWolf420
Fafnir
Level 27
God Stats
2W - 6L
1,749 SR
Queue Stats
96W - 99L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 7
10,040
628
7,688
15,968
13,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 3 / 9
10,689
668
11,462
9,629
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Shelton8999
Hercules
16
9 / 2 / 5
12,144
759
18,193
21,393
24,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
EmArBoy
Eset
14
4 / 4 / 1
10,348
647
15,919
14,421
6,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
GhostfishOne
Cliodhna
12
0 / 7 / 3
8,933
558
6,782
14,189
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
14
2 / 4 / 4
11,274
705
10,470
18,933
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
EmArBoy
Eset
4
4
1
1.13
W
Fenrir
3
1
7
6.5
L
Cliodhna
GhostfishOne
Cliodhna
0
7
3
0.21
W
3
3
9
2.5
L
Fafnir
2
4
4
1
W
Hercules
Shelton8999
Hercules
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
33,171
46,990
Taken
47,543
42,825
Mitigated
34,789
15,592
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
EmArBoy
Eset
15,919
3,919
2,283
6,864
14,421
6,348
352
3,440
10,483
41,769
0
W
Fenrir
7,688
666
0
459
15,968
13,814
723
9,061
6,907
0
18,199
L
Cliodhna
GhostfishOne
Cliodhna
6,782
1,055
0
290
14,189
5,053
631
4,406
9,614
0
30,457
W
11,462
365
1,832
3,104
9,629
4,718
306
4,716
4,913
50,463
0
L
Fafnir
10,470
4,421
0
5,916
18,933
23,388
59
3,863
14,068
23,281
0
W
Hercules
Shelton8999
Hercules
18,193
5,711
279
9,918
21,393
24,293
965
13,221
8,172
0
40,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
30,555
164
Minions Killed
154
7
Camps Cleared
3
976,140
Distance Traveled
844,751
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,348
647
80
5
2
259,566
0
W
Fenrir
10,040
628
26
2
1
326,334
1
L
Cliodhna
8,933
558
58
4
0
292,103
2
W
Ra
10,689
668
79
5
2
326,947
0
L
Fafnir
11,274
705
16
1
1
293,082
2
W
Hercules
12,144
759
59
4
4
322,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role