Player Matchup

Cabrakan
Cabrakan
Lyuda_Shinryu_9
Cabrakan
Level 127
God Stats
24W - 20L
1,540 SR
Queue Stats
304W - 310L
1,508 Elo+
Party 3
Vulcan
Vulcan
NoDisguise
Vulcan
Level 99
God Stats
36W - 24L
1,597 SR
Queue Stats
127W - 120L
1,473 Elo+
Solo
Chiron
Chiron
gamebeast291
Chiron
Level 106
God Stats
2W - 4L
1,297 SR
Queue Stats
251W - 251L
1,466 Elo+
Party 3
Chang'e
Chang'e
hellfire2258
Chang'e
Level 151
God Stats
15W - 11L
1,591 SR
Queue Stats
539W - 530L
1,461 Elo+
Party 2
Pele
Pele
oftheflamingo
Pele
Level 106
God Stats
12W - 11L
1,376 SR
Queue Stats
104W - 124L
1,397 Elo+
Party 2
Team Averages
Level 118
1,480 SR
1,461 Elo+

VS

Team Averages
Level 97
1,557 SR
1,449 Elo+
Sol
Sol
Culinaryshep
Sol
Level 47
God Stats
9W - 7L
1,514 SR
Queue Stats
134W - 169L
1,406 Elo+
Party 1
Fenrir
Fenrir
Dragonsbane2089
Fenrir
Level 147
God Stats
7W - 10L
1,512 SR
Queue Stats
246W - 265L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MickeyMcKibbles
Morgan Le Fay
Level 159
God Stats
3W - 1L
1,629 SR
Queue Stats
135W - 136L
1,484 Elo+
Solo
Athena
Athena
Warhawk76
Athena
Level 69
God Stats
1W - 2L
1,698 SR
Queue Stats
246W - 310L
1,424 Elo+
Party 1
Loki
Loki
Warhawk76 JR
Loki
Level 63
God Stats
16W - 19L
1,430 SR
Queue Stats
182W - 227L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
2 / 3 / 9
12,956
498
11,884
32,805
37,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
NoDisguise
Vulcan
20
6 / 6 / 4
13,985
538
16,521
19,581
9,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
8 / 6 / 3
13,009
500
22,665
16,451
5,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
hellfire2258
Chang'e
20
6 / 1 / 10
14,872
572
20,653
29,081
21,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 6
13,248
510
11,639
19,543
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,107
389
11,283
19,416
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 3 / 4
11,478
441
11,823
22,802
26,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MickeyMcKibbles
Morgan Le Fay
20
6 / 3 / 3
12,308
473
18,227
16,815
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Warhawk76
Athena
17
2 / 7 / 6
11,237
432
16,224
28,774
24,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 6 / 3
11,582
445
13,656
22,132
10,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
27
Kills
20
21
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
7
3
4
3
W
Cabrakan
2
3
9
2.17
L
Morgan Le Fay
MickeyMcKibbles
Morgan Le Fay
6
3
3
2.5
W
Vulcan
NoDisguise
Vulcan
6
6
4
1.33
L
Athena
Warhawk76
Athena
2
7
6
0.71
L
4
6
3
0.92
W
Chiron
8
6
3
1.58
W
Chang'e
hellfire2258
Chang'e
6
1
10
11
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,362
Damage
71,213
117,461
Taken
109,939
82,817
Mitigated
76,030
57,385
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,283
3,782
0
5,225
19,416
7,223
1,004
5,049
14,367
80,155
0
L
11,823
2,119
0
2,858
22,802
26,257
0
8,659
14,143
0
52,366
W
Cabrakan
11,884
1,646
4,218
10,763
32,805
37,732
546
12,027
20,778
43,453
0
L
Morgan Le Fay
MickeyMcKibbles
Morgan Le Fay
18,227
707
0
5,044
16,815
6,806
0
10,236
6,579
105,456
0
W
Vulcan
NoDisguise
Vulcan
16,521
4,013
0
4,895
19,581
9,027
2,413
9,496
10,085
107,572
0
L
Athena
Warhawk76
Athena
16,224
2,285
0
1,021
28,774
24,803
0
12,156
16,618
69,239
0
L
13,656
2,455
0
4,924
22,132
10,941
0
13,232
8,900
0
82,305
W
Chiron
22,665
5,451
2,148
3,715
16,451
5,885
3,707
7,591
8,835
0
80,697
W
Chang'e
hellfire2258
Chang'e
20,653
626
6,367
19,363
29,081
21,163
3,610
9,242
19,499
109,380
0
W
11,639
1,913
0
5,916
19,543
9,010
4,701
8,233
11,310
0
91,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,070
Gold Earned
56,712
616
Minions Killed
570
0
Camps Cleared
0
2,540,794
Distance Traveled
2,438,537
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,107
389
117
5
0
409,003
0
L
Fenrir
11,478
441
69
3
0
512,796
3
W
Cabrakan
12,956
498
52
2
0
479,645
10
L
Morgan Le Fay
12,308
473
158
6
0
464,418
10
W
Vulcan
13,985
538
146
6
0
492,201
7
L
Athena
11,237
432
108
4
0
510,059
1
L
Loki
11,582
445
118
5
0
542,261
1
W
Chiron
13,009
500
110
4
0
466,829
8
W
Chang'e
14,872
572
175
7
0
510,598
2
W
Pele
13,248
510
133
5
0
591,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role